Taiko-Drum-Controller-Arduino/ESP32-S3-Analog/adjustable.h

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2024-01-27 08:26:38 +01:00
#include "params.h"
const byte inPins[CHANNELS] = {
P1_L_DON_IN, P1_L_KAT_IN, P1_R_DON_IN, P1_R_KAT_IN
};
const byte sensitivityPins[CHANNELS] = {
P1_L_DON_SENS, P1_L_KAT_SENS, P1_R_DON_SENS, P1_R_KAT_SENS
};
Cache<int, SAMPLE_CACHE_LENGTH> inputWindow[CHANNELS];
unsigned long power[CHANNELS];
#ifndef RAW_ANALOG_MODE
unsigned long lastPower[PLAYERS][CHANNELS];
bool triggered[PLAYERS];
unsigned long triggeredTime[PLAYERS][CHANNELS];
int outputValue[PLAYERS] = {0, 0};
uint resetTimer[PLAYERS] = {0, 0};
short maxIndex[PLAYERS] = {0, 0};
float maxPower[PLAYERS] = {0, 0};
#endif
uint axisValues[CHANNELS] = {0, 0, 0, 0};
Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID, JOYSTICK_TYPE_GAMEPAD, 10, 4,
true, true, false, true, true, false,
false, false, false, false, false);
void setup() {
for (byte i = 0; i < CHANNELS; i++) {
power[i] = 0;
#ifndef RAW_ANALOG_MODE
lastPower[i] = 0;
triggered = false;
#endif
pinMode(inPins[i], INPUT);
pinMode(sensitivityPins[i], INPUT);
}
#ifndef RAW_ANALOG_MODE
maxIndex = -1;
maxPower = 0;
#endif
USB.PID(0x4869);
USB.VID(0x4869);
USB.productName("Taiko Controller");
USB.manufacturerName("GitHub Community");
USB.begin();
Joystick.begin(false);
Joystick.setXAxisRange(-AXIS_RANGE, AXIS_RANGE);
Joystick.setYAxisRange(-AXIS_RANGE, AXIS_RANGE);
Joystick.setRxAxisRange(-AXIS_RANGE, AXIS_RANGE);
Joystick.setRyAxisRange(-AXIS_RANGE, AXIS_RANGE);
}
void loop() {
for (byte i = 0; i < CHANNELS; i++) {
inputWindow[i].put(analogRead(inPins[i]));
power[i] = power[i] - inputWindow[i].get(1) + inputWindow[i].get();
#ifndef RAW_ANALOG_MODE
if (lastPower[i] > maxPower && power[i] < lastPower[i]) {
maxPower = lastPower[i];
maxIndex = i;
}
lastPower[i] = power[i];
#else
float x = analogRead(sensitivityPins[i]) / 2048.0 - 1;
float x2 = x * x;
float x3 = x2 * x;
float x4 = x3 * x;
float v = (1.0 + x + 0.5 * x2 + 0.166667 * x3) * power[i];
axisValues[i] = AXIS_RANGE * (v >= MAX_THRES ? 1 : (v / MAX_THRES));
#endif
}
#ifndef RAW_ANALOG_MODE
if (!triggered && maxPower >= HIT_THRES) {
triggered = true;
digitalWrite(outPins[maxIndex], HIGH);
outputValue = (int)(AXIS_RANGE * (maxPower >= MAX_THRES ? 1 : maxPower / MAX_THRES));
}
if (triggered && resetTimer >= RESET_TIME) {
triggered = false;
resetTimer = 0;
digitalWrite(outPins[maxIndex], LOW);
maxPower = 0;
maxIndex = -1;
outputValue = 0;
}
for (byte i = 0; i < CHANNELS; i++) {
if (triggered && i == maxIndex) {
axisValues[i] = outputValue;
} else {
axisValues[i] = 0;
}
}
if (triggered) {
resetTimer++;
}
#endif
#if PLAYER_SELECT == 1
Joystick.setXAxis(axisValues[0] > axisValues[1] ? axisValues[0] : -axisValues[1]);
Joystick.setYAxis(axisValues[2] > axisValues[3] ? axisValues[2] : -axisValues[3]);
Joystick.setRxAxis(0);
Joystick.setRyAxis(0);
#elif PLAYER_SELECT == 2
Joystick.setXAxis(0);
Joystick.setYAxis(0);
Joystick.setRxAxis(axisValues[0] > axisValues[1] ? axisValues[0] : -axisValues[1]);
Joystick.setRyAxis(axisValues[2] > axisValues[3] ? axisValues[2] : -axisValues[3]);
#else
Joystick.setXAxis(0);
Joystick.setYAxis(0);
Joystick.setRxAxis(0);
Joystick.setRyAxis(0);
#endif
Joystick.sendState();
}