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https://github.com/Atmosphere-NX/Atmosphere.git
synced 2024-11-28 09:30:58 +01:00
Use the boot critical section
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parent
92d2abaf1c
commit
93864f2289
@ -7,24 +7,14 @@
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extern uint8_t __pk2ldr_start__[], __pk2ldr_end__[];
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/* start.s */
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void __attribute__((noreturn)) __jump_to_lower_el(uint64_t arg, uintptr_t ep, unsigned int el);
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void coldboot_main(void) {
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uintptr_t *mmu_l3_table = (uintptr_t *)TZRAM_GET_SEGMENT_ADDRESS(TZRAM_SEGMENT_ID_L3_TRANSLATION_TABLE);
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uintptr_t pk2ldr = TZRAM_GET_SEGMENT_ADDRESS(TZRAM_SEGMENT_ID_PK2LDR);
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uintptr_t ep;
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uint64_t arg;
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/* Clear and unmap pk2ldr (which is reused as exception entry stacks) */
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memset((void *)pk2ldr, 0, __pk2ldr_end__ - __pk2ldr_start__);
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mmu_unmap_range(3, mmu_l3_table, pk2ldr, __pk2ldr_end__ - __pk2ldr_start__);
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tlb_invalidate_all_inner_shareable();
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use_core_entrypoint_and_argument(get_core_id(), &ep, &arg);
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/* Nintendo jumps to EL1, we jump to EL2. Both are supported with all current packages2. */
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/* TODO: Remove this panic() when we're ready to test Kernel handoff. */
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panic(0x7A700001);
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__jump_to_lower_el(arg, ep, 2);
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core_jump_to_lower_el();
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}
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@ -7,6 +7,7 @@
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#include "timers.h"
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#include "smc_api.h"
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#include "utils.h"
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#include "synchronization.h"
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#include "preprocessor.h"
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#define SAVE_SYSREG64(reg) do { __asm__ __volatile__ ("mrs %0, " #reg : "=r"(temp_reg) :: "memory"); g_cpu_contexts[current_core].reg = temp_reg; } while(false)
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@ -19,6 +20,12 @@
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#define RESTORE_BP_REG(i, _) RESTORE_SYSREG64(DBGBVR##i##_EL1); RESTORE_SYSREG64(DBGBCR##i##_EL1);
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#define RESTORE_WP_REG(i, _) RESTORE_SYSREG64(DBGBVR##i##_EL1); RESTORE_SYSREG64(DBGBCR##i##_EL1);
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/* start.s */
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void __attribute__((noreturn)) __jump_to_lower_el(uint64_t arg, uintptr_t ep, unsigned int el);
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/* See notes in start.s */
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critical_section_t g_boot_critical_section = {{{.ticket_number = 1}}};
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static saved_cpu_context_t g_cpu_contexts[NUM_CPU_CORES] = {0};
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void use_core_entrypoint_and_argument(uint32_t core, uintptr_t *entrypoint_addr, uint64_t *argument) {
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@ -40,6 +47,22 @@ void set_core_entrypoint_and_argument(uint32_t core, uintptr_t entrypoint_addr,
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g_cpu_contexts[core].argument = argument;
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}
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void core_jump_to_lower_el(void) {
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uintptr_t ep;
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uint64_t arg;
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unsigned int core_id = get_core_id();
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use_core_entrypoint_and_argument(core_id, &ep, &arg);
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critical_section_leave(&g_boot_critical_section);
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flush_dcache_range(&g_boot_critical_section, (uint8_t *)&g_boot_critical_section + sizeof(g_boot_critical_section)); /* already does a dsb sy */
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__sev();
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/* Nintendo jumps to EL1, we jump to EL2. Both are supported with all current packages2. */
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/* TODO: Remove this panic() when we're ready to test Kernel handoff. */
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panic(0x7A700001);
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__jump_to_lower_el(arg, ep, 2);
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}
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uint32_t cpu_on(uint32_t core, uintptr_t entrypoint_addr, uint64_t argument) {
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/* Is core valid? */
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if (core >= NUM_CPU_CORES) {
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@ -1,11 +1,13 @@
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#ifndef EXOSPHERE_CPU_CTX_H
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#define EXOSPHERE_CPU_CTX_H
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#include <stdint.h>
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#include <stdbool.h>
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#include "utils.h"
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#include "synchronization.h"
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/* Exosphere CPU Management functionality. */
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extern critical_section_t g_boot_critical_section;
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typedef struct {
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uint64_t argument;
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uint64_t ELR_EL3;
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@ -54,6 +56,7 @@ void set_current_core_inactive(void);
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void use_core_entrypoint_and_argument(uint32_t core, uintptr_t *entrypoint_addr, uint64_t *argument);
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void set_core_entrypoint_and_argument(uint32_t core, uintptr_t entrypoint_addr, uint64_t argument);
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void core_jump_to_lower_el(void);
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uint32_t cpu_on(uint32_t core, uintptr_t entrypoint_addr, uint64_t argument);
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uint32_t cpu_off(void);
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@ -76,6 +76,11 @@
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__start_cold:
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ERRATUM_INVALIDATE_BTB_AT_BOOT
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/*
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This coldboot crt0 doesn't enter the boot critical section in the official monitor.
