123 lines
3.5 KiB
C
123 lines
3.5 KiB
C
#include "params.h"
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const byte inPins[CHANNELS] = {
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P1_L_DON_IN, P1_L_KAT_IN, P1_R_DON_IN, P1_R_KAT_IN
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};
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const byte sensitivityPins[CHANNELS] = {
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P1_L_DON_SENS, P1_L_KAT_SENS, P1_R_DON_SENS, P1_R_KAT_SENS
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};
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Cache<int, SAMPLE_CACHE_LENGTH> inputWindow[CHANNELS];
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unsigned long power[CHANNELS];
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#ifndef RAW_ANALOG_MODE
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unsigned long lastPower[PLAYERS][CHANNELS];
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bool triggered[PLAYERS];
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unsigned long triggeredTime[PLAYERS][CHANNELS];
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int outputValue[PLAYERS] = {0, 0};
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uint resetTimer[PLAYERS] = {0, 0};
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short maxIndex[PLAYERS] = {0, 0};
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float maxPower[PLAYERS] = {0, 0};
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#endif
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uint axisValues[CHANNELS] = {0, 0, 0, 0};
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Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID, JOYSTICK_TYPE_GAMEPAD, 10, 4,
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true, true, false, true, true, false,
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false, false, false, false, false);
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void setup() {
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for (byte i = 0; i < CHANNELS; i++) {
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power[i] = 0;
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#ifndef RAW_ANALOG_MODE
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lastPower[i] = 0;
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triggered = false;
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#endif
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pinMode(inPins[i], INPUT);
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pinMode(sensitivityPins[i], INPUT);
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}
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#ifndef RAW_ANALOG_MODE
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maxIndex = -1;
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maxPower = 0;
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#endif
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USB.PID(0x4869);
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USB.VID(0x4869);
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USB.productName("Taiko Controller");
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USB.manufacturerName("GitHub Community");
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USB.begin();
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Joystick.begin(false);
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Joystick.setXAxisRange(-AXIS_RANGE, AXIS_RANGE);
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Joystick.setYAxisRange(-AXIS_RANGE, AXIS_RANGE);
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Joystick.setRxAxisRange(-AXIS_RANGE, AXIS_RANGE);
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Joystick.setRyAxisRange(-AXIS_RANGE, AXIS_RANGE);
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}
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void loop() {
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for (byte i = 0; i < CHANNELS; i++) {
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inputWindow[i].put(analogRead(inPins[i]));
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power[i] = power[i] - inputWindow[i].get(1) + inputWindow[i].get();
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#ifndef RAW_ANALOG_MODE
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if (lastPower[i] > maxPower && power[i] < lastPower[i]) {
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maxPower = lastPower[i];
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maxIndex = i;
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}
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lastPower[i] = power[i];
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#else
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float x = analogRead(sensitivityPins[i]) / 2048.0 - 1;
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float x2 = x * x;
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float x3 = x2 * x;
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float x4 = x3 * x;
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float v = (1.0 + x + 0.5 * x2 + 0.166667 * x3) * power[i];
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axisValues[i] = AXIS_RANGE * (v >= MAX_THRES ? 1 : (v / MAX_THRES));
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#endif
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}
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#ifndef RAW_ANALOG_MODE
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if (!triggered && maxPower >= HIT_THRES) {
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triggered = true;
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digitalWrite(outPins[maxIndex], HIGH);
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outputValue = (int)(AXIS_RANGE * (maxPower >= MAX_THRES ? 1 : maxPower / MAX_THRES));
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}
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if (triggered && resetTimer >= RESET_TIME) {
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triggered = false;
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resetTimer = 0;
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digitalWrite(outPins[maxIndex], LOW);
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maxPower = 0;
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maxIndex = -1;
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outputValue = 0;
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}
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for (byte i = 0; i < CHANNELS; i++) {
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if (triggered && i == maxIndex) {
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axisValues[i] = outputValue;
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} else {
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axisValues[i] = 0;
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}
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}
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if (triggered) {
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resetTimer++;
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}
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#endif
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#if PLAYER_SELECT == 1
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Joystick.setXAxis(axisValues[0] > axisValues[1] ? axisValues[0] : -axisValues[1]);
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Joystick.setYAxis(axisValues[2] > axisValues[3] ? axisValues[2] : -axisValues[3]);
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Joystick.setRxAxis(0);
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Joystick.setRyAxis(0);
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#elif PLAYER_SELECT == 2
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Joystick.setXAxis(0);
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Joystick.setYAxis(0);
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Joystick.setRxAxis(axisValues[0] > axisValues[1] ? axisValues[0] : -axisValues[1]);
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Joystick.setRyAxis(axisValues[2] > axisValues[3] ? axisValues[2] : -axisValues[3]);
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#else
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Joystick.setXAxis(0);
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Joystick.setYAxis(0);
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Joystick.setRxAxis(0);
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Joystick.setRyAxis(0);
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#endif
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Joystick.sendState();
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}
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