mirror of
https://github.com/4yn/slidershim.git
synced 2024-11-27 23:10:49 +01:00
add ds4 hori slider
This commit is contained in:
parent
d4d8d8be09
commit
62551a2f88
4
src-slider_io/Cargo.lock
generated
4
src-slider_io/Cargo.lock
generated
@ -1587,9 +1587,9 @@ checksum = "49874b5167b65d7193b8aba1567f5c7d93d001cafc34600cee003eda787e483f"
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[[package]]
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[[package]]
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name = "vigem-client"
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name = "vigem-client"
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version = "0.1.1"
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version = "0.1.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "965e349c8ec4eb36c06878b99952f35b9f459e6912419837ecb85fb5502a6de3"
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checksum = "5d886912e88b1d3b02a97d933df7829db8fb8561920410805794a48680c212d5"
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dependencies = [
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dependencies = [
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"winapi",
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"winapi",
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]
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]
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@ -29,7 +29,7 @@ image = "0.23.14"
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rusb = "0.9.0"
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rusb = "0.9.0"
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serialport = "4.0.1"
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serialport = "4.0.1"
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wwserial = {path = "../src-wwserial" }
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wwserial = {path = "../src-wwserial" }
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vigem-client = "0.1.1"
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vigem-client = { version = "0.1.2", features = ["unstable"] }
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winapi = "0.3.9"
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winapi = "0.3.9"
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ipconfig = "0.3.0"
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ipconfig = "0.3.0"
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@ -5,6 +5,7 @@ pub enum ReactiveLayout {
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Even { splits: usize },
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Even { splits: usize },
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Six,
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Six,
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Voltex,
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Voltex,
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Hori,
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Rainbow,
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Rainbow,
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}
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}
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@ -109,6 +110,12 @@ impl LightsMode {
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sensitivity: u8::try_from(v["ledSensitivity"].as_i64()?).ok()?,
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sensitivity: u8::try_from(v["ledSensitivity"].as_i64()?).ok()?,
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color: ColorScheme::default(),
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color: ColorScheme::default(),
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},
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},
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"reactive-hori" => LightsMode::Reactive {
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faster: v["ledFaster"].as_bool()?,
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layout: ReactiveLayout::Hori,
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sensitivity: u8::try_from(v["ledSensitivity"].as_i64()?).ok()?,
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color: ColorScheme::default(),
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},
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"attract" => LightsMode::Attract {
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"attract" => LightsMode::Attract {
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faster: v["ledFaster"].as_bool()?,
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faster: v["ledFaster"].as_bool()?,
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},
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},
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@ -9,7 +9,7 @@ use std::{
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use tokio::time::{interval, Interval};
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use tokio::time::{interval, Interval};
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use crate::{
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use crate::{
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shared::{utils::Buffer, voltex::VoltexState, worker::AsyncJob},
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shared::{hori::HoriState, utils::Buffer, voltex::VoltexState, worker::AsyncJob},
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state::{SliderLights, SliderState},
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state::{SliderLights, SliderState},
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};
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};
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@ -154,6 +154,48 @@ impl LightsJob {
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}
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}
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}
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}
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}
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}
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ReactiveLayout::Hori => {
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lights.ground.fill(0);
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// Fixed
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for idx in [7, 15, 23] {
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lights.paint(idx, &[64, 64, 64]);
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}
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let hori_state = HoriState::from_flat(flat_input);
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for (idx, (bt, color)) in hori_state
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.bt
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.iter()
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.zip([
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&[64, 226, 160],
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&[255, 105, 248],
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&[124, 178, 232],
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&[255, 102, 102],
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])
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.enumerate()
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{
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let color_f = match bt {
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true => 1,
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false => 4,
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};
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let adjcolor = [color[0] / color_f, color[1] / color_f, color[2] / color_f];
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for i in 0..4 {
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lights.paint(idx * 8 + i * 2, &adjcolor);
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}
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}
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for (idx, (a, b)) in hori_state
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.slider
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.iter()
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.zip(hori_state.slider.iter().skip(1))
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.enumerate()
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{
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if *a || *b {
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lights.paint(1 + idx * 2, &[200, 200, 200]);
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}
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}
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}
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ReactiveLayout::Rainbow => {
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ReactiveLayout::Rainbow => {
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let banks: Vec<bool> = flat_input
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let banks: Vec<bool> = flat_input
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.chunks(2)
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.chunks(2)
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@ -40,6 +40,10 @@ pub enum OutputMode {
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polling: PollingRate,
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polling: PollingRate,
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sensitivity: u8,
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sensitivity: u8,
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},
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},
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Hori {
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polling: PollingRate,
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sensitivity: u8,
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},
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Websocket {
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Websocket {
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url: String,
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url: String,
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polling: PollingRate,
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polling: PollingRate,
