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https://github.com/Atmosphere-NX/Atmosphere.git
synced 2024-11-15 03:27:49 +01:00
dmnt: prevent lag on game thread-spawning
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a3d44e37b5
commit
512dbc3a24
@ -22,7 +22,7 @@
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#include "pm_shim.h"
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static HosMutex g_cheat_lock;
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static HosThread g_detect_thread, g_vm_thread;
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static HosThread g_detect_thread, g_vm_thread, g_debug_events_thread;
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static IEvent *g_cheat_process_event;
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static DmntCheatVm *g_cheat_vm;
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@ -30,6 +30,12 @@ static DmntCheatVm *g_cheat_vm;
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static CheatProcessMetadata g_cheat_process_metadata = {0};
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static Handle g_cheat_process_debug_hnd = 0;
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/* For signalling the debug events thread. */
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static HosSignal g_has_cheat_process_signal;
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/* To save some copying. */
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static bool g_needs_reload_vm_program = false;
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/* Global cheat entry storage. */
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static CheatEntry g_cheat_entries[DmntCheatManager::MaxCheatCount];
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@ -38,6 +44,9 @@ static std::map<u64, FrozenAddressValue> g_frozen_addresses_map;
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void DmntCheatManager::CloseActiveCheatProcess() {
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if (g_cheat_process_debug_hnd != 0) {
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/* We're no longer in possession of a debug process. */
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g_has_cheat_process_signal.Reset();
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/* Close process resources. */
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svcCloseHandle(g_cheat_process_debug_hnd);
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g_cheat_process_debug_hnd = 0;
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@ -62,10 +71,6 @@ bool DmntCheatManager::HasActiveCheatProcess() {
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has_cheat_process &= R_SUCCEEDED(svcGetProcessId(&tmp, g_cheat_process_debug_hnd));
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}
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if (has_cheat_process) {
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has_cheat_process &= R_SUCCEEDED(pmdmntGetApplicationPid(&tmp));
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}
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if (has_cheat_process) {
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has_cheat_process &= tmp == g_cheat_process_metadata.process_id;
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}
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@ -222,6 +227,9 @@ void DmntCheatManager::ResetCheatEntry(size_t i) {
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g_cheat_entries[i].enabled = false;
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g_cheat_entries[i].cheat_id = i;
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g_cheat_entries[i].definition = {0};
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/* Trigger a VM reload. */
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g_needs_reload_vm_program = true;
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}
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}
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@ -253,6 +261,9 @@ CheatEntry *DmntCheatManager::GetCheatEntryById(size_t i) {
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bool DmntCheatManager::ParseCheats(const char *s, size_t len) {
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size_t i = 0;
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CheatEntry *cur_entry = NULL;
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/* Trigger a VM reload. */
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g_needs_reload_vm_program = true;
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while (i < len) {
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if (isspace(s[i])) {
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@ -458,6 +469,9 @@ Result DmntCheatManager::ToggleCheat(u32 cheat_id) {
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}
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entry->enabled = !entry->enabled;
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/* Trigger a VM reload. */
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g_needs_reload_vm_program = true;
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return 0;
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}
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@ -479,6 +493,9 @@ Result DmntCheatManager::AddCheat(u32 *out_id, CheatDefinition *def, bool enable
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new_entry->enabled = enabled;
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new_entry->definition = *def;
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/* Trigger a VM reload. */
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g_needs_reload_vm_program = true;
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return 0;
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}
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@ -494,6 +511,9 @@ Result DmntCheatManager::RemoveCheat(u32 cheat_id) {
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}
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ResetCheatEntry(cheat_id);
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/* Trigger a VM reload. */
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g_needs_reload_vm_program = true;
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return 0;
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}
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@ -696,6 +716,9 @@ Result DmntCheatManager::ForceOpenCheatProcess() {
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/* Continue debug events, etc. */
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ContinueCheatProcess();
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/* Signal to debug event swallower. */
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g_has_cheat_process_signal.Signal();
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/* Signal to our fans. */
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g_cheat_process_event->Signal();
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@ -782,6 +805,9 @@ void DmntCheatManager::OnNewApplicationLaunch() {
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/* Continue debug events, etc. */
