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https://github.com/whowechina/iidx_pico.git
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Refactoring "HID lights for turntable"
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@ -168,9 +168,8 @@ void tud_hid_set_report_cb(uint8_t itf, uint8_t report_id,
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{
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if ((report_id == REPORT_ID_LIGHTS) &&
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(report_type == HID_REPORT_TYPE_OUTPUT)) {
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if (bufsize >= rgb_button_num() + 3) {
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rgb_set_hid_light(buffer, rgb_button_num());
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rgb_set_tt_light(buffer + rgb_button_num(), 3);
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if (bufsize >= rgb_hid_light_num()) {
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rgb_set_hid_light(buffer, bufsize);
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}
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}
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}
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@ -27,7 +27,6 @@ static const uint8_t button_rgb_map[BUTTON_RGB_NUM] = BUTTON_RGB_MAP;
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static void trap() {}
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static tt_effect_t effects[10] = { {trap, trap, trap, 0} };
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uint8_t tt_hid[3];
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static size_t effect_num = 0;
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static unsigned current_effect = 0;
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@ -40,7 +39,8 @@ static unsigned current_effect = 0;
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#define REMAP_TT_RGB _MAP_LED(TT_RGB_ORDER)
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#define HID_EXPIRE_DURATION 1000000ULL
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static uint64_t hid_expire_time = 0;
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static uint64_t hid_light_button_expire = 0;
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static uint64_t hid_light_tt_expire = 0;
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static inline uint32_t _rgb32(uint32_t c1, uint32_t c2, uint32_t c3, bool gamma_fix)
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{
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@ -80,7 +80,14 @@ uint8_t rgb_button_num()
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return BUTTON_RGB_NUM;
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}
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uint8_t button_lights[BUTTON_RGB_NUM];
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static uint8_t hid_lights[BUTTON_RGB_NUM + 3];
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static uint8_t *tt_hid = hid_lights + BUTTON_RGB_NUM;
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uint8_t rgb_hid_light_num()
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{
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return sizeof(hid_lights);
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}
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uint32_t tt_led_buf[128] = {0};
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uint32_t tt_led_angle = 0;
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@ -99,7 +106,7 @@ void set_effect(uint32_t index)
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void drive_led()
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{
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for (int i = 0; i < ARRAY_SIZE(button_led_buf); i++) {
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pio_sm_put_blocking(pio0, 0, button_led_buf[i] << 8u);
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pio_sm_put_blocking(pio0, 0, button_led_buf[i] << 8);
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}
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if (iidx_cfg->tt_led.mode == 2) {
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@ -109,18 +116,14 @@ void drive_led()
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for (int i = 0; i < iidx_cfg->tt_led.start; i++) {
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pio_sm_put_blocking(pio1, 0, 0);
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}
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if (time_us_64() < hid_expire_time && (tt_hid[0] != 0 || tt_hid[1] != 0 || tt_hid[2] != 0) ) {
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for (int i = 0; i < TT_LED_NUM; i++) {
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pio_sm_put_blocking(pio1, 0, tt_rgb32(tt_hid[0], tt_hid[1], tt_hid[2], false) << 8u);
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}
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}else{
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for (int i = 0; i < TT_LED_NUM; i++) {
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bool reversed = iidx_cfg->tt_led.mode & 0x01;
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uint8_t id = reversed ? TT_LED_NUM - i - 1 : i;
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pio_sm_put_blocking(pio1, 0, tt_led_buf[id] << 8u); //
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}
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for (int i = 0; i < TT_LED_NUM; i++) {
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bool reversed = iidx_cfg->tt_led.mode & 0x01;
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uint8_t id = reversed ? TT_LED_NUM - i - 1 : i;
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pio_sm_put_blocking(pio1, 0, tt_led_buf[id] << 8);
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}
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for (int i = 0; i < 8; i++) { // a few more to wipe out the last led
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for (int i = 0; i < 8; i++) { // a few more to wipe out the last leds
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pio_sm_put_blocking(pio1, 0, 0);
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}
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}
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@ -186,7 +189,7 @@ static void button_lights_update()
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{
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for (int i = 0; i < BUTTON_RGB_NUM; i++) {
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int led = button_rgb_map[i];
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if (button_lights[i] > 0) {
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if (hid_lights[i] > 0) {
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button_led_buf[led] = button_hsv(iidx_cfg->key_on[i]);
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} else {
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button_led_buf[led] = button_hsv(iidx_cfg->key_off[i]);
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@ -202,37 +205,53 @@ void rgb_set_angle(uint32_t angle)