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@ -123,6 +127,10 @@ impl OutputMode {
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polling: PollingRate::from_str(v["outputPolling"].as_str()?)?,
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polling: PollingRate::from_str(v["outputPolling"].as_str()?)?,
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sensitivity: u8::try_from(v["keyboardSensitivity"].as_i64()?).ok()?,
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sensitivity: u8::try_from(v["keyboardSensitivity"].as_i64()?).ok()?,
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},
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},
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"gamepad-hori" => OutputMode::Hori {
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polling: PollingRate::from_str(v["outputPolling"].as_str()?)?,
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sensitivity: u8::try_from(v["keyboardSensitivity"].as_i64()?).ok()?,
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},
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"websocket" => OutputMode::Websocket {
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"websocket" => OutputMode::Websocket {
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url: v["outputWebsocketUrl"].as_str()?.to_string(),
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url: v["outputWebsocketUrl"].as_str()?.to_string(),
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polling: PollingRate::from_str(v["outputPolling"].as_str()?)?,
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polling: PollingRate::from_str(v["outputPolling"].as_str()?)?,
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132
src-slider_io/src/output/hori.rs
Normal file
132
src-slider_io/src/output/hori.rs
Normal file
@ -0,0 +1,132 @@
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use log::error;
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use std::error::Error;
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use vigem_client::{Client, DS4Report, DualShock4Wired, TargetId};
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use crate::shared::hori::HoriState;
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use super::output::OutputHandler;
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pub struct HoriOutput {
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target: DualShock4Wired<Client>,
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gamepad: DS4Report,
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}
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impl HoriOutput {
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pub fn new() -> Option<Self> {
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let target = Self::get_target();
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match target {
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Ok(target) => Some(Self {
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target,
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gamepad: DS4Report::default(),
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}),
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Err(e) => {
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error!("Gamepad connection error: {}", e);
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error!("Gamepad connection error: Is ViGEMBus missing?");
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None
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}
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}
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}
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fn get_target() -> Result<DualShock4Wired<Client>, Box<dyn Error>> {
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let client = Client::connect()?;
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let mut target = DualShock4Wired::new(client, TargetId::DUALSHOCK4_WIRED);
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target.plugin()?;
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target.wait_ready()?;
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Ok(target)
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}
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fn update(&mut self) -> bool {
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match self.target.update(&self.gamepad) {
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Ok(_) => true,
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Err(e) => {
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error!("Gamepad update error: {}", e);
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false
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}
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}
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}
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}
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impl OutputHandler for HoriOutput {
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fn tick(&mut self, flat_input: &Vec<bool>) -> bool {
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let hori_state = HoriState::from_flat(flat_input);
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let buttons: u16 = hori_state
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.bt
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.iter()
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.zip([
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// https://github.com/ViGEm/ViGEmClient/blob/master/include/ViGEm/Common.h#L117
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1 << 7, // triangle
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1 << 4, // square
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1 << 5, // cross
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1 << 6, // circle
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])
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.fold(0x8, |buttons, (state, code)| {
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buttons
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true => code,
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false => 0,
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}
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});
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let axis: u32 = hori_state
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.slider
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.iter()
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.enumerate()
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.fold(0, |axis, (idx, state)| {
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axis
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true => 0b11 << ((15 - idx) * 2),
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false => 0,
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}
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})
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^ 0x80808080;
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let mut dirty = false;
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if self.gamepad.buttons != buttons {
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self.gamepad.buttons = buttons;
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dirty = true;
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}
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for (idx, state) in [
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&mut self.gamepad.thumb_lx,
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&mut self.gamepad.thumb_ly,
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&mut self.gamepad.thumb_rx,
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&mut self.gamepad.thumb_ry,
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]
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.into_iter()
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.enumerate()
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{
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let slice: u8 = ((axis >> ((3 - idx) * 8)) & 0xff) as u8;
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if *state != slice {
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*state = slice;
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dirty = true;
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}
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}
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match dirty {
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true => self.update(),
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false => true,
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}
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}
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fn reset(&mut self) {
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self.gamepad = DS4Report::default();
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self.update();
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}
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}
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impl Drop for HoriOutput {
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fn drop(&mut self) {
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match self.target.unplug() {
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Ok(_) => {}
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Err(e) => {
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error!("Gamepad unplug error: {}", e);
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}
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}
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}
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}
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// dammit vigem_client::Event
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unsafe impl Send for HoriOutput {}
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@ -1,6 +1,7 @@
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pub mod config;
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pub mod config;
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mod gamepad;
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mod gamepad;