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ContinueCheatProcess();
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/* Signal to debug event swallower. */
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g_has_cheat_process_signal.Signal();
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/* Signal to our fans. */
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g_cheat_process_event->Signal();
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}
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@ -810,11 +836,12 @@ void DmntCheatManager::VmThread(void *arg) {
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std::scoped_lock<HosMutex> lk(g_cheat_lock);
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if (HasActiveCheatProcess()) {
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/* Handle any pending debug events. */
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ContinueCheatProcess();
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/* Execute VM. */
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if (g_cheat_vm->LoadProgram(g_cheat_entries, DmntCheatManager::MaxCheatCount)) {
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if (!g_needs_reload_vm_program || (g_cheat_vm->LoadProgram(g_cheat_entries, DmntCheatManager::MaxCheatCount))) {
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/* Program: reloaded. */
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g_needs_reload_vm_program = false;
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/* Execute program if it's present. */
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if (g_cheat_vm->GetProgramSize() != 0) {
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g_cheat_vm->Execute(&g_cheat_process_metadata);
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}
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@ -826,7 +853,30 @@ void DmntCheatManager::VmThread(void *arg) {
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}
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}
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}
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svcSleepThread(0x5000000ul);
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constexpr u64 ONE_SECOND = 1000000000ul;
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constexpr u64 NUM_TIMES = 12;
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constexpr u64 DELAY = ONE_SECOND / NUM_TIMES;
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svcSleepThread(DELAY);
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}
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}
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void DmntCheatManager::DebugEventsThread(void *arg) {
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while (true) {
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/* Wait to have a cheat process. */
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g_has_cheat_process_signal.Wait();
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while (g_cheat_process_debug_hnd != 0 && R_SUCCEEDED(svcWaitSynchronizationSingle(g_cheat_process_debug_hnd, U64_MAX))) {
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{
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std::scoped_lock<HosMutex> lk(g_cheat_lock);
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/* Handle any pending debug events. */
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if (HasActiveCheatProcess()) {
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ContinueCheatProcess();
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}
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}
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svcSleepThread(1000000ull);
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}
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}
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}
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@ -859,15 +909,20 @@ void DmntCheatManager::InitializeCheatManager() {
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g_cheat_vm = new DmntCheatVm();
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/* Spawn application detection thread, spawn cheat vm thread. */
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if (R_FAILED(g_detect_thread.Initialize(&DmntCheatManager::DetectThread, nullptr, 0x4000, 28))) {
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if (R_FAILED(g_detect_thread.Initialize(&DmntCheatManager::DetectThread, nullptr, 0x4000, 39))) {
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std::abort();
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}
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if (R_FAILED(g_vm_thread.Initialize(&DmntCheatManager::VmThread, nullptr, 0x4000, 28))) {
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if (R_FAILED(g_vm_thread.Initialize(&DmntCheatManager::VmThread, nullptr, 0x4000, 48))) {
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std::abort();
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}
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if (R_FAILED(g_debug_events_thread.Initialize(&DmntCheatManager::DebugEventsThread, nullptr, 0x4000, 48))) {
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std::abort();
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}
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/* Start threads. */
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if (R_FAILED(g_detect_thread.Start()) || R_FAILED(g_vm_thread.Start())) {
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if (R_FAILED(g_detect_thread.Start()) || R_FAILED(g_vm_thread.Start()) || R_FAILED(g_debug_events_thread.Start())) {
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std::abort();
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}
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}
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@ -29,6 +29,7 @@ class DmntCheatManager {
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static void OnNewApplicationLaunch();
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static void DetectThread(void *arg);
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static void VmThread(void *arg);
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static void DebugEventsThread(void *arg);
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static bool HasActiveCheatProcess();
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static void CloseActiveCheatProcess();
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@ -441,6 +441,7 @@ bool DmntCheatVm::LoadProgram(const CheatEntry *cheats, size_t num_cheats) {
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if (cheats[i].enabled) {
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/* Bounds check. */
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if (cheats[i].definition.num_opcodes + this->num_opcodes > MaximumProgramOpcodeCount) {
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this->num_opcodes = 0;
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return false;
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}
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