write calibration code
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@ -22,8 +22,42 @@ int calibration() {
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// start calibration application
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// start calibration application
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std::thread calibrateMenu([] {
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std::thread calibrateMenu([] {
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std::cout << std::to_string(leftLegPos.x);
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std::cout << "Starting calibration... Make sure your kinect is pointed straight ahead at you!\n";
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// X calibration
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std::cout << "Please place your left foot on the left side of the pad for 5 seconds.\n";
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Sleep(5000);
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float xMin = leftLegPos.x;
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std::cout << "Left side recorded.\n";
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std::cout << "Please place your right foot on the right side of the pad for 5 seconds.\n";
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Sleep(5000);
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float xMax = rightLegPos.x;
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std::cout << "Right side recorded.\n";
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float xGrad = (1 - 0) / (xMax - xMin);
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float xOffset = -(xGrad * xMin);
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// Y and Z calibration
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// Z calibration
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std::cout << "Please place your left foot at the front of the pad for 5 seconds.\n";
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Sleep(5000);
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float zMin = leftLegPos.z;
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float yMin = leftLegPos.y;
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std::cout << "Front recorded.\n";
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std::cout << "Please place your left foot at the back of the pad for 5 seconds.\n";
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Sleep(5000);
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float zMax = leftLegPos.z;
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float yMax = leftLegPos.y;
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std::cout << "Back recorded.\n";
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float zGrad = (1 - 0) / (zMax - zMin);
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float zOffset = -(zGrad * zMin);
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//Y calibration
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float yGrad = (yMax - yMin) / (zMax - zMin);
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float yOffset = (yMin - yGrad * zMin);
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});
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});
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calibrateMenu.detach();
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calibrateMenu.detach();
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// main loop to read and process skeleton data
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// main loop to read and process skeleton data
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