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depthrush/depthrushConfig/kinectTest.cpp
2023-07-28 18:07:12 +07:00

112 lines
3.2 KiB
C++

#include "includes.h"
Vector4 leftLegPosPreview = { 1.5F, 1.5F, 1.5F, 1.5F };
Vector4 rightLegPosPreview = { 1.5F, 1.5F, 1.5F, 1.5F };
int kinectTest(float xGrad, float xOffset, float yGrad, float yOffset, float zGrad, float zOffset) {
//std::cout << "Kinect Preview\n";
//std::cin >> xGrad;
//std::cin >> xOffset;
// Wait 10 secs for kinect shutdown
// Sleep(10000);
// initialize Kinect
HRESULT hr = NuiInitialize(NUI_INITIALIZE_FLAG_USES_SKELETON);
if (FAILED(hr)) {
std::cout << "Failed to initialize Kinect." << std::endl;
return 1;
}
// open the skeleton stream
HANDLE skeletonStream = nullptr;
hr = NuiSkeletonTrackingEnable(nullptr, 0);
if (FAILED(hr)) {
std::cout << "Failed to open the skeleton stream." << std::endl;
NuiShutdown();
return 1;
}
// main loop to read and process skeleton data
NUI_SKELETON_FRAME skeletonFrame = { 0 };
CONSOLE_SCREEN_BUFFER_INFO csbi;
int width = 0;
float drsLeft = 0;
float drsRight = 0;
int toolLeft = 0;
int toolRight = 0;
int toolWidth = 0;
bool leftTouch = false;
bool rightTouch = false;
while (true) {
// get the latest skeleton frame
hr = NuiSkeletonGetNextFrame(0, &skeletonFrame);
if (FAILED(hr)) {
continue;
}
// Process each tracked skeleton
for (int i = 0; i < NUI_SKELETON_COUNT; ++i) {
if (skeletonFrame.SkeletonData[i].eTrackingState == NUI_SKELETON_TRACKED) {
// get the position of both legs
leftLegPosPreview = skeletonFrame.SkeletonData[i].SkeletonPositions[NUI_SKELETON_POSITION_ANKLE_LEFT];
rightLegPosPreview = skeletonFrame.SkeletonData[i].SkeletonPositions[NUI_SKELETON_POSITION_ANKLE_RIGHT];
}
}
// keep updating screen width for fancy
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi);
width = (int)(csbi.srWindow.Right - csbi.srWindow.Left + 1);
// fetch calibrated feet
drsLeft = xGrad * leftLegPosPreview.x + xOffset;
drsRight = xGrad * rightLegPosPreview.x + xOffset;
// translate to console window width
toolLeft = width * drsLeft;
toolRight = width * drsRight;
toolWidth = width * 0.05;
// foot lifting detection
// see how far foot currently is from known ground value
float fixedLeft = leftLegPosPreview.y - (yGrad * leftLegPosPreview.z + yOffset);
float fixedRight = rightLegPosPreview.y - (yGrad * rightLegPosPreview.z + yOffset);
// check for stepping
float errorMargin = 0.05;
if (fixedLeft > (fixedRight + errorMargin)) {
rightTouch = true;
leftTouch = false;
// std::cout << "right step\n";
}
else if (fixedRight > (fixedLeft + errorMargin)) {
leftTouch = true;
rightTouch = false;
// std::cout << "left step \n";
}
else {
leftTouch = true;
rightTouch = true;
// std::cout << "both step\n";
}
// print feet
for (int i = 0; i < width; i++) {
if ((i <= (toolLeft + toolWidth)) && (i >= (toolLeft - toolWidth)) && leftTouch) {
std::cout << "L";
}
else if ((i <= (toolRight + toolWidth)) && (i >= (toolRight - toolWidth)) && rightTouch) {
std::cout << "R";
}
else {
std::cout << " ";
}
}
// std::cout << std::to_string(fixedLeft) << " " << std::to_string(fixedRight) << std::endl;
}
// Clean up and exit
NuiSkeletonTrackingDisable();
NuiShutdown();
return 0;
}