Taiko-Drum-Controller-Arduino/ESP32/ESP32.ino

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#define CHANNELS 4
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#define SAMPLE_CACHE_LENGTH 32 // Must be power of 2 (8, 16, etc.); See cache.h for implementation
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#define HIT_THRES 750 // The thresholds are also dependent on SAMPLE_CACHE_LENGTH, if you
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#define RESET_THRES 300 // changed SAMPLE_CACHE_LENGTH, you must also adjust thresholds
#define SAMPLING_PERIOD 1000 // Sampling period in microseconds (us), 1000us = 1ms = 0.001s
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#define DEBUG 1
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#include "cache.h"
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#include "keyboard.h"
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Cache<int, SAMPLE_CACHE_LENGTH> inputWindow[CHANNELS];
unsigned long power[CHANNELS];
unsigned long lastPower[CHANNELS];
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bool triggered;
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unsigned long triggeredTime[CHANNELS];
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const byte inPins[] = {35, 34, 39, 36}; // L don, L kat, R don, R kat
const byte outPins[] = {25, 26, 27, 14}; // LED visualization (optional)
const char* outKeys[] = {"f", "d", "j", "k"}; // L don, L kat, R don, R kat
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float sensitivity[] = {1.0, 1.0, 1.0, 1.0};
short maxIndex;
float maxPower;
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void bluetoothTask(void*);
void typeText(const char* text);
unsigned long lastTime;
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void setup() {
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Serial.begin(250000);
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for (byte i = 0; i < CHANNELS; i++) {
power[i] = 0;
lastPower[i] = 0;
triggered = false;
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pinMode(outPins[i], OUTPUT);
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}
lastTime = 0;
maxIndex = -1;
maxPower = 0;
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xTaskCreate(bluetoothTask, "bluetooth", 20000, NULL, 5, NULL);
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}
void loop() {
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if (maxIndex != -1 && lastPower[maxIndex] < RESET_THRES) {
triggered = false;
digitalWrite(outPins[maxIndex], LOW);
maxIndex = -1;
maxPower = 0;
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}
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for (byte i = 0; i < CHANNELS; i++) {
inputWindow[i].put(analogRead(inPins[i]));
power[i] = sensitivity[i] * (power[i] - inputWindow[i].get(1) + inputWindow[i].get());
if (lastPower[i] > maxPower && power[i] < lastPower[i]) {
maxPower = lastPower[i];
maxIndex = i;
}
lastPower[i] = power[i];
#if DEBUG
Serial.print(power[i]);
Serial.print(" ");
#endif
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}
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if (!triggered && maxPower >= HIT_THRES) {
triggered = true;
digitalWrite(outPins[maxIndex], HIGH);
#if !DEBUG
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if (isBleConnected) {
typeText(outKeys[maxIndex]);
}
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#endif
}
#if DEBUG
Serial.print("\n");
#endif
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// unsigned int frameTime = micros() - lastTime;
// lastTime = micros();
// if (frameTime < SAMPLING_PERIOD) {
// delayMicroseconds(SAMPLING_PERIOD - frameTime);
// }
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}