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However we'll initialize g_boot_critical_section so that it acts like core0 has entered it,
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for it to be in .data and for safety.
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*/
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msr spsel, #0
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bl get_coldboot_crt0_stack_address
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mov sp, x0
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@ -96,8 +101,22 @@ __start_cold:
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__start_warm:
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ERRATUM_INVALIDATE_BTB_AT_BOOT
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/* For some reasons, Nintendo uses spsel, #1 here, causing issues if an exception occurs */
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/* For some reasons, Nintendo uses spsel, #1 around here, causing issues if an exception occurs */
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msr spsel, #0
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/* Nintendo doesn't use anything like the following two lines, but their critical section algo is borked */
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/* FWIW this function doesn't use a stack atm, with latest GCC, but that might change. */
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bl get_warmboot_crt0_stack_address_critsec_enter
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mov sp, x0
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/* PA(__main_start__) = __warmboot_crt0_start__ + 0x800 (refer to the linker script) */
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ldr x0, =g_boot_critical_section
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ldr x1, =__main_start__
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sub x0, x0, x1
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ldr x1, =(__start_warm + 0x800)
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add x0, x0, x1
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bl warmboot_crt0_critical_section_enter
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bl get_warmboot_crt0_stack_address
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mov sp, x0
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mov fp, #0
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@ -2,6 +2,8 @@
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#include "memory_map.h"
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#include "arm.h"
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#include "synchronization.h"
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/* start.s */
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void __set_memory_registers(uintptr_t ttbr0, uintptr_t vbar, uint64_t cpuectlr, uint32_t scr,
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uint32_t tcr, uint32_t cptr, uint64_t mair, uint32_t sctlr);
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@ -10,6 +12,21 @@ uintptr_t get_warmboot_crt0_stack_address(void) {
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return TZRAM_GET_SEGMENT_PA(TZRAM_SEGMENT_ID_CORE012_STACK) + 0x800;
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}
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uintptr_t get_warmboot_crt0_stack_address_critsec_enter(void) {
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unsigned int core_id = get_core_id();
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if (core_id) {
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return TZRAM_GET_SEGMENT_PA(TZRAM_SEGMENT_ID_CORE3_STACK) + 0x1000;
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}
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else {
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return TZRAM_GET_SEGMENT_PA(TZRAM_SEGEMENT_ID_SECMON_EVT) + 0x80 * (core_id + 1);
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}
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}
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void warmboot_crt0_critical_section_enter(volatile critical_section_t *critical_section) {
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critical_section_enter(critical_section);
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}
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void set_memory_registers_enable_mmu(void) {
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static const uintptr_t vbar = TZRAM_GET_SEGMENT_PA(TZRAM_SEGEMENT_ID_SECMON_EVT) + 0x800;
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static const uintptr_t ttbr0 = vbar - 64;
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@ -1,10 +1,9 @@
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#include "utils.h"
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#include "mmu.h"
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#include "memory_map.h"
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/* start.s */
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void __jump_to_lower_el(uint64_t arg, uintptr_t ep, unsigned int el);
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#include "cpu_context.h"
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void warmboot_main(void) {
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/* TODO */
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/* TODO: lots of stuff */
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core_jump_to_lower_el();
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}
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