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28 lines
590 B
C++
28 lines
590 B
C++
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/*
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** Sample Framework for deko3d Applications
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** FileLoader.cpp: Helpers for loading data from the filesystem directly into GPU memory
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*/
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#include "FileLoader.h"
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CMemPool::Handle LoadFile(CMemPool& pool, const char* path, uint32_t alignment)
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{
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FILE *f = fopen(path, "rb");
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if (!f) return nullptr;
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fseek(f, 0, SEEK_END);
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uint32_t fsize = ftell(f);
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rewind(f);
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CMemPool::Handle mem = pool.allocate(fsize, alignment);
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if (!mem)
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{
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fclose(f);
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return nullptr;
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}
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fread(mem.getCpuAddr(), fsize, 1, f);
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fclose(f);
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return mem;
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}
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