diff --git a/README.md b/README.md index b2589e1..7fa586b 100644 --- a/README.md +++ b/README.md @@ -12,14 +12,14 @@ Initial project setup done with the help of [Stepland](https://github.com/Stepla # How to use -To build this, you'll need two things : +Copy cardreader.dll and it's config file to your TAL's plugin folder (\Executable\Release\plugins\). You should be able to see the plugin initializing in the game's console. -- [Meson 1.1.0](https://mesonbuild.com) -- [Build Tools pour Visual Studio 2022](https://visualstudio.microsoft.com/fr/downloads/) +*There are two versions of this plugin :* -Once you've edited your build64.bat file to point to your local installation of the VS2022 build tools, you should be good to go. +* For JPN or ASIA dumps, use the [CARD Insert](https://gitea.farewell.dev/AkaiiKitsune/tal-cardreader/releases/download/CARD/cardreader.zip) build. +* If you're playing on CHN instead, use the [QR Insert](https://gitea.farewell.dev/AkaiiKitsune/tal-cardreader/releases/download/QR/cardreader.zip) build. -Copy cardreader.dll to your TAL's plugin folder. You should be able to see the plugin initializing in the game's console. +If there's an error when you log-in, make sure you're using the right version for your game dump and that you're using an updated version of esuo1198's TAL fork (Commit [3920cc2](https://github.com/esuo1198/TaikoArcadeLoader/commit/3920cc2) and above !). # Settings @@ -28,3 +28,12 @@ Copy cardreader.dll to your TAL's plugin folder. You should be able to see the p - read_cooldown (default : 20) * _Cooldown between each read attempt, a low value (below 15) can lead to game crashes, a high value (above 500) will break SmartCard readers._ + +# Compiling + +To build this, you'll need two things : + +- [Meson 1.1.0](https://mesonbuild.com) +- [Build Tools pour Visual Studio 2022](https://visualstudio.microsoft.com/fr/downloads/) + +Once you've edited your build64.bat file to point to your local installation of the VS2022 build tools, you should be good to go.