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31 lines
1.1 KiB
Plaintext
31 lines
1.1 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://bn06u52d2m00s"]
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[ext_resource type="Script" path="res://scripts/SensorTrigger.cs" id="1_aibvx"]
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[ext_resource type="Shape3D" uid="uid://rd2eoar5f4gj" path="res://controller_collisionshape.tres" id="2_vuma2"]
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[ext_resource type="BoxMesh" uid="uid://c86k0m3ggdn76" path="res://controller.tres" id="3_njpfj"]
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[sub_resource type="BoxMesh" id="BoxMesh_a5ph8"]
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size = Vector3(0.04, 0.015, 0.05)
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[node name="Virtual Foot" type="Area3D" node_paths=PackedStringArray("rayCast")]
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collision_layer = 2
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collision_mask = 2
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script = ExtResource("1_aibvx")
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rayCast = NodePath("RayCast3D")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = ExtResource("2_vuma2")
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[node name="RayCast3D" type="RayCast3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0377305, 0)
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collision_mask = 4
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = ExtResource("3_njpfj")
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skeleton = NodePath("../..")
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[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0574117, 0)
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mesh = SubResource("BoxMesh_a5ph8")
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skeleton = NodePath("../..")
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