htcs: implement virtual socket collection

This commit is contained in:
Michael Scire 2021-02-19 13:03:48 -08:00 committed by SciresM
parent ec643789ab
commit f7fcb54622
9 changed files with 1204 additions and 1 deletions

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@ -16,6 +16,8 @@
#pragma once
#include <stratosphere/htcs/htcs_types.hpp>
#include <stratosphere/htcs/htcs_api.hpp>
#include <stratosphere/htcs/htcs_socket.hpp>
#include <stratosphere/htcs/impl/htcs_manager_holder.hpp>
#include <stratosphere/htcs/impl/htcs_channel_ids.hpp>
#include <stratosphere/htcs/server/htcs_hipc_server.hpp>

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@ -0,0 +1,36 @@
/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <vapours.hpp>
#include <stratosphere/htcs/htcs_types.hpp>
namespace ams::htcs {
bool IsInitialized();
size_t GetWorkingMemorySize(int max_socket_count);
void Initialize(AllocateFunction allocate, DeallocateFunction deallocate, int num_sessions = SessionCountMax);
void Initialize(void *buffer, size_t buffer_size);
void InitializeForDisableDisconnectionEmulation(AllocateFunction allocate, DeallocateFunction deallocate, int num_sessions = SessionCountMax);
void InitializeForDisableDisconnectionEmulation(void *buffer, size_t buffer_size);
void InitializeForSystem(void *buffer, size_t buffer_size, int num_sessions);
void Finalize();
}

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@ -0,0 +1,46 @@
/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <vapours.hpp>
#include <stratosphere/htcs/htcs_types.hpp>
namespace ams::htcs {
const HtcsPeerName GetPeerNameAny();
const HtcsPeerName GetDefaultHostName();
s32 GetLastError();
s32 Socket();
s32 Close(s32 desc);
s32 Connect(s32 desc, const SockAddrHtcs *address);
s32 Bind(s32 desc, const SockAddrHtcs *address);
s32 Listen(s32 desc, s32 backlog_count);
s32 Accept(s32 desc, SockAddrHtcs *address);
s32 Shutdown(s32 desc, s32 how);
s32 Fcntl(s32 desc, s32 command, s32 value);
s32 Select(s32 count, FdSet *read, FdSet *write, FdSet *exception, TimeVal *timeout);
ssize_t Recv(s32 desc, void *buffer, size_t buffer_size, s32 flags);
ssize_t Send(s32 desc, const void *buffer, size_t buffer_size, s32 flags);
void FdSetZero(FdSet *set);
void FdSetSet(s32 fd, FdSet *set);
void FdSetClr(s32 fd, FdSet *set);
bool FdSetIsSet(s32 fd, const FdSet *set);
}

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@ -24,6 +24,8 @@ namespace ams::htcs {
constexpr inline int PeerNameBufferLength = 32;
constexpr inline int PortNameBufferLength = 32;
constexpr inline int SessionCountMax = 0x10;
constexpr inline int SocketCountMax = 40;
constexpr inline int FdSetSize = SocketCountMax;

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@ -33,7 +33,7 @@ namespace ams::htc::server::rpc {
private:
/* htcs::ReceiveSmallTask/htcs::ReceiveSendTask are the largest tasks, containing an inline 0xE000 buffer. */
/* We allow for ~0x100 task overhead from the additional events those contain. */
/* NOTE: Nintnedo hardcodes a maximum size of 0xE1D8, despite SendSmallTask being 0xE098 as of latest check. */
/* NOTE: Nintendo hardcodes a maximum size of 0xE1D8, despite SendSmallTask being 0xE098 as of latest check. */
static constexpr size_t MaxTaskSize = 0xE100;
using TaskStorage = typename std::aligned_storage<MaxTaskSize, alignof(void *)>::type;
private:

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@ -0,0 +1,24 @@
/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stratosphere.hpp>
namespace ams::htcs::client {
void InitializeSessionManager(tma::IHtcsManager **out_manager, tma::IHtcsManager **out_monitor);
void FinalizeSessionManager();
}

