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jpegdec: note libjpeg-turbo TODO
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@ -15,6 +15,8 @@
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*/
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*/
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#include <stratosphere.hpp>
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#include <stratosphere.hpp>
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/* TODO: Update libjpeg-turbo to include Nintendo's changes (support for work buffer, rather than malloc) */
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extern "C" {
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extern "C" {
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extern u32 __start__;
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extern u32 __start__;
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