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mirror of https://github.com/limyz/573controller synced 2024-11-23 22:51:00 +01:00
This commit is contained in:
limyz 2020-05-01 13:37:11 +08:00
parent 4acdc52ae2
commit c7f31a3aa7
2 changed files with 129 additions and 127 deletions

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@ -6,6 +6,8 @@ This repository houses several Arduino .ino files for use with an Arduino Leonar
Allows you to transform it into a a USB game controller for use with [Clone Hero](https://clonehero.net)/[DTXAL](http://senamih.com/dtxal)/Guitar Hero/GuitarFreaks/Gitadora.
For instructions on how to convert an existing guitar into one, [check the wiki here](https://github.com/limyz/573controller/wiki/DIY-Guitar).
* _iidx
Allows you to transform it into a IIDX controller with full native support for [beatmania IIDX INFINITAS](https://p.eagate.573.jp/game/eac2dx/infinitas).

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@ -1,127 +1,127 @@
//--------------------------------------------------------------------
// For use with a 573 or GH Guitar Controller
//
// This sketch maps a ADXL345 accelerometer via I2C and uses 7 digital
// inputs - 5 buttons and a 2 hat switches for the pick.
//
// All digital pins are grounded when they are pressed.
//
// NOTE: This sketch file is for use with Arduino Leonardo and
// Micro only.
//
// by lyzzz
// 2019-07-25
//--------------------------------------------------------------------
#include <Joystick.h>
#include <Wire.h>
#include <Adafruit_Sensor.h>
#include <Adafruit_ADXL345_U.h>
/* Assign a unique ID to this sensor at the same time */
Adafruit_ADXL345_Unified accel = Adafruit_ADXL345_Unified(573);
Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID,JOYSTICK_TYPE_GAMEPAD,
5, 1, // Button Count, Hat Switch Count
true, true, true, // X, Y and Z Axis
false, false, false, // No Rx, Ry, or Rz
false, false, // No rudder or throttle
false, false, false); // No accelerator, brake, or steering
void setup() {
// Initialize Button Pins
// Pins 2 and 3 are reserved for I2C
//pinMode(2, INPUT_PULLUP);
//pinMode(3, INPUT_PULLUP);
// Pins 5 to 9 -> R, G, B, Y, P
pinMode(4, INPUT_PULLUP);
pinMode(5, INPUT_PULLUP);
pinMode(6, INPUT_PULLUP);
pinMode(7, INPUT_PULLUP);
pinMode(8, INPUT_PULLUP);
// Pins 9 to 10 -> Guitar Pick
pinMode(9, INPUT_PULLUP);
pinMode(10, INPUT_PULLUP);
// Initialise ADXL345
accel.begin();
// Set Range for ADXL345
accel.setRange(ADXL345_RANGE_16_G);
// accel.setRange(ADXL345_RANGE_8_G);
// accel.setRange(ADXL345_RANGE_4_G);
// accel.setRange(ADXL345_RANGE_2_G);
// Initialize Joystick Library
Joystick.begin();
Joystick.setXAxisRange(-100, 100);
Joystick.setYAxisRange(-100, 100);
Joystick.setZAxisRange(-100, 100);
}
// Constant that maps the phyical pin to the joystick button.
const int pinToButtonMap = 4;
const int pinToHatSwitchMap = 9;
// Last state of the buttons
int lastButtonState[5] = {0,0,0,0,0};
int lastHatSwitchState[2] = {0,0};
void loop() {
/* Get a new sensor event */
sensors_event_t event;
accel.getEvent(&event);
bool valueChanged = false;
Joystick.setXAxis(event.acceleration.x);
Joystick.setYAxis(event.acceleration.y);
Joystick.setZAxis(event.acceleration.z);
// Read pin values
for (int index = 0; index < 5; index++) {
int currentButtonState = !digitalRead(index + pinToButtonMap);
if (currentButtonState != lastButtonState[index]) {
switch (index) {
case 0:
Joystick.setButton(0, currentButtonState);
break;
case 1:
Joystick.setButton(1, currentButtonState);
break;
case 2:
Joystick.setButton(2, currentButtonState);
break;
case 3:
Joystick.setButton(3, currentButtonState);
break;
case 4:
Joystick.setButton(4, currentButtonState);
break;
}
lastButtonState[index] = currentButtonState;
}
}
for (int index = 0; index < 2; index++) {
int currentHatSwitchState = digitalRead(index + pinToHatSwitchMap);
if (currentHatSwitchState != lastHatSwitchState[index]) {
valueChanged = true;
lastHatSwitchState[index] = currentHatSwitchState;
}
}
if (valueChanged) {
if ((lastHatSwitchState[0] == 0) && (lastHatSwitchState[1] == 0)) {
Joystick.setHatSwitch(0, -1);
}
if (lastHatSwitchState[0] == 1) {
Joystick.setHatSwitch(0, 0);
}
if (lastHatSwitchState[1] == 1) {
Joystick.setHatSwitch(0, 180);
}
} // if the value changed
}
//--------------------------------------------------------------------
// For use with a 573 or GH Guitar Controller
//
// This sketch maps a ADXL345 accelerometer via I2C and uses 7 digital
// inputs - 5 buttons and a 2 hat switches for the pick.