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@ -0,0 +1,834 @@
/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
#include "htcs_session.hpp"
#include "htcs_virtual_socket_collection.hpp"
namespace ams::htcs::client {
namespace {
constexpr inline s32 InvalidSocket = -1;
constexpr inline s32 InvalidPrimitive = -1;
}
/* Declare client functions. */
sf::SharedPointer<tma::ISocket> socket(s32 &last_error);
s32 close(sf::SharedPointer<tma::ISocket> socket, s32 &last_error);
s32 bind(sf::SharedPointer<tma::ISocket> socket, const htcs::SockAddrHtcs *address, s32 &last_error);
s32 listen(sf::SharedPointer<tma::ISocket> socket, s32 backlog_count, s32 &last_error);
sf::SharedPointer<tma::ISocket> accept(sf::SharedPointer<tma::ISocket> socket, htcs::SockAddrHtcs *address, s32 &last_error);
s32 fcntl(sf::SharedPointer<tma::ISocket> socket, s32 command, s32 value, s32 &last_error);
s32 shutdown(sf::SharedPointer<tma::ISocket> socket, s32 how, s32 &last_error);
ssize_t recv(sf::SharedPointer<tma::ISocket> socket, void *buffer, size_t buffer_size, s32 flags, s32 &last_error);
ssize_t send(sf::SharedPointer<tma::ISocket> socket, const void *buffer, size_t buffer_size, s32 flags, s32 &last_error);
s32 connect(sf::SharedPointer<tma::ISocket> socket, const htcs::SockAddrHtcs *address, s32 &last_error);
s32 select(s32 * const read, s32 &num_read, s32 * const write, s32 &num_write, s32 * const except, s32 &num_except, htcs::TimeVal *timeout, s32 &last_error);
struct VirtualSocket {
s32 m_id;
s32 m_primitive;
sf::SharedPointer<tma::ISocket> m_socket;
bool m_do_bind;
htcs::SockAddrHtcs m_address;
s32 m_listen_backlog_count;
s32 m_fcntl_command;
s32 m_fcntl_value;
bool m_blocking;
VirtualSocket() {
/* Initialize. */
this->Init();
}
~VirtualSocket() { /* ... */ }
void Init() {
/* Setup fields. */
m_id = InvalidSocket;
m_primitive = InvalidPrimitive;
m_socket = nullptr;
m_blocking = true;
m_do_bind = false;
std::memset(std::addressof(m_address), 0, sizeof(m_address));
m_listen_backlog_count = -1;
m_fcntl_command = -1;
m_fcntl_value = 0;
}
s32 Bind(const htcs::SockAddrHtcs *address, s32 &last_error) {
/* Mark the bind. */
m_do_bind = true;
/* Set our address. */
std::memcpy(std::addressof(m_address), address, sizeof(m_address));
/* Clear the error. */
last_error = 0;
return 0;
}
s32 Listen(s32 backlog_count, s32 &last_error) {
s32 res = -1;
if (m_do_bind) {
/* Set backlog count. */
m_listen_backlog_count = std::max(backlog_count, 1);
/* Clear error. */
last_error = 0;
res = 0;
} else {
last_error = HTCS_EINVAL;
}
return res;
}
s32 Fcntl(s32 command, s32 value, s32 &last_error) {
/* Clear error. */
s32 res = 0;
last_error = 0;
if (command == HTCS_F_SETFL) {
m_fcntl_command = command;
m_fcntl_value = value;
m_blocking = (value & HTCS_O_NONBLOCK) == 0;
} else if (command == HTCS_F_GETFL) {
res = m_fcntl_value;
} else {
last_error = HTCS_EINVAL;
res = -1;
}
return res;
}
s32 SetSocket(sf::SharedPointer<tma::ISocket> socket, s32 &last_error) {
s32 res = 0;
if (m_socket == nullptr && socket != nullptr) {
/* Set our socket. */
m_socket = socket;
/* Bind, fcntl, and listen, since those may have been deferred. */
if (m_do_bind) {
res = bind(m_socket, std::addressof(m_address), last_error);
}
if (res == 0 && m_fcntl_command != -1) {
res = fcntl(m_socket, m_fcntl_command, m_fcntl_value, last_error);
}
if (res == 0 && m_listen_backlog_count > 0) {
res = listen(m_socket, m_listen_backlog_count, last_error);
}
}
return res;
}
};
VirtualSocketCollection::VirtualSocketCollection()
: m_socket_list(nullptr),
m_list_count(0),
m_list_size(0),
m_next_id(1),
m_mutex()
{
/* ... */
}
VirtualSocketCollection::~VirtualSocketCollection() {
/* Clear ourselves. */
this->Clear();
/* Destroy all sockets in our list. */
for (auto i = 0; i < m_list_size; ++i) {
std::destroy_at(m_socket_list + i);
}
/* Clear the backing memory for our socket list. */
std::memset(m_buffer, 0, sizeof(VirtualSocket) * m_list_size);
