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https://github.com/ShikyC/Taiko-Drum-Controller-Arduino.git
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DMA attempt
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parent
07cea8839d
commit
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@ -1,4 +1,5 @@
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#include "driver/i2s.h"
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#include "driver/adc.h"
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// #include "driver/i2s.h"
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#include "freertos/FreeRTOS.h"
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#include "freertos/FreeRTOS.h"
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#include "params.h"
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#include "params.h"
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@ -13,28 +14,80 @@
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#define P2_R_DON_SENS 1.0
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#define P2_R_DON_SENS 1.0
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#define P2_R_KAT_SENS 1.0
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#define P2_R_KAT_SENS 1.0
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const byte players = 2;
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#define PLAYERS 2
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#define BUF_LENGH 1024
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#define CONV_NUM BUF_LENGH * PLAYERS / CHANNELS
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const byte inPins[players][CHANNELS] = {
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#define TIMES 256
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#define GET_UNIT(x) ((x>>3) & 0x1)
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const byte inPins[PLAYERS][CHANNELS] = {
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P1_L_DON_IN, P1_L_KAT_IN, P1_R_DON_IN, P1_R_KAT_IN,
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P1_L_DON_IN, P1_L_KAT_IN, P1_R_DON_IN, P1_R_KAT_IN,
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P2_L_DON_IN, P2_L_KAT_IN, P2_R_DON_IN, P2_R_KAT_IN
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P2_L_DON_IN, P2_L_KAT_IN, P2_R_DON_IN, P2_R_KAT_IN
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};
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};
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const float sensitivities[players][CHANNELS] = {
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const float sensitivities[PLAYERS][CHANNELS] = {
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P1_L_DON_SENS, P1_L_KAT_SENS, P1_R_DON_SENS, P1_R_KAT_SENS,
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P1_L_DON_SENS, P1_L_KAT_SENS, P1_R_DON_SENS, P1_R_KAT_SENS,
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P2_L_DON_SENS, P2_L_KAT_SENS, P2_R_DON_SENS, P2_R_KAT_SENS};
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P2_L_DON_SENS, P2_L_KAT_SENS, P2_R_DON_SENS, P2_R_KAT_SENS};
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Cache<int, SAMPLE_CACHE_LENGTH> inputWindow[players][CHANNELS];
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Cache<int, SAMPLE_CACHE_LENGTH> inputWindow[PLAYERS][CHANNELS];
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unsigned long power[players][CHANNELS];
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unsigned long power[PLAYERS][CHANNELS];
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uint axisValues[players][CHANNELS] = {0, 0, 0, 0, 0, 0, 0, 0};
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uint axisValues[PLAYERS][CHANNELS] = {0, 0, 0, 0, 0, 0, 0, 0};
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Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID, JOYSTICK_TYPE_GAMEPAD, 10, 4,
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Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID, JOYSTICK_TYPE_GAMEPAD, 10, 4,
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true, true, false, true, true, false, false, false, false,
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true, true, false, true, true, false, false, false, false,
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false, false);
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false, false);
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uint maxVal[players] = {0, 0};
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uint maxVal[PLAYERS] = {0, 0};
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uint maxIndex[players] = {-1, -1};
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uint maxIndex[PLAYERS] = {-1, -1};
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adc_channel_t adcChannles[PLAYERS][CHANNELS] = {
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ADC_CHANNEL_3,
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ADC_CHANNEL_4,
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ADC_CHANNEL_5,
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ADC_CHANNEL_6,
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ADC_CHANNEL_7,
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ADC_CHANNEL_0,
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ADC_CHANNEL_8,
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ADC_CHANNEL_9
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};
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static void adc_init(adc_channel_t *channel, uint8_t channel_num)
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{
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adc_digi_init_config_t adc_dma_config = {
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.max_store_buf_size = BUF_LENGH,
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.conv_num_each_intr = CONV_NUM,
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.adc1_chan_mask = BIT3 | BIT4 | BIT5 | BIT6 | BIT7 | BIT0 | BIT8 | BIT9,
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.adc2_chan_mask = 0
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};
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ESP_ERROR_CHECK(adc_digi_initialize(&adc_dma_config));
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adc_digi_configuration_t dig_cfg = {
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.conv_limit_en = 1,
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.conv_limit_num = 4,
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.sample_freq_hz = 2 * 1000,
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.conv_mode = ADC_CONV_SINGLE_UNIT_1,
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.format = ADC_DIGI_OUTPUT_FORMAT_TYPE1,
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};
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adc_digi_pattern_config_t adc_pattern[SOC_ADC_PATT_LEN_MAX] = {0};
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dig_cfg.pattern_num = channel_num;
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for (int i = 0; i < channel_num; i++) {
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uint8_t unit = GET_UNIT(channel[i]);
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uint8_t ch = channel[i] & 0x7;
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adc_pattern[i].atten = ADC_ATTEN_DB_11;
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adc_pattern[i].channel = ch;
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adc_pattern[i].unit = unit;
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adc_pattern[i].bit_width = SOC_ADC_DIGI_MAX_BITWIDTH;
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ESP_LOGI(TAG, "adc_pattern[%d].atten is :%x", i, adc_pattern[i].atten);
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ESP_LOGI(TAG, "adc_pattern[%d].channel is :%x", i, adc_pattern[i].channel);
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ESP_LOGI(TAG, "adc_pattern[%d].unit is :%x", i, adc_pattern[i].unit);
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}
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dig_cfg.adc_pattern = adc_pattern;
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ESP_ERROR_CHECK(adc_digi_controller_configure(&dig_cfg));
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}
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void setP1Axes(int index, int value) {
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void setP1Axes(int index, int value) {
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switch (index) {
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switch (index) {
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@ -85,7 +138,7 @@ void setP2Axes(int index, int value) {
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}
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}
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void setup() {
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void setup() {
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for (byte p = 0; p < players; p++) {
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for (byte p = 0; p < PLAYERS; p++) {
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for (byte i = 0; i < CHANNELS; i++) {
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for (byte i = 0; i < CHANNELS; i++) {
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power[p][i] = 0;
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power[p][i] = 0;
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pinMode(inPins[p][i], INPUT);
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pinMode(inPins[p][i], INPUT);
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@ -101,16 +154,18 @@ void setup() {
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Joystick.setYAxisRange(-AXIS_RANGE, AXIS_RANGE);
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Joystick.setYAxisRange(-AXIS_RANGE, AXIS_RANGE);
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Joystick.setRxAxisRange(-AXIS_RANGE, AXIS_RANGE);
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Joystick.setRxAxisRange(-AXIS_RANGE, AXIS_RANGE);
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Joystick.setRyAxisRange(-AXIS_RANGE, AXIS_RANGE);
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Joystick.setRyAxisRange(-AXIS_RANGE, AXIS_RANGE);
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}
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}
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void loop() {
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void loop() {
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for (byte p = 0; p < players; p++) {
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for (byte p = 0; p < PLAYERS; p++) {
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for (byte i = 0; i < CHANNELS; i++) {
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for (byte i = 0; i < CHANNELS; i++) {
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inputWindow[p][i].put(analogRead(inPins[p][i]));
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inputWindow[p][i].put(analogRead(inPins[p][i]));
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}
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}
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}
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}
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for (byte p = 0; p < players; p++) {
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for (byte p = 0; p < PLAYERS; p++) {
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maxVal[p] = 0;
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maxVal[p] = 0;
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maxIndex[p] = -1;
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maxIndex[p] = -1;
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