kern: perform rescheduling on dispatch re-enable (closes #1169)

This commit is contained in:
Michael Scire 2020-10-13 23:07:51 -07:00
parent d52179c708
commit 2e7214b6fa
3 changed files with 32 additions and 15 deletions

View File

@ -48,6 +48,7 @@ namespace ams::kern {
private:
friend class KScopedSchedulerLock;
friend class KScopedSchedulerLockAndSleep;
friend class KScopedDisableDispatch;
private:
SchedulingState state;
bool is_active;
@ -161,8 +162,9 @@ namespace ams::kern {
}
ALWAYS_INLINE void ScheduleOnInterrupt() {
KScopedDisableDispatch dd;
GetCurrentThread().DisableDispatch();
this->Schedule();
GetCurrentThread().EnableDispatch();
}
void RescheduleOtherCores(u64 cores_needing_scheduling);

View File

@ -559,20 +559,7 @@ namespace ams::kern {
GetCurrentThread().DisableDispatch();
}
ALWAYS_INLINE ~KScopedDisableDispatch() {
GetCurrentThread().EnableDispatch();
}
};
class KScopedEnableDispatch {
public:
explicit ALWAYS_INLINE KScopedEnableDispatch() {
GetCurrentThread().EnableDispatch();
}
ALWAYS_INLINE ~KScopedEnableDispatch() {
GetCurrentThread().DisableDispatch();
}
~KScopedDisableDispatch();
};
ALWAYS_INLINE KExceptionContext *GetExceptionContext(KThread *thread) {

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@ -0,0 +1,28 @@
/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <mesosphere.hpp>
namespace ams::kern {
KScopedDisableDispatch::~KScopedDisableDispatch() {
if (GetCurrentThread().GetDisableDispatchCount() <= 1) {
Kernel::GetScheduler().RescheduleCurrentCore();
} else {
GetCurrentThread().EnableDispatch();
}
}
}