docs: bump version, 16.0.1 exists too

This commit is contained in:
Michael Scire 2023-04-17 14:19:10 -07:00
parent 3b662122f9
commit 5efb4a2a98
4 changed files with 13 additions and 3 deletions

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@ -1,4 +1,10 @@
# Changelog # Changelog
## 1.5.2
+ A homebrew application (`haze`) was added for performing USB file transfer (with thanks to @liamwhite for both design and implementation).
+ `haze` is included with atmosphère, and functions provides access to the SD card via the PTP/MTP protocol.
+ **Please note**: haze will show inside the homebrew menu under the name "USB File Transfer".
+ **Please note**: Atmosphère still cannot be updated at runtime, and trying to install an atmosphère update via haze will fail as usual.
+ General system stability improvements to enhance the user's experience.
## 1.5.1 ## 1.5.1
+ `fatal` was updated to reduce memory footprint. + `fatal` was updated to reduce memory footprint.
+ Starting in 16.0.0, official `fatal` has no framebuffer or rendering logic, and instead calls other system service commands to draw the screen. + Starting in 16.0.0, official `fatal` has no framebuffer or rendering logic, and instead calls other system service commands to draw the screen.
@ -34,6 +40,7 @@
+ The additional memory here is taken from the applet pool; no issues are expected to arise from this, but please report anything you may run into. + The additional memory here is taken from the applet pool; no issues are expected to arise from this, but please report anything you may run into.
+ As usual, if you encounter a game that exhausts ams.mitm's memory (crashing it) when loading layeredfs mods, please contact `SciresM#0524`. + As usual, if you encounter a game that exhausts ams.mitm's memory (crashing it) when loading layeredfs mods, please contact `SciresM#0524`.
+ I am jinxing myself by saying this, but it's really hard to imagine any game being worse than Fire Emblem: Engage, but if it happens again I will drop everything to fix it as usual. + I am jinxing myself by saying this, but it's really hard to imagine any game being worse than Fire Emblem: Engage, but if it happens again I will drop everything to fix it as usual.
+ General system stability improvements to enhance the user's experience.
## 1.4.0 ## 1.4.0
+ Support was added for 15.0.0. + Support was added for 15.0.0.
+ `mesosphère` was updated to reflect the latest official kernel behavior. + `mesosphère` was updated to reflect the latest official kernel behavior.

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@ -76,6 +76,7 @@ namespace ams::hos {
Version_15_0_0 = ::ams::TargetFirmware_15_0_0, Version_15_0_0 = ::ams::TargetFirmware_15_0_0,
Version_15_0_1 = ::ams::TargetFirmware_15_0_1, Version_15_0_1 = ::ams::TargetFirmware_15_0_1,
Version_16_0_0 = ::ams::TargetFirmware_16_0_0, Version_16_0_0 = ::ams::TargetFirmware_16_0_0,
Version_16_0_1 = ::ams::TargetFirmware_16_0_1,
Version_Current = ::ams::TargetFirmware_Current, Version_Current = ::ams::TargetFirmware_Current,

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@ -17,10 +17,10 @@
#define ATMOSPHERE_RELEASE_VERSION_MAJOR 1 #define ATMOSPHERE_RELEASE_VERSION_MAJOR 1
#define ATMOSPHERE_RELEASE_VERSION_MINOR 5 #define ATMOSPHERE_RELEASE_VERSION_MINOR 5
#define ATMOSPHERE_RELEASE_VERSION_MICRO 1 #define ATMOSPHERE_RELEASE_VERSION_MICRO 2
#define ATMOSPHERE_RELEASE_VERSION ATMOSPHERE_RELEASE_VERSION_MAJOR, ATMOSPHERE_RELEASE_VERSION_MINOR, ATMOSPHERE_RELEASE_VERSION_MICRO #define ATMOSPHERE_RELEASE_VERSION ATMOSPHERE_RELEASE_VERSION_MAJOR, ATMOSPHERE_RELEASE_VERSION_MINOR, ATMOSPHERE_RELEASE_VERSION_MICRO
#define ATMOSPHERE_SUPPORTED_HOS_VERSION_MAJOR 16 #define ATMOSPHERE_SUPPORTED_HOS_VERSION_MAJOR 16
#define ATMOSPHERE_SUPPORTED_HOS_VERSION_MINOR 0 #define ATMOSPHERE_SUPPORTED_HOS_VERSION_MINOR 0
#define ATMOSPHERE_SUPPORTED_HOS_VERSION_MICRO 0 #define ATMOSPHERE_SUPPORTED_HOS_VERSION_MICRO 1

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@ -74,8 +74,9 @@
#define ATMOSPHERE_TARGET_FIRMWARE_15_0_0 ATMOSPHERE_TARGET_FIRMWARE(15, 0, 0) #define ATMOSPHERE_TARGET_FIRMWARE_15_0_0 ATMOSPHERE_TARGET_FIRMWARE(15, 0, 0)
#define ATMOSPHERE_TARGET_FIRMWARE_15_0_1 ATMOSPHERE_TARGET_FIRMWARE(15, 0, 1) #define ATMOSPHERE_TARGET_FIRMWARE_15_0_1 ATMOSPHERE_TARGET_FIRMWARE(15, 0, 1)
#define ATMOSPHERE_TARGET_FIRMWARE_16_0_0 ATMOSPHERE_TARGET_FIRMWARE(16, 0, 0) #define ATMOSPHERE_TARGET_FIRMWARE_16_0_0 ATMOSPHERE_TARGET_FIRMWARE(16, 0, 0)
#define ATMOSPHERE_TARGET_FIRMWARE_16_0_1 ATMOSPHERE_TARGET_FIRMWARE(16, 0, 1)
#define ATMOSPHERE_TARGET_FIRMWARE_CURRENT ATMOSPHERE_TARGET_FIRMWARE_16_0_0 #define ATMOSPHERE_TARGET_FIRMWARE_CURRENT ATMOSPHERE_TARGET_FIRMWARE_16_0_1
#define ATMOSPHERE_TARGET_FIRMWARE_MIN ATMOSPHERE_TARGET_FIRMWARE(0, 0, 0) #define ATMOSPHERE_TARGET_FIRMWARE_MIN ATMOSPHERE_TARGET_FIRMWARE(0, 0, 0)
#define ATMOSPHERE_TARGET_FIRMWARE_MAX ATMOSPHERE_TARGET_FIRMWARE_CURRENT #define ATMOSPHERE_TARGET_FIRMWARE_MAX ATMOSPHERE_TARGET_FIRMWARE_CURRENT
@ -142,6 +143,7 @@ namespace ams {
TargetFirmware_15_0_0 = ATMOSPHERE_TARGET_FIRMWARE_15_0_0, TargetFirmware_15_0_0 = ATMOSPHERE_TARGET_FIRMWARE_15_0_0,
TargetFirmware_15_0_1 = ATMOSPHERE_TARGET_FIRMWARE_15_0_1, TargetFirmware_15_0_1 = ATMOSPHERE_TARGET_FIRMWARE_15_0_1,
TargetFirmware_16_0_0 = ATMOSPHERE_TARGET_FIRMWARE_16_0_0, TargetFirmware_16_0_0 = ATMOSPHERE_TARGET_FIRMWARE_16_0_0,
TargetFirmware_16_0_1 = ATMOSPHERE_TARGET_FIRMWARE_16_0_1,
TargetFirmware_Current = ATMOSPHERE_TARGET_FIRMWARE_CURRENT, TargetFirmware_Current = ATMOSPHERE_TARGET_FIRMWARE_CURRENT,