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mod hori;
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mod keyboard;
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mod keyboard;
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pub mod output;
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pub mod output;
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@ -5,7 +5,9 @@ use tokio::time::{interval, Interval};
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use crate::{shared::worker::AsyncJob, state::SliderState};
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use crate::{shared::worker::AsyncJob, state::SliderState};
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use super::{config::OutputMode, gamepad::GamepadOutput, keyboard::KeyboardOutput};
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use super::{
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config::OutputMode, gamepad::GamepadOutput, hori::HoriOutput, keyboard::KeyboardOutput,
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};
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pub trait OutputHandler: Send {
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pub trait OutputHandler: Send {
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fn tick(&mut self, flat_input: &Vec<bool>) -> bool;
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fn tick(&mut self, flat_input: &Vec<bool>) -> bool;
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@ -64,6 +66,22 @@ impl AsyncJob for OutputJob {
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None => false,
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None => false,
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}
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}
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}
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}
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OutputMode::Hori {
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polling,
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sensitivity,
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} => {
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self.sensitivity = sensitivity;
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let handler = HoriOutput::new();
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self.timer = interval(Duration::from_micros(polling.to_t_u64()));
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match handler {
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Some(handler) => {
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self.handler = Some(Box::new(handler));
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true
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}
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None => false,
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}
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}
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_ => {
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_ => {
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error!("Not implemented");
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error!("Not implemented");
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false
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false
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27
src-slider_io/src/shared/hori.rs
Normal file
27
src-slider_io/src/shared/hori.rs
Normal file
@ -0,0 +1,27 @@
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pub struct HoriState {
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pub slider: [bool; 16],
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pub bt: [bool; 4],
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}
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impl HoriState {
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pub fn from_flat(flat_input: &Vec<bool>) -> Self {
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let mut hori_state = Self {
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slider: [false; 16],
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bt: [false; 4],
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};
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for (idx, i) in flat_input[0..32].iter().enumerate() {
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match idx % 2 {
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0 => {
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hori_state.bt[idx / 8] |= *i;
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}
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1 => {
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hori_state.slider[idx / 2] |= *i;
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}
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_ => unreachable!(),
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}
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}
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hori_state
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}
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}
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@ -1,3 +1,4 @@
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pub mod hori;
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pub mod serial;
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pub mod serial;
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pub mod utils;
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pub mod utils;
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pub mod voltex;
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pub mod voltex;
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4
src-tauri/Cargo.lock
generated
4
src-tauri/Cargo.lock
generated
@ -3753,9 +3753,9 @@ checksum = "49874b5167b65d7193b8aba1567f5c7d93d001cafc34600cee003eda787e483f"
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|||||||
|
|
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[[package]]
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[[package]]
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name = "vigem-client"
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name = "vigem-client"
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||||||
version = "0.1.1"
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version = "0.1.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||||
checksum = "965e349c8ec4eb36c06878b99952f35b9f459e6912419837ecb85fb5502a6de3"
|
checksum = "5d886912e88b1d3b02a97d933df7829db8fb8561920410805794a48680c212d5"
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dependencies = [
|
dependencies = [
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"winapi",
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"winapi",
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]
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]
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@ -304,6 +304,9 @@
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<option value="gamepad-neardayo"
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<option value="gamepad-neardayo"
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>XBOX 360 Gamepad, Neardayo Layout</option
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>XBOX 360 Gamepad, Neardayo Layout</option
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>
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>
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<option value="gamepad-hori"
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>DS4, HORI DIVA Future Tone ASC Layout</option
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>
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<!-- <option value="websocket">Websocket</option> -->
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<!-- <option value="websocket">Websocket</option> -->
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</select>
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</select>
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</div>
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</div>
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@ -315,11 +318,11 @@
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32 key layout is recommended for Brokestalgia controllers
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32 key layout is recommended for Brokestalgia controllers
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</div>
|
</div>
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</div>
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</div>
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{:else if deviceMode.slice(0, 10) === "brokenithm" && ["kb-voltex", "kb-neardayo", "gamepad-voltex", "gamepad-neardayo"].includes(outputMode)}
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{:else if deviceMode.slice(0, 10) === "brokenithm" && ["kb-voltex", "kb-neardayo", "gamepad-voltex", "gamepad-neardayo", "gamepad-hori"].includes(outputMode)}
|
||||||
<div class="row">
|
<div class="row">
|
||||||
<div class="label" />
|
<div class="label" />
|
||||||
<div class="input comment">
|
<div class="input comment">
|
||||||
Voltex-like layouts are not recommended for Brokenithm controllers
|
Gamepad layouts are not recommended for Brokenithm controllers
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
{/if}
|
{/if}
|
||||||
@ -401,6 +404,9 @@
|
|||||||
<option value="reactive-4">Reactive, 4-Zone</option>
|
<option value="reactive-4">Reactive, 4-Zone</option>
|
||||||
<option value="reactive-rainbow">Reactive, 16-Zone Rainbow</option>
|
<option value="reactive-rainbow">Reactive, 16-Zone Rainbow</option>
|
||||||
<option value="reactive-voltex">Reactive, Voltex Layout</option>
|
<option value="reactive-voltex">Reactive, Voltex Layout</option>
|
||||||
|
<option value="reactive-hori"
|
||||||
|
>Reactive, DIVA Future Tone Layout</option
|
||||||
|
>
|
||||||
<option value="attract">Rainbow Attract Mode</option>
|
<option value="attract">Rainbow Attract Mode</option>
|
||||||
<!-- <option value="websocket">Websocket</option> -->
|
<!-- <option value="websocket">Websocket</option> -->
|
||||||
<option value="serial">Serial</option>
|
<option value="serial">Serial</option>
|
||||||
|
Loading…
Reference in New Issue
Block a user