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Touch keypad working
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@ -4,6 +4,8 @@
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*
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdbool.h>
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@ -141,10 +143,13 @@ cst816t_report_t cst816t_read()
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cst816t_report_t report = ctx.old_report;
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report.updated = false;
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if (report.gesture != GESTURE_NONE) {
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report.gesture = GESTURE_NONE;
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report.updated = true;
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}
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if (raw.updated) {
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/* touch related changes */
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report.gesture = GESTURE_NONE;
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report.x = raw.x;
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report.y = raw.y;
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report.touched = raw.touched;
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@ -154,9 +159,13 @@ cst816t_report_t cst816t_read()
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} else if (ctx.old_report.touched && !report.touched) {
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report.release_x = report.x;
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report.release_y = report.y;
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if (report.release_x - report.touch_x > 30) {
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int dx = report.release_x - report.touch_x;
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int dy = report.release_y - report.touch_y;
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if ((abs(dx) < 10) && (abs(dy) < 10)) {
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report.gesture = GESTURE_TAP;
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} else if (dx > 30) {
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report.gesture = GESTURE_SLIDE_RIGHT;
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} else if (report.release_x - report.touch_x < -30) {
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} else if (dx < -30) {
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report.gesture = GESTURE_SLIDE_LEFT;
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}
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}
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@ -169,5 +178,6 @@ cst816t_report_t cst816t_read()
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}
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ctx.old_report = report;
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return report;
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}
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@ -25,9 +25,7 @@ typedef struct {
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typedef enum {
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GESTURE_NONE = 0,
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GESTURE_CLICK,
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GESTURE_DOUBLE_CLICK,
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GESTURE_LONG_PRESS,
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GESTURE_TAP,
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GESTURE_SLIDE_UP,
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GESTURE_SLIDE_DOWN,
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GESTURE_SLIDE_LEFT,
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@ -42,7 +42,7 @@ void gui_level(uint8_t level)
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st7789_dimmer(255 - level);
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}
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static void gui_numpad()
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static void gui_keypad()
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{
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static struct {
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uint16_t x;
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@ -70,6 +70,43 @@ static void gui_numpad()
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}
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}
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static int tapped_key = -1;
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uint16_t gui_keypad_read()
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{
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static int last_tapped = -1;
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static uint64_t last_active;
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uint64_t now = time_us_32();
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const uint8_t map[] = { 6, 7, 8, 3, 4, 5, 0, 1, 2, 9, 10, 11 };
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if ((last_tapped >= 0) && (now - last_active < 10000)) {
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return 1 << map[last_tapped];
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}
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if (tapped_key >= 0) {
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last_tapped = tapped_key;
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last_active = now;
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return 1 << map[tapped_key];
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}
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return 0;
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}
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static bool proc_keypad(cst816t_report_t touch)
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{
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switch (touch.gesture) {
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case GESTURE_NONE:
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tapped_key = -1;
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break;
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case GESTURE_TAP:
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tapped_key = touch.y / 70 * 3 + touch.x / 80;
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break;
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default:
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return false;
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}
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return true;
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}
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static void status_title(int x, int y, const char *title, uint16_t color)
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{
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st7789_text(x + 1, y + 1, title, &lv_lts16, 0x0000, ALIGN_CENTER);
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@ -165,7 +202,7 @@ typedef struct {
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} gui_page_t;
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static gui_page_t pages[] = {
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{gui_numpad, NULL},
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{gui_keypad, proc_keypad},
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{gui_status, NULL},
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{gui_credits, NULL},
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};
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@ -237,7 +274,7 @@ static void event_proc()
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return;
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}
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if ((curr_page > 0) && pages[curr_page].proc) {
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if ((curr_page >= 0) && pages[curr_page].proc) {
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if (pages[curr_page].proc(touch)) {
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return;
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}
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@ -14,6 +14,6 @@
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void gui_init();
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void gui_level(uint8_t level);
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void gui_loop();
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uint16_t gui_keypad_read();
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#endif
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@ -75,7 +75,8 @@ void report_hid_key()
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return;
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}
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uint16_t keys = aic_runtime.touch ? 0 : keypad_read();
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uint16_t keys = aic_runtime.touch ? gui_keypad_read() : keypad_read();
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for (int i = 0; i < keypad_key_num(); i++) {
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uint8_t code = keymap[i];
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uint8_t byte = code / 8;
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