//
// All digital pins are grounded when they are pressed.
//
// NOTE: This sketch file is for use with Arduino Leonardo and
// Micro only.
//
// by lyzzz
// 2019-07-25
//--------------------------------------------------------------------
#include <Joystick.h>
#include <Wire.h>
#include <Adafruit_Sensor.h>
#include <Adafruit_ADXL345_U.h>
/* Assign a unique ID to this sensor at the same time */
Adafruit_ADXL345_Unified accel = Adafruit_ADXL345_Unified(573);
Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID,JOYSTICK_TYPE_GAMEPAD,
5, 1, // Button Count, Hat Switch Count
true, true, true, // X, Y and Z Axis
false, false, false, // No Rx, Ry, or Rz
false, false, // No rudder or throttle
false, false, false); // No accelerator, brake, or steering
void setup() {
// Initialize Button Pins
// Pins 2 and 3 are reserved for I2C
//pinMode(2, INPUT_PULLUP);
//pinMode(3, INPUT_PULLUP);
// Pins 5 to 9 -> R, G, B, Y, P
pinMode(4, INPUT_PULLUP);
pinMode(5, INPUT_PULLUP);
pinMode(6, INPUT_PULLUP);
pinMode(7, INPUT_PULLUP);
pinMode(8, INPUT_PULLUP);
// Pins 9 to 10 -> Guitar Pick
pinMode(9, INPUT_PULLUP);
pinMode(10, INPUT_PULLUP);
// Initialise ADXL345
accel.begin();
// Set Range for ADXL345
accel.setRange(ADXL345_RANGE_16_G);
// accel.setRange(ADXL345_RANGE_8_G);
// accel.setRange(ADXL345_RANGE_4_G);
// accel.setRange(ADXL345_RANGE_2_G);
// Initialize Joystick Library
Joystick.begin();
Joystick.setXAxisRange(-100, 100);
Joystick.setYAxisRange(-100, 100);
Joystick.setZAxisRange(-100, 100);
}
// Constant that maps the phyical pin to the joystick button.
const int pinToButtonMap = 4;
const int pinToHatSwitchMap = 9;
// Last state of the buttons
int lastButtonState[5] = {0,0,0,0,0};
int lastHatSwitchState[2] = {0,0};
void loop() {
/* Get a new sensor event */
sensors_event_t event;
accel.getEvent(&event);
bool valueChanged = false;
Joystick.setXAxis(event.acceleration.x);
Joystick.setYAxis(event.acceleration.y);
Joystick.setZAxis(event.acceleration.z);
// Read pin values
for (int index = 0; index < 5; index++) {
int currentButtonState = !digitalRead(index + pinToButtonMap);
if (currentButtonState != lastButtonState[index]) {
switch (index) {
case 0:
Joystick.setButton(0, currentButtonState);
break;
case 1:
Joystick.setButton(1, currentButtonState);
break;
case 2:
Joystick.setButton(2, currentButtonState);
break;
case 3:
Joystick.setButton(3, currentButtonState);
break;
case 4:
Joystick.setButton(4, currentButtonState);
break;
}
lastButtonState[index] = currentButtonState;
}
}
for (int index = 0; index < 2; index++) {
int currentHatSwitchState = digitalRead(index + pinToHatSwitchMap);
if (currentHatSwitchState != lastHatSwitchState[index]) {
valueChanged = true;
lastHatSwitchState[index] = currentHatSwitchState;
}
}
if (valueChanged) {
if ((lastHatSwitchState[0] == 0) && (lastHatSwitchState[1] == 0)) {
Joystick.setHatSwitch(0, -1);
}
if (lastHatSwitchState[0] == 1) {
Joystick.setHatSwitch(0, 0);
}
if (lastHatSwitchState[1] == 1) {
Joystick.setHatSwitch(0, 180);
}
} // if the value changed
}