2020-04-14 13:49:43 +02:00
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# emuMMC
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*A SDMMC driver replacement for Nintendo's Filesystem Services, by **m4xw***
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### Supported Horizon Versions
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2020-12-03 21:48:06 +01:00
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**1.0.0 - 11.0.0**
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2020-04-14 13:49:43 +02:00
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## Features
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* Arbitrary SDMMC backend selection
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**This allows loading eMMC from SD or even SD from eMMC**
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* On the fly hooking / patching, fully self-infesting
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**Only one payload required for all versions!**
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* File-based SDMMC backend support (from SD)
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**This allows loading eMMC images from hekate-backups (split or not)**
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* SDMMC device based sector offset (*currently eMMC only*)
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**Raw partition support for eMMC from SD with less performance overhead**
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* Full support for `/Nintendo` folder redirection to a arbitrary path
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**No 8 char length restriction!**
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* exosphere based context configuration
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**This includes full support for multiple emuMMC images**
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## Compiling
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### hekate
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Run `./build.sh` and copy the produced kipm (Kernel Initial Process Modification) file to `/bootloader/sys/`
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### Atmosphere
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Run `make`, the resulting kip can be used for code injection via fusee (place at `/atmosphere/emummc.kip`)
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## License
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**emuMMC is released as GPLv2**
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## Credits
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* **CTCaer** - The CTCaer hekate fork, file-based emuMMC support, SDMMC driver fixes among other things
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* **SciresM, hexkyz** - The Atmosphere project, FS offsets, additional research related to newer FS versions
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* **naehrwert** - The hekate project, its SDMMC driver and being very helpful in the early research phase
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* **jakibaki** - KIP Inject PoC, used in the early dev phase
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* **switchbrew/devkitPro** - devkitA64 and libnx sources
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