diff --git a/joypad.ino b/joypad.ino deleted file mode 100644 index e229527..0000000 --- a/joypad.ino +++ /dev/null @@ -1,131 +0,0 @@ -/* - ___ _ _ ___ _ - / __|___ _ _| |_ _ _ ___| | | __| _ ___ __ _| |__ - | (__/ _ \ ' \ _| '_/ _ \ | | _| '_/ -_) _` | / / - \___\___/_||_\__|_| \___/_| |_||_| \___\__,_|_\_\ - - https://hackaday.io/project/170908-control-freak - - Danjovic 2020 - - PC Joystick - 12/04/2020 -*/ -#include "HID-Project.h" -// Button Pinout -#define BT_0 0 -#define BT_1 1 -#define BT_2 2 -#define BT_3 3 -#define BT_4 4 -#define BT_5 5 -#define BT_6 6 -#define BT_7 7 -#define BT_8 8 -#define BT_9 9 -#define BT_10 10 -#define BT_11 21 -#define BT_12 20 -#define BT_13 19 -#define BT_14 18 -#define BT_15 15 -#define BT_16 14 -#define BT_17 16 -uint8_t buttonPins[] = {BT_0, BT_1, BT_2, BT_3, BT_4, BT_5, BT_6, BT_7, BT_8, BT_9, BT_10, BT_11, BT_12, BT_13, BT_14, BT_15, BT_16, BT_17 }; -uint8_t buttonCount = sizeof(buttonPins) / sizeof(buttonPins[0]); - -#define holdCaps() DDRF = 0xf0 -#define releaseCaps() DDRF = 0x00 -#define pullupsOff() PORTF = 0x00 - - -// _ _ _ _ -// | (_) |__ _ _ __ _ _ _(_)___ ___ -// | | | '_ \ '_/ _` | '_| / -_|_-< -// |_|_|_.__/_| \__,_|_| |_\___/__/ -// -#include "HID-Project.h" - -#define maxCounts 1024 -#define midRange 200 - -//#define DEBUG - - - -// ___ _ -// / __| ___| |_ _ _ _ __ -// \__ \/ -_) _| || | '_ \ -// |___/\___|\__|\_,_| .__/ -// |_| -void setup() { - - pullupsOff(); // turn off pullups - holdCaps(); // start with caps discharged - - pinMode(BT_0, INPUT_PULLUP); - pinMode(BT_1, INPUT_PULLUP); - pinMode(BT_2, INPUT_PULLUP); - pinMode(BT_3, INPUT_PULLUP); - pinMode(BT_4, INPUT_PULLUP); - pinMode(BT_5, INPUT_PULLUP); - pinMode(BT_6, INPUT_PULLUP); - pinMode(BT_7, INPUT_PULLUP); - pinMode(BT_8, INPUT_PULLUP); - pinMode(BT_9, INPUT_PULLUP); - pinMode(BT_10, INPUT_PULLUP); - pinMode(BT_11, INPUT_PULLUP); - pinMode(BT_12, INPUT_PULLUP); - pinMode(BT_13, INPUT_PULLUP); - pinMode(BT_14, INPUT_PULLUP); - pinMode(BT_15, INPUT_PULLUP); - pinMode(BT_16, INPUT_PULLUP); - pinMode(BT_17, INPUT_PULLUP); - - // Sends a clean report to the host. This is important on any Arduino type. - Gamepad.begin(); - -#if defined (DEBUG) - Serial.begin(9600); -#endif -} - - -// __ __ _ _ -// | \/ |__ _(_)_ _ | | ___ ___ _ __ -// | |\/| / _` | | ' \ | |__/ _ \/ _ \ '_ \ -// |_| |_\__,_|_|_||_| |____\___/\___/ .__/ -// |_| -void loop() { - - // Start with a clean slate - Gamepad.releaseAll(); - - if (digitalRead(BT_0) == 0) Gamepad.press(1); - if (digitalRead(BT_1) == 0) Gamepad.press(2); - if (digitalRead(BT_2) == 0) Gamepad.press(3); - if (digitalRead(BT_3) == 0) Gamepad.press(4); - if (digitalRead(BT_4) == 0) Gamepad.press(5); - if (digitalRead(BT_5) == 0) Gamepad.press(6); - if (digitalRead(BT_6) == 0) Gamepad.press(7); - if (digitalRead(BT_7) == 0) Gamepad.press(8); - if (digitalRead(BT_8) == 0) Gamepad.press(9); - if (digitalRead(BT_9) == 0) Gamepad.press(10); - if (digitalRead(BT_10) == 0) Gamepad.press(11); - if (digitalRead(BT_11) == 0) Gamepad.press(12); - if (digitalRead(BT_12) == 0) Gamepad.press(13); - if (digitalRead(BT_13) == 0) Gamepad.press(14); - if (digitalRead(BT_14) == 0) Gamepad.press(15); - if (digitalRead(BT_15) == 0) Gamepad.press(16); - if (digitalRead(BT_16) == 0) Gamepad.press(17); - if (digitalRead(BT_17) == 0) Gamepad.press(18); - - Gamepad.write(); - -#if defined (DEBUG) - -#endif - - // Simple debounce - delay(10); - -}