Atmosphere/stratosphere/boot/source/boot_repair_boot_images.cpp

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/*
* Copyright (c) 2018-2019 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
2019-05-09 14:03:35 +02:00
#include "boot_functions.hpp"
#include "updater/updater_api.hpp"
static u8 __attribute__((__aligned__(0x1000))) g_boot_image_work_buffer[0x10000];
void Boot::CheckAndRepairBootImages() {
const BootImageUpdateType boot_image_update_type = Updater::GetBootImageUpdateType(Boot::GetHardwareType());
bool repaired_normal, repaired_safe;
Result rc = Updater::VerifyBootImagesAndRepairIfNeeded(&repaired_normal, &repaired_safe, g_boot_image_work_buffer, sizeof(g_boot_image_work_buffer), boot_image_update_type);
if (R_SUCCEEDED(rc) && repaired_normal) {
/* Nintendo only performs a reboot on successful normal repair. */
Boot::RebootSystem();
}
}