Taiko-Drum-Controller-Arduino/ESP32-S3-Analog/ESP32-S3-Analog.ino
2024-01-04 20:47:25 -08:00

137 lines
3.7 KiB
C++

#define CHANNELS 4
// SAMPLE_CACHE_LENGTH must be power of 2 (8, 16, 32, etc.)
// See cache.h for implementation
#define SAMPLE_CACHE_LENGTH 16
// The thresholds are also dependent on SAMPLE_CACHE_LENGTH, if you
// changed SAMPLE_CACHE_LENGTH, you should also adjust thresholds
#define MAX_THRES 5000
#define HIT_THRES 1000
// If the reset time is too short, the game may not be able to
// receive the input. From testing I found 40 seems to be the
// minimum value so that the game won't miss any hit. If the game
// occassionally miss the drum input, increase this value
#define RESET_TIME 40
// Sensitivity multipliers for each channel, 1.0 as the baseline
#define L_DON_SENS 1.0
#define L_KAT_SENS 1.0
#define R_DON_SENS 1.0
#define R_KAT_SENS 1.0
// Input pins for each channel
#define L_DON_IN 4
#define L_KAT_IN 5
#define R_DON_IN 6
#define R_KAT_IN 7
// Output LED pins for each channel (just for visualization)
#define L_DON_LED 10
#define L_KAT_LED 11
#define R_DON_LED 12
#define R_KAT_LED 13
#include "USB.h"
#include "Joystick_ESP32S2.h"
#include "cache.h"
Cache<int, SAMPLE_CACHE_LENGTH> inputWindow[CHANNELS];
unsigned long power[CHANNELS];
unsigned long lastPower[CHANNELS];
bool triggered;
unsigned long triggeredTime[CHANNELS];
const byte inPins[] = {L_DON_IN, L_KAT_IN, R_DON_IN, R_KAT_IN};
const byte outPins[] = {L_DON_LED, L_KAT_LED, R_DON_LED, R_KAT_LED};
const float sensitivities[] = {L_DON_SENS, L_KAT_SENS, R_DON_SENS, R_KAT_SENS};
uint axisValues[] = {0, 0, 0, 0};
uint shifter = 0;
int outputValue = 0;
uint resetTimer = 0;
short maxIndex;
float maxPower;
unsigned long lastTime;
Joystick_ Joystick(JOYSTICK_DEFAULT_REPORT_ID, JOYSTICK_TYPE_GAMEPAD, 10, 4,
true, true, true, true, true, true,
false, false, false, false, false);
void setup() {
Serial.begin(250000);
for (byte i = 0; i < CHANNELS; i++) {
power[i] = 0;
lastPower[i] = 0;
triggered = false;
pinMode(inPins[i], INPUT);
pinMode(outPins[i], OUTPUT);
}
maxIndex = -1;
maxPower = 0;
lastTime = micros();
USB.PID(0x4869);
USB.VID(0x4869);
USB.productName("Taiko Controller");
USB.manufacturerName("GitHub Community");
USB.begin();
Joystick.begin(false);
Joystick.setXAxisRange(-1024, 1023);
Joystick.setYAxisRange(-1024, 1023);
Joystick.setZAxisRange(-1024, 1023);
Joystick.setRxAxisRange(-1024, 1023);
Joystick.setRyAxisRange(-1024, 1023);
Joystick.setRzAxisRange(-1024, 1023);
}
void loop() {
for (byte i = 0; i < CHANNELS; i++) {
inputWindow[i].put(analogRead(inPins[i]));
power[i] = sensitivities[i] * (power[i] - inputWindow[i].get(1) + inputWindow[i].get());
if (lastPower[i] > maxPower && power[i] < lastPower[i]) {
maxPower = lastPower[i];
maxIndex = i;
}
lastPower[i] = power[i];
}
if (!triggered && maxPower >= HIT_THRES) {
triggered = true;
digitalWrite(outPins[maxIndex], HIGH);
outputValue = (int)(1023 * (maxPower >= MAX_THRES ? 1 : maxPower / MAX_THRES));
}
if (triggered && resetTimer >= RESET_TIME) {
triggered = false;
resetTimer = 0;
digitalWrite(outPins[maxIndex], LOW);
maxPower = 0;
maxIndex = -1;
outputValue = 0;
}
for (byte i = 0; i < CHANNELS; i++) {
if (triggered && i == maxIndex) {
axisValues[i] = outputValue;
} else {
axisValues[i] = 0;
}
}
Joystick.setXAxis(axisValues[0]);
Joystick.setYAxis(axisValues[1]);
Joystick.setRxAxis(axisValues[2]);
Joystick.setRyAxis(axisValues[3]);
Joystick.sendState();
if (triggered) {
resetTimer++;
}
}