}
size_t VirtualSocketCollection::GetWorkingMemorySize(int num_sockets) {
AMS_ASSERT(num_sockets < htcs::SocketCountMax);
return num_sockets * sizeof(VirtualSocket);
}
void VirtualSocketCollection::Init(void *buffer, size_t buffer_size) {
/* Set our buffer. */
m_buffer = buffer;
m_buffer_size = buffer_size;
/* Configure our list. */
m_list_size = static_cast<s32>(m_buffer_size / sizeof(VirtualSocket));
m_list_size = std::min(m_list_size, htcs::SocketCountMax);
/* Initialize our list. */
m_socket_list = static_cast<VirtualSocket *>(m_buffer);
for (auto i = 0; i < m_list_size; ++i) {
std::construct_at(m_socket_list + i);
}
}
void VirtualSocketCollection::Clear() {
/* Lock ourselves. */
std::scoped_lock lk(m_mutex);
/* Clear our list. */
m_list_count = 0;
}
s32 VirtualSocketCollection::Socket(s32 &error_code) {
/* Clear error code. */
error_code = 0;
/* Create the socket. */
sf::SharedPointer<tma::ISocket> socket(nullptr);
return this->CreateSocket(sf::SharedPointer<tma::ISocket>{nullptr}, error_code);
}
s32 VirtualSocketCollection::Close(s32 id, s32 &error_code) {
/* Clear error code. */
error_code = 0;
/* Prepare to find the socket. */
s32 res = 0;
sf::SharedPointer<tma::ISocket> socket = nullptr;
/* Find the socket. */
{
std::scoped_lock lk(m_mutex);
if (auto index = this->Find(id, std::addressof(error_code)); index >= 0) {
/* Get the socket's object. */
VirtualSocket *virt_socket = m_socket_list + index;
socket = virt_socket->m_socket;
/* Move the list. */
for (/* ... */; index < m_list_count - 1; ++index) {
m_socket_list[index] = m_socket_list[index + 1];
}
/* Clear the now unused last list entry. */
m_socket_list[index].Init();
/* Decrement our list count. */
--m_list_count;
}
}
/* If we found the socket, close it. */
if (socket != nullptr) {
close(socket, error_code);
/* Clear the error code. */
res = 0;
error_code = 0;
}
return index >= 0 ? res : -1;
}
s32 VirtualSocketCollection::Bind(s32 id, const htcs::SockAddrHtcs *address, s32 &error_code) {
/* Setup result/error code. */
s32 res = -1;
error_code = 0;
/* Get the socket. */
sf::SharedPointer<tma::ISocket> socket = this->GetSocket(id, std::addressof(error_code));
/* If we found the socket, bind. */
if (socket != nullptr) {
res = bind(socket, address, error_code);
} else if (error_code != HTCS_EBADF) {
/* Lock ourselves. */
std::scoped_lock lk(m_mutex);
/* Check if the socket is already bound. */
if (const auto index = this->Find(id); index >= 0) {
const auto exists = this->HasAddr(address);
if (m_socket_list[index].m_do_bind) {
error_code = HTCS_EINVAL;
res = -1;
} else if (exists) {
error_code = HTCS_EADDRINUSE;
res = -1;
} else {
res = m_socket_list[index].Bind(address, error_code);
}
} else {
error_code = HTCS_EBADF;
}
}
return res;
}
s32 VirtualSocketCollection::Listen(s32 id, s32 backlog_count, s32 &error_code) {
/* Setup result/error code. */
s32 res = -1;
error_code = 0;
/* Get the socket. */
sf::SharedPointer<tma::ISocket> socket = this->GetSocket(id, std::addressof(error_code));
/* If we found the socket, bind. */
if (socket != nullptr) {
res = listen(socket, backlog_count, error_code);
} else if (error_code != HTCS_EBADF) {
/* Lock ourselves. */
std::scoped_lock lk(m_mutex);
/* Try to listen on the virtual socket. */
if (const auto index = this->Find(id); index >= 0) {
res = m_socket_list[index].Listen(backlog_count, error_code);
}
}
return res;
}
s32 VirtualSocketCollection::Accept(s32 id, htcs::SockAddrHtcs *address, s32 &error_code) {
/* Setup result/error code. */
s32 res = -1;
error_code = 0;
/* Declare socket that we're creating. */
sf::SharedPointer<tma::ISocket> new_socket = nullptr;
/* Get the socket. */
sf::SharedPointer<tma::ISocket> socket = this->GetSocket(id, std::addressof(error_code));
/* If we found the socket, bind. */
if (socket != nullptr) {
if (error_code != HTCS_ENONE) {
return -1;
}
new_socket = this->DoAccept(socket, id, address, error_code);
} else if (error_code != HTCS_EBADF) {
