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573controller/_gfxg.ino
limyz 57d17c728b
Initial commit
Added Arduino sketch files
2020-01-23 11:13:04 +08:00

172 lines
5.1 KiB
C++

//--------------------------------------------------------------------
// For use with a 573 or GH Guitar Controller
//
// This sketch maps a LIS3LV02DL accelerometer via I2C and uses 7 digital
// inputs - 5 buttons and a 2 hat switches for the pick.
//
// All digital pins are grounded when they are pressed.
//
// NOTE: This sketch file is for use with Arduino Leonardo and
// Micro only.
//
// by lyzzz
// 2019-07-29
//--------------------------------------------------------------------
#include <Joystick.h>
#include <Wire.h>
// LIS3LV02DL Definitions
int _slave_id = 0x1D;
#define CTRL_REG1 0x20
Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID,JOYSTICK_TYPE_GAMEPAD,
5, 1, // Button Count, Hat Switch Count
true, true, true, // X, Y and Z Axis
false, false, false, // No Rx, Ry, or Rz
false, false, // No rudder or throttle
false, false, false); // No accelerator, brake, or steering
byte i2c_read(byte address) {
Wire.beginTransmission(_slave_id);
Wire.write(address);
Wire.endTransmission();
Wire.requestFrom(_slave_id, 1);
while(Wire.available()) {
return Wire.read();
}
}
void setup() {
// Initialize Button Pins
// Pins 2 and 3 are reserved for I2C
//pinMode(2, INPUT_PULLUP);
//pinMode(3, INPUT_PULLUP);
// Pins 5 to 9 -> R, G, B, Y, P
pinMode(4, INPUT_PULLUP);
pinMode(5, INPUT_PULLUP);
pinMode(6, INPUT_PULLUP);
pinMode(7, INPUT_PULLUP);
pinMode(8, INPUT_PULLUP);
// Pins 9 to 10 -> Guitar Pick
pinMode(9, INPUT_PULLUP);
pinMode(10, INPUT_PULLUP);
// Initialise I2C for LIS3LV02DL
Wire.begin();
Wire.beginTransmission(_slave_id);
Wire.write(0x20); // CTRL_REG1 (20h)
Wire.write(0xC7);
Wire.endTransmission();
// Initialize Joystick Library
Joystick.begin();
/*
Joystick.setXAxisRange(-8, 8);
Joystick.setYAxisRange(-8, 8);
Joystick.setZAxisRange(-8, 8);
*/
Joystick.setXAxisRange(-255, 255);
Joystick.setYAxisRange(-255, 255);
Joystick.setZAxisRange(-255, 255);
}
// Constant that maps the phyical pin to the joystick button.
const int pinToButtonMap = 4;
const int pinToHatSwitchMap = 9;
// Last state of the buttons
int lastButtonState[5] = {0,0,0,0,0};
int lastHatSwitchState[2] = {0,0};
void loop() {
#define OUT_X 0x29
#define OUT_Y 0x2B
#define OUT_Z 0x2D
bool valueChanged = false;
byte x_val = i2c_read(OUT_X), y_val = i2c_read(OUT_Y), z_val = i2c_read(OUT_Z);
// Read pin values
for (int index = 0; index < 5; index++) {
int currentButtonState = !digitalRead(index + pinToButtonMap);
if (currentButtonState != lastButtonState[index]) {
switch (index) {
case 0:
Joystick.setButton(0, currentButtonState);
break;
case 1:
Joystick.setButton(1, currentButtonState);
break;
case 2:
Joystick.setButton(2, currentButtonState);
break;
case 3:
Joystick.setButton(3, currentButtonState);
break;
case 4:
Joystick.setButton(4, currentButtonState);
break;
}
lastButtonState[index] = currentButtonState;
}
}
for (int index = 0; index < 2; index++) {
int currentHatSwitchState = digitalRead(index + pinToHatSwitchMap);
if (currentHatSwitchState != lastHatSwitchState[index]) {
valueChanged = true;
lastHatSwitchState[index] = currentHatSwitchState;
}
}
if (valueChanged) {
if ((lastHatSwitchState[0] == 0) && (lastHatSwitchState[1] == 0)) {
Joystick.setHatSwitch(0, -1);
}
if (lastHatSwitchState[0] == 1) {
Joystick.setHatSwitch(0, 0);
}
if (lastHatSwitchState[1] == 1) {
Joystick.setHatSwitch(0, 180);
}
} // if the value changed
// thanks to @freespace
// https://forum.arduino.cc/index.php?topic=19779.0
/* The divisor of x,y, and z are chosen to give the "correct" value at 1g. They are worked out
by trial and error, but a rough starting point can be calculated as follows:
1. divided by 128 to normalise the range
2. multiply by 2 since the range is +/- 2,
* combined so this gives divided by 64, giving acceleration in gs
3. multiply by 9.8 to give acceleration in ms/s/s,
* combined this gives multiply by 9.8/64
4. to make things into nicer integer maths, invert 9.8/64 to give 6.5
5. now we can truncate and use divisor of 6, an integer, or sacrifice some cycles and use
a floating value around 6 which gives the "correct" value of 9.8m/s/s for an axis when that
axis is "pointing" towards the centre of the earth.
Note I have multiplied everything by 10 implicitly to keep us in int domain
*/
Joystick.setXAxis(x_val * 100 / 55);
Joystick.setYAxis(y_val * 100 / 55);
Joystick.setZAxis(z_val * 100 / 63);
/*
Joystick.setXAxis(x_val * 100 / 8);
Joystick.setYAxis(y_val * 100 / 8);
Joystick.setZAxis(z_val * 100 / 8);
*/
/*
Joystick.setXAxis(i2c_read(OUT_X));
Joystick.setYAxis(i2c_read(OUT_Y));
Joystick.setZAxis(i2c_read(OUT_Z));
*/
}