work out kinks of touch
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@ -230,9 +230,9 @@ void start_kinect() {
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// update event details
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foot.event.id = foot.id;
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foot.event.x = 0;
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foot.event.y = 0;
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foot.event.width = 100;
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foot.event.x = 1;
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foot.event.y = 1;
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foot.event.width = -1.79769E+308;
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foot.event.height = foot.event.width;
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foot.event.type = DRS_DOWN;
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@ -8,10 +8,10 @@ enum DRS_TOUCH_TYPE {
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typedef struct drs_touch_t {
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int type = DRS_UP;
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int id = 0;
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double x = 0.0;
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double y = 0.0;
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double width = 1;
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double height = 1;
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double x = 0.0; //x = pixelX/1920
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double y = 0.0; //y = pixelY/1920
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double width = 1; //width = pixelWidth/1920
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double height = 1; //height = pixelHeight/1920
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};
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struct VRFoot {
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