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https://github.com/limyz/573controller
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Added _ddr
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73
_ddr/_ddr.ino
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73
_ddr/_ddr.ino
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//--------------------------------------------------------------------
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// For use with a 573 DDR Controller
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//
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// This sketch uses 16 digital inputs and maps them to 4 keys.
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//
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// All digital pins are grounded when they are pressed.
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// Required libraries:
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// https://github.com/MHeironimus/ArduinoJoystickLibrary
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//
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// NOTE: This sketch file is for use with Arduino Leonardo or Micro
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// only.
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//
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// by limyz
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// 2020-07-18
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//--------------------------------------------------------------------
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#include <Joystick.h>
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Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID,JOYSTICK_TYPE_GAMEPAD,
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4, 0, // Button Count, Hat Switch Count
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false, false, false, // X, Y and Z Axis
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false, false, false, // No Rx, Ry, or Rz
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false, false, // No rudder or throttle
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false, false, false); // No accelerator, brake, or steering
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void setup() {
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// Initialize Pins
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pinMode(0, INPUT_PULLUP);
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pinMode(1, INPUT_PULLUP);
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pinMode(2, INPUT_PULLUP);
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pinMode(3, INPUT_PULLUP);
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pinMode(4, INPUT_PULLUP);
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pinMode(5, INPUT_PULLUP);
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pinMode(6, INPUT_PULLUP);
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pinMode(7, INPUT_PULLUP);
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pinMode(8, INPUT_PULLUP);
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pinMode(9, INPUT_PULLUP);
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pinMode(10, INPUT_PULLUP);
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pinMode(14, INPUT_PULLUP);
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pinMode(15, INPUT_PULLUP);
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pinMode(16, INPUT_PULLUP);
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pinMode(A0, INPUT_PULLUP);
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pinMode(A1, INPUT_PULLUP);
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// Initialize Joystick Library
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Joystick.begin();
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}
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byte keys[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 14, 15, 16, A0, A1};
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int lastButtonState[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
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void loop() {
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// Read pin values
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for (int index = 0; index < 16; index++) {
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int currentButtonState = !digitalRead(keys[index]);
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if (currentButtonState != lastButtonState[index]) {
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if (index == 0 | index == 1 | index == 2 | index == 3) {
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Joystick.setButton(0, currentButtonState);
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}
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if (index == 4 | index == 5 | index == 6 | index == 7) {
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Joystick.setButton(1, currentButtonState);
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}
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if (index == 8 | index == 9 | index == 10 | index == 11) {
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Joystick.setButton(2, currentButtonState);
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}
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if (index == 12 | index == 13 | index == 14 | index == 15) {
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Joystick.setButton(3, currentButtonState);
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digitalWrite(A3, HIGH);
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}
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lastButtonState[index] = currentButtonState;
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}
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}
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}
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61
_ddrTest/_ddrTest.ino
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61
_ddrTest/_ddrTest.ino
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@ -0,0 +1,61 @@
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//--------------------------------------------------------------------
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// For use with a 573 DDR Controller
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//
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// This sketch uses 16 digital inputs and maps them to 4 keys.
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//
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// All digital pins are grounded when they are pressed.
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// Required libraries:
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// https://github.com/MHeironimus/ArduinoJoystickLibrary
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//
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// NOTE: This sketch file is for use with Arduino Leonardo or Micro
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// only.
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//
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// by limyz
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// 2020-07-18
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//--------------------------------------------------------------------
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#include <Joystick.h>
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Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID,JOYSTICK_TYPE_GAMEPAD,
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16, 0, // Button Count, Hat Switch Count
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false, false, false, // X, Y and Z Axis
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false, false, false, // No Rx, Ry, or Rz
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false, false, // No rudder or throttle
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false, false, false); // No accelerator, brake, or steering
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void setup() {
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// Initialize Pins
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pinMode(0, INPUT_PULLUP);
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pinMode(1, INPUT_PULLUP);
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pinMode(2, INPUT_PULLUP);
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pinMode(3, INPUT_PULLUP);
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pinMode(4, INPUT_PULLUP);
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pinMode(5, INPUT_PULLUP);
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pinMode(6, INPUT_PULLUP);
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pinMode(7, INPUT_PULLUP);
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pinMode(8, INPUT_PULLUP);
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pinMode(9, INPUT_PULLUP);
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pinMode(10, INPUT_PULLUP);
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pinMode(14, INPUT_PULLUP);
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pinMode(15, INPUT_PULLUP);
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pinMode(16, INPUT_PULLUP);
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pinMode(A0, INPUT_PULLUP);
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pinMode(A1, INPUT_PULLUP);
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// Initialize Joystick Library
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Joystick.begin();
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}
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byte keys[] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 14, 15, 16, A0, A1};
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int lastButtonState[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
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void loop() {
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// Read pin values
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for (int index = 0; index < 16; index++) {
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int currentButtonState = !digitalRead(keys[index]);
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if (currentButtonState != lastButtonState[index]) {
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Joystick.setButton(index, currentButtonState);
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lastButtonState[index] = currentButtonState;
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}
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}
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}
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