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void rgb_set_button_light(uint16_t buttons)
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{
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if (time_us_64() < hid_expire_time) {
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if (time_us_64() < hid_light_button_expire) {
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return;
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}
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for (int i = 0; i < BUTTON_RGB_NUM; i++) {
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uint16_t flag = 1 << i;
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button_lights[i] = (buttons & flag) > 0 ? 0xff : 0;
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hid_lights[i] = (buttons & flag) > 0 ? 0xff : 0;
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}
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}
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void rgb_set_hid_light(uint8_t const *lights, uint8_t num)
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{
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memcpy(button_lights, lights, num);
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hid_expire_time = time_us_64() + HID_EXPIRE_DURATION;
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if (num < sizeof(hid_lights)) {
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return;
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}
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memcpy(hid_lights, lights, sizeof(hid_lights));
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uint64_t now = time_us_64();
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hid_light_button_expire = now + HID_EXPIRE_DURATION;
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if (tt_hid[0] || tt_hid[1] || tt_hid[2]) {
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hid_light_tt_expire = now + HID_EXPIRE_DURATION;
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}
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}
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void rgb_set_tt_light(uint8_t const *lights, uint8_t num)
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static void tt_lights_update()
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{
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memcpy(tt_hid, lights, num);
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}
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if (time_us_64() < hid_light_tt_expire) {
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/* Higher priority for the HID lights */
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uint32_t color = tt_rgb32(tt_hid[0], tt_hid[1], tt_hid[2], false);
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for (int i = 0; i < TT_LED_NUM; i++) {
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tt_led_buf[i] = color;
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}
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return;
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}
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static void effect_update()
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{
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/* Lower priority for the local effects */
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effects[current_effect].update(effects[current_effect].context);
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}
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#define FORCE_EXPIRE_DURATION 100000ULL
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static uint64_t force_expire_time = 0;
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static uint64_t forced_expire_time = 0;
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uint32_t *force_buttons = NULL;
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uint32_t *force_tt = NULL;
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void force_update()
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static void forced_update()
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{
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for (int i = 0; i < BUTTON_RGB_NUM; i++) {
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int led = button_rgb_map[i];
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@ -246,7 +265,7 @@ void rgb_force_display(uint32_t *buttons, uint32_t *tt)
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{
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force_buttons = buttons;
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force_tt = tt;
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force_expire_time = time_us_64() + FORCE_EXPIRE_DURATION;
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forced_expire_time = time_us_64() + FORCE_EXPIRE_DURATION;
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}
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static void wipe_out_tt_led()
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@ -314,11 +333,11 @@ void rgb_update()
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follow_mode_change();
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set_effect(iidx_cfg->tt_led.effect);
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if (time_us_64() > force_expire_time) {
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effect_update();
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if (time_us_64() > forced_expire_time) {
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tt_lights_update();
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button_lights_update();
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} else {
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force_update();
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forced_update();
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}
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drive_led();
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}
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@ -15,6 +15,8 @@ void rgb_init();
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void rgb_set_hardware(uint16_t tt_start, uint16_t tt_num, bool tt_reversed);
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uint8_t rgb_button_num();
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uint8_t rgb_hid_light_num();
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void rgb_update();
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void rgb_set_angle(uint32_t angle);
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@ -22,7 +24,6 @@ void rgb_set_level(uint8_t level);
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void rgb_set_button_light(uint16_t buttons);
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void rgb_set_hid_light(uint8_t const *lights, uint8_t num);
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void rgb_set_tt_light(uint8_t const *lights, uint8_t num);
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void rgb_force_display(uint32_t *keyboard, uint32_t *tt);
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