Atmosphere/stratosphere/loader/source/ldr_shell.cpp

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#include <switch.h>
#include "ldr_shell.hpp"
#include "ldr_launch_queue.hpp"
Result ShellService::dispatch(IpcParsedCommand *r, IpcCommand *out_c, u32 *cmd_buf, u32 cmd_id, u32 *in_rawdata, u32 in_rawdata_size, u32 *out_rawdata, u32 *out_raw_data_count) {
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Result rc = 0xF601;
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switch ((ShellServiceCmd)cmd_id) {
case Shell_Cmd_AddTitleToLaunchQueue:
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/* Validate arguments. */
if (in_rawdata_size < 0x10 || r->HasPid || r->NumHandles != 0 || r->NumBuffers != 0 || r->NumStatics != 1) {
break;
}
if (r->Statics[0] == NULL) {
rc = 0xCE01;
break;
}
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rc = add_title_to_launch_queue(((u64 *)in_rawdata)[0], (const char *)r->Statics[0], r->StaticSizes[0]);
*out_raw_data_count = 0;
break;
case Shell_Cmd_ClearLaunchQueue:
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if (r->HasPid || r->NumHandles != 0 || r->NumBuffers != 0 || r->NumStatics != 0) {
break;
}
rc = clear_launch_queue();
*out_raw_data_count = 0;
break;
default:
break;
}
return rc;
}
Result ShellService::add_title_to_launch_queue(u64 tid, const char *args, size_t args_size) {
return LaunchQueue::add(tid, args, args_size);
}
Result ShellService::clear_launch_queue() {
LaunchQueue::clear();
return 0;
}