mirror of
https://github.com/LuiCat/ArduinoTaikoController.git
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87 lines
2.9 KiB
C++
87 lines
2.9 KiB
C++
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#include "Joystick.h"
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#include "HIDReportData.h"
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/***
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* All enum, class and descriptor definitions are originally written by progmem in library Switch-Fightstick(https://github.com/progmem/Switch-Fightstick).
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* Original code can be found in:
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* progmem/Switch-Fightstick/Joystick.h
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* https://github.com/progmem/Switch-Fightstick/blob/master/Joystick.h
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***/
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/***
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* Descriptor modified from
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* progmem/Switch-Fightstick/Joystick.c
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* https://github.com/progmem/Switch-Fightstick/blob/master/Joystick.h
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***/
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static const uint8_t _hidReportDescriptor[] PROGMEM = {
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HID_RI_USAGE_PAGE(8,1), /* Generic Desktop */
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HID_RI_USAGE(8,5), /* Joystick */
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HID_RI_COLLECTION(8,1), /* Application */
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// Report ID
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HID_RI_REPORT_ID(8,3),
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// Buttons (2 bytes)
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HID_RI_LOGICAL_MINIMUM(8,0),
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HID_RI_LOGICAL_MAXIMUM(8,1),
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HID_RI_PHYSICAL_MINIMUM(8,0),
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HID_RI_PHYSICAL_MAXIMUM(8,1),
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// The Switch will allow us to expand the original HORI descriptors to a full 16 buttons.
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// The Switch will make use of 14 of those buttons.
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HID_RI_REPORT_SIZE(8,1),
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HID_RI_REPORT_COUNT(8,16),
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HID_RI_USAGE_PAGE(8,9),
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HID_RI_USAGE_MINIMUM(8,1),
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HID_RI_USAGE_MAXIMUM(8,16),
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HID_RI_INPUT(8,2),
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// HAT Switch (1 nibble)
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HID_RI_USAGE_PAGE(8,1),
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HID_RI_LOGICAL_MAXIMUM(8,7),
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HID_RI_PHYSICAL_MAXIMUM(16,315),
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HID_RI_REPORT_SIZE(8,4),
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HID_RI_REPORT_COUNT(8,1),
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HID_RI_UNIT(8,20),
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HID_RI_USAGE(8,57),
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HID_RI_INPUT(8,66),
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// There's an additional nibble here that's utilized as part of the Switch Pro Controller.
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// I believe this -might- be separate U/D/L/R bits on the Switch Pro Controller, as they're utilized as four button descriptors on the Switch Pro Controller.
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HID_RI_UNIT(8,0),
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HID_RI_REPORT_COUNT(8,1),
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HID_RI_INPUT(8,1),
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// Joystick (4 bytes)
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HID_RI_LOGICAL_MAXIMUM(16,255),
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HID_RI_PHYSICAL_MAXIMUM(16,255),
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HID_RI_USAGE(8,48),
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HID_RI_USAGE(8,49),
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HID_RI_USAGE(8,50),
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HID_RI_USAGE(8,53),
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HID_RI_REPORT_SIZE(8,8),
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HID_RI_REPORT_COUNT(8,4),
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HID_RI_INPUT(8,2),
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// ??? Vendor Specific (1 byte)
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// This byte requires additional investigation.
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HID_RI_USAGE_PAGE(16,65280),
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HID_RI_USAGE(8,32),
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HID_RI_REPORT_COUNT(8,1),
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HID_RI_INPUT(8,2),
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// Output (8 bytes)
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// Original observation of this suggests it to be a mirror of the inputs that we sent.
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// The Switch requires us to have these descriptors available.
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HID_RI_USAGE(16,9761),
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HID_RI_REPORT_COUNT(8,8),
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HID_RI_OUTPUT(8,2),
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HID_RI_END_COLLECTION(0),
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};
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Joystick_::Joystick_()
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{
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static HIDSubDescriptor node(_hidReportDescriptor, sizeof(_hidReportDescriptor));
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HID().PrependDescriptor(&node); // This descriptor need to be the first one so that the device can be recognized by Switch
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}
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void Joystick_::sendState()
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{
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HID().SendRaw(this, 8); // No sending report ID. Switch doesn't deal with that properly.
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}
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Joystick_ Joystick;
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