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mirror of synced 2024-11-27 16:10:49 +01:00

write preview code, calibration code is flawed for now

This commit is contained in:
doomertheboomer 2023-07-28 17:56:16 +07:00
parent 423ef98ec9
commit 76e688b6b2
8 changed files with 145 additions and 3 deletions

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@ -1,6 +1,7 @@
#include "includes.h"
Vector4 leftLegPos = { 1.5F, 1.5F, 1.5F, 1.5F };
Vector4 rightLegPos = { 1.5F, 1.5F, 1.5F, 1.5F };
bool kinectScanning = true;
int calibration() {
@ -55,6 +56,18 @@ int calibration() {
//Y calibration
float yGrad = (yMax - yMin) / (zMax - zMin);
float yOffset = (yMin - yGrad * zMin);
// Clean up and proceed to kinect test
kinectScanning = false;
std::cout << std::to_string(xGrad) << " ";
std::cout << std::to_string(xOffset) << " ";
std::cout << std::to_string(yGrad) << " ";
std::cout << std::to_string(yOffset) << " ";
std::cout << std::to_string(zGrad) << " ";
std::cout << std::to_string(zOffset) << "\n";
std::cout << "Proceeding to Kinect Preview..\n";
kinectTest(xGrad, xOffset, yGrad, yOffset, zGrad, zOffset);
});
@ -62,7 +75,7 @@ int calibration() {
// main loop to read and process skeleton data
NUI_SKELETON_FRAME skeletonFrame = { 0 };
while (true) {
while (kinectScanning) {
// get the latest skeleton frame
hr = NuiSkeletonGetNextFrame(0, &skeletonFrame);
if (FAILED(hr)) {
@ -82,5 +95,6 @@ int calibration() {
// Clean up and exit
NuiSkeletonTrackingDisable();
NuiShutdown();
std::this_thread::sleep_for(std::chrono::hours(1000));
return 0;
}

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@ -13,7 +13,7 @@ int main()
return 0;
}
else if (choice == 2) {
std::cout << "okay 2";
kinectTest(1, 1, 1, 1, 1, 1);
return 0;
}
else {

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@ -134,10 +134,12 @@
<ItemGroup>
<ClCompile Include="calibration.cpp" />
<ClCompile Include="depthrushConfig.cpp" />
<ClCompile Include="kinectTest.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="calibration.h" />
<ClInclude Include="includes.h" />
<ClInclude Include="kinectTest.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

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@ -21,6 +21,9 @@
<ClCompile Include="calibration.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="kinectTest.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="includes.h">
@ -29,5 +32,8 @@
<ClInclude Include="calibration.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="kinectTest.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>

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@ -4,4 +4,7 @@
#include <iostream>
#include <thread>
#include <string>
#include "calibration.h"
#include "calibration.h"
#include "kinectTest.h"

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@ -0,0 +1,111 @@
#include "includes.h"
Vector4 leftLegPosPreview = { 1.5F, 1.5F, 1.5F, 1.5F };
Vector4 rightLegPosPreview = { 1.5F, 1.5F, 1.5F, 1.5F };
int kinectTest(float xGrad, float xOffset, float yGrad, float yOffset, float zGrad, float zOffset) {
//std::cout << "Kinect Preview\n";
//std::cin >> xGrad;
//std::cin >> xOffset;
// Wait 10 secs for kinect shutdown
// Sleep(10000);
// initialize Kinect
HRESULT hr = NuiInitialize(NUI_INITIALIZE_FLAG_USES_SKELETON);
if (FAILED(hr)) {
std::cout << "Failed to initialize Kinect." << std::endl;
return 1;
}
// open the skeleton stream
HANDLE skeletonStream = nullptr;
hr = NuiSkeletonTrackingEnable(nullptr, 0);
if (FAILED(hr)) {
std::cout << "Failed to open the skeleton stream." << std::endl;
NuiShutdown();
return 1;
}
// main loop to read and process skeleton data
NUI_SKELETON_FRAME skeletonFrame = { 0 };
CONSOLE_SCREEN_BUFFER_INFO csbi;
int width = 0;
float drsLeft = 0;
float drsRight = 0;
int toolLeft = 0;
int toolRight = 0;
int toolWidth = 0;
bool leftTouch = false;
bool rightTouch = false;
while (true) {
// get the latest skeleton frame
hr = NuiSkeletonGetNextFrame(0, &skeletonFrame);
if (FAILED(hr)) {
continue;
}
// Process each tracked skeleton
for (int i = 0; i < NUI_SKELETON_COUNT; ++i) {
if (skeletonFrame.SkeletonData[i].eTrackingState == NUI_SKELETON_TRACKED) {
// get the position of both legs
leftLegPosPreview = skeletonFrame.SkeletonData[i].SkeletonPositions[NUI_SKELETON_POSITION_ANKLE_LEFT];
rightLegPosPreview = skeletonFrame.SkeletonData[i].SkeletonPositions[NUI_SKELETON_POSITION_ANKLE_RIGHT];
}
}
// keep updating screen width for fancy
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi);
width = (int)(csbi.srWindow.Right - csbi.srWindow.Left + 1);
// fetch calibrated feet
drsLeft = xGrad * leftLegPosPreview.x + xOffset;
drsRight = xGrad * rightLegPosPreview.x + xOffset;
// translate to console window width
toolLeft = width * drsLeft;
toolRight = width * drsRight;
toolWidth = width * 0.05;
// foot lifting detection
// see how far foot currently is from known ground value
float fixedLeft = leftLegPosPreview.y - (yGrad * leftLegPosPreview.z + yOffset);
float fixedRight = rightLegPosPreview.y - (yGrad * rightLegPosPreview.z + yOffset);
// check for stepping
float errorMargin = 0.05;
if (fixedLeft > (fixedRight + errorMargin)) {
rightTouch = true;
leftTouch = false;
// std::cout << "right step\n";
}
else if (fixedLeft > (fixedRight + errorMargin)) {
leftTouch = true;
rightTouch = false;
// std::cout << "left step \n";
}
else {
leftTouch = true;
rightTouch = true;
// std::cout << "both step\n";
}
/*
// print feet
for (int i = 0; i < width; i++) {
if ((i <= (toolLeft + toolWidth)) && (i >= (toolLeft - toolWidth)) && leftTouch) {
std::cout << "L";
}
else if ((i <= (toolRight + toolWidth)) && (i >= (toolRight - toolWidth)) && rightTouch) {
std::cout << "R";
}
else {
std::cout << " ";
}
}
*/
std::cout << std::to_string(fixedLeft) << " " << std::to_string(fixedRight) << std::endl;
}
// Clean up and exit
NuiSkeletonTrackingDisable();
NuiShutdown();
return 0;
}

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@ -0,0 +1,2 @@
#pragma once
int kinectTest(float xGrad, float xOffset, float yGrad, float yOffset, float zGrad, float zOffset);