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https://github.com/CLfamilaris/VRDOM.git
synced 2024-11-11 22:47:09 +01:00
REAL FOOT TRACKER SUPPORT, controller labels, always point raycast down
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parent
422d2d4aac
commit
8e4b05ac4d
44
Main.tscn
44
Main.tscn
@ -90,6 +90,12 @@ tracker = &"left_hand"
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[node name="Virtual Foot" parent="XROrigin3D/LeftHand" instance=ExtResource("6_ss0nc")]
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[node name="Label" type="Label3D" parent="XROrigin3D/LeftHand/Virtual Foot"]
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transform = Transform3D(0.08, 0, 0, 0, -3.49691e-09, 0.08, 0, -0.08, -3.49691e-09, 0, 0.052, 0)
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text = "Hand
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L"
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font_size = 64
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[node name="RightHand" type="XRController3D" parent="XROrigin3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 1, -0.5)
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tracker = &"right_hand"
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@ -97,6 +103,38 @@ tracker = &"right_hand"
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[node name="Virtual Foot" parent="XROrigin3D/RightHand" instance=ExtResource("6_ss0nc")]
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sensorId = 1
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[node name="Label" type="Label3D" parent="XROrigin3D/RightHand/Virtual Foot"]
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transform = Transform3D(0.08, 0, 0, 0, -3.49691e-09, 0.08, 0, -0.08, -3.49691e-09, 0, 0.052, 0)
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text = "Hand
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R"
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font_size = 64
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[node name="LeftFoot" type="XRController3D" parent="XROrigin3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.25, 0, -1)
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tracker = &"/user/vive_tracker_htcx/role/left_foot"
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[node name="Virtual Foot" parent="XROrigin3D/LeftFoot" instance=ExtResource("6_ss0nc")]
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sensorId = 2
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[node name="Label" type="Label3D" parent="XROrigin3D/LeftFoot/Virtual Foot"]
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transform = Transform3D(0.08, 0, 0, 0, -3.49691e-09, 0.08, 0, -0.08, -3.49691e-09, 0, 0.052, 0)
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text = "Foot
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L"
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font_size = 64
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[node name="RightFoot" type="XRController3D" parent="XROrigin3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.25, 0, -1)
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tracker = &"/user/vive_tracker_htcx/role/right_foot"
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[node name="Virtual Foot" parent="XROrigin3D/RightFoot" instance=ExtResource("6_ss0nc")]
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sensorId = 3
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[node name="Label" type="Label3D" parent="XROrigin3D/RightFoot/Virtual Foot"]
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transform = Transform3D(0.08, 0, 0, 0, -3.49691e-09, 0.08, 0, -0.08, -3.49691e-09, 0, 0.052, 0)
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text = "Foot
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R"
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font_size = 64
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 0.445432, 0.895316, 0, -0.895316, 0.445432, 0, 5.43573, -0.011737)
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@ -107,10 +145,10 @@ environment = SubResource("Environment_jj1ls")
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script = ExtResource("5_44hhi")
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_footSensor = NodePath("../XROrigin3D/Foot Sensor Pad")
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[node name="Action Handler" type="Node" parent="." node_paths=PackedStringArray("_leftFoot", "_rightFoot")]
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[node name="Action Handler" type="Node" parent="." node_paths=PackedStringArray("_leftHand", "_rightHand")]
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script = ExtResource("8_a7ujv")
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_leftFoot = NodePath("../XROrigin3D/LeftHand/Virtual Foot")
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_rightFoot = NodePath("../XROrigin3D/RightHand/Virtual Foot")
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_leftHand = NodePath("../XROrigin3D/LeftHand/Virtual Foot")
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_rightHand = NodePath("../XROrigin3D/RightHand/Virtual Foot")
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[connection signal="button_pressed" from="XROrigin3D/LeftHand" to="Action Handler" method="OnXRButtonPress"]
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[connection signal="button_pressed" from="XROrigin3D/RightHand" to="Action Handler" method="OnXRButtonPress"]
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@ -4,9 +4,9 @@ using System;
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public partial class ActionHandler : Node
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{
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[Export]
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private Node3D _leftFoot;
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private Node3D _leftHand;
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[Export]
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private Node3D _rightFoot;
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private Node3D _rightHand;
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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@ -29,12 +29,12 @@ public partial class ActionHandler : Node
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private void Recalibrate()
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{
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GD.Print("Recalibrating feet");
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const float defaultFootHeight = 0.075f;
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_leftFoot.GlobalRotation = Vector3.Zero;
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_rightFoot.GlobalRotation = Vector3.Zero;
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GD.Print("Recalibrating hands");
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const float defaultFootHeight = 0.038f;
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_leftHand.GlobalRotation = Vector3.Zero;
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_rightHand.GlobalRotation = Vector3.Zero;
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_leftFoot.GlobalPosition = new Vector3(_leftFoot.GlobalPosition.X, defaultFootHeight, _leftFoot.GlobalPosition.Z);
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_rightFoot.GlobalPosition = new Vector3(_rightFoot.GlobalPosition.X, defaultFootHeight, _rightFoot.GlobalPosition.Z);
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_leftHand.GlobalPosition = new Vector3(_leftHand.GlobalPosition.X, defaultFootHeight, _leftHand.GlobalPosition.Z);
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_rightHand.GlobalPosition = new Vector3(_rightHand.GlobalPosition.X, defaultFootHeight, _rightHand.GlobalPosition.Z);
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}
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}
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@ -34,6 +34,7 @@ public partial class GameConnection : Node
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}
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touchCommandString = touchCommandString.Remove(touchCommandString.Length - 1);
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touchCommandString += "]}";
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GD.Print(touchCommandString);
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_wsPeer.Send(Encoding.UTF8.GetBytes(touchCommandString));
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}
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}
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@ -4,6 +4,8 @@ public partial class SensorTrigger : Area3D
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{
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[Export]
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public int sensorId;
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[Export]
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public RayCast3D rayCast;
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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@ -13,5 +15,6 @@ public partial class SensorTrigger : Area3D
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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{
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rayCast.Rotation = Vector3.Zero;
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}
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}
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@ -7,15 +7,17 @@
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[sub_resource type="BoxMesh" id="BoxMesh_a5ph8"]
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size = Vector3(0.04, 0.015, 0.05)
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[node name="Virtual Foot" type="Area3D"]
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[node name="Virtual Foot" type="Area3D" node_paths=PackedStringArray("rayCast")]
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collision_layer = 2
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collision_mask = 2
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script = ExtResource("1_aibvx")
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rayCast = NodePath("RayCast3D")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = ExtResource("2_vuma2")
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[node name="RayCast3D" type="RayCast3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0377305, 0)
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collision_mask = 4
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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