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https://github.com/CLfamilaris/VRDOM.git
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25 lines
680 B
C#
25 lines
680 B
C#
using Godot;
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public partial class RootInit : Node3D
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{
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private XRInterface _xrInterface;
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public override void _Ready()
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{
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_xrInterface = XRServer.FindInterface("OpenXR");
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if (_xrInterface != null && _xrInterface.IsInitialized())
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{
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GD.Print("OpenXR initialized successfully");
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// Turn off v-sync!
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DisplayServer.WindowSetVsyncMode(DisplayServer.VSyncMode.Disabled);
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// Change our main viewport to output to the HMD
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GetViewport().UseXR = true;
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}
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else
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{
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GD.Print("OpenXR not initialized, please check if your headset is connected");
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}
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}
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} |