/* Fetch the socket. */
socket = this->FetchSocket(id, error_code);
/* Wait for the socket. */
while (socket == nullptr) {
/* Determine whether we should block/listen. */
bool block_until_done = true;
bool listened = false;
s32 index;
{
std::scoped_lock lk(m_mutex);
if (index = this->Find(id, std::addressof(error_code)); index >= 0) {
block_until_done = m_socket_list[index].m_blocking;
listened = m_socket_list[index].m_listen_backlog_count > 0;
}
}
/* Check that the socket exists. */
if (index < 0) {
error_code = HTCS_EINTR;
return -1;
}
/* Check that the socket has been listened. */
if (!listened) {
error_code = HTCS_EINVAL;
return -1;
}
/* Check that we should block. */
if (!block_until_done) {
error_code = HTCS_EWOULDBLOCK;
return -1;
}
/* Wait before trying again. */
os::SleepThread(TimeSpan::FromMilliSeconds(500));
/* Fetch the potentially updated socket. */
socket = this->FetchSocket(id, error_code);
}
/* Check that we haven't errored. */
if (error_code != HTCS_ENONE) {
return -1;
}
/* Do the accept. */
new_socket = this->DoAccept(socket, id, address, error_code);
}
/* If we have a new socket, register it. */
if (new_socket != 0) {
res = this->CreateSocket(new_socket, error_code);
if (res < 0) {
s32 tmp_error_code;
close(new_socket, tmp_error_code);
}
}
return res;
}
s32 VirtualSocketCollection::Fcntl(s32 id, s32 command, s32 value, s32 &error_code) {
/* Setup result/error code. */
s32 res = -1;
error_code = 0;
/* Get the socket. */
sf::SharedPointer<tma::ISocket> socket = this->GetSocket(id, std::addressof(error_code));
/* If we found the socket, bind. */
if (socket != nullptr) {
res = fcntl(socket, command, value, error_code);
} else if (error_code != HTCS_EBADF) {
/* Lock ourselves. */
std::scoped_lock lk(m_mutex);
/* Try to listen on the virtual socket. */
if (const auto index = this->Find(id); index >= 0) {
res = m_socket_list[index].Fcntl(command, value, error_code);
}
}
return res;
}
s32 VirtualSocketCollection::Shutdown(s32 id, s32 how, s32 &error_code) {
/* Setup result/error code. */
s32 res = -1;
error_code = 0;
/* Get the socket. */
sf::SharedPointer<tma::ISocket> socket = this->GetSocket(id, std::addressof(error_code));
/* If we found the socket, bind. */
if (socket != nullptr) {
res = shutdown(socket, how, error_code);
} else if (error_code != HTCS_EBADF) {
error_code = HTCS_ENOTCONN;
}
return res;
}
ssize_t VirtualSocketCollection::Recv(s32 id, void *buffer, size_t buffer_size, s32 flags, s32 &error_code) {
/* Setup result/error code. */
ssize_t res = -1;
error_code = 0;
/* Fetch the socket. */
sf::SharedPointer<tma::ISocket> socket = this->FetchSocket(id, error_code);
/* If we found the socket, bind. */
if (socket != nullptr) {
if (error_code != HTCS_ENONE) {
return -1;
}
res = recv(socket, buffer, buffer_size, flags, error_code);
} else if (error_code != HTCS_EBADF) {
error_code = HTCS_ENOTCONN;
}
return res;
}
ssize_t VirtualSocketCollection::Send(s32 id, const void *buffer, size_t buffer_size, s32 flags, s32 &error_code) {
/* Setup result/error code. */
ssize_t res = -1;
error_code = 0;
/* Fetch the socket. */
sf::SharedPointer<tma::ISocket> socket = this->FetchSocket(id, error_code);
/* If we found the socket, bind. */
if (socket != nullptr) {
if (error_code != HTCS_ENONE) {
return -1;
}
res = send(socket, buffer, buffer_size, flags, error_code);
} else if (error_code != HTCS_EBADF) {
error_code = HTCS_ENOTCONN;
}
return res;
}
s32 VirtualSocketCollection::Connect(s32 id, const htcs::SockAddrHtcs *address, s32 &error_code) {
/* Setup result/error code. */
s32 res = -1;
error_code = 0;
/* Fetch the socket. */
sf::SharedPointer<tma::ISocket> socket = this->FetchSocket(id, error_code);
/* If we found the socket, bind. */
if (socket != nullptr) {
if (error_code != HTCS_ENONE) {
return -1;
}
res = connect(socket, address, error_code);
} else if (error_code != HTCS_EBADF) {
error_code = HTCS_EADDRNOTAVAIL;
}
return res;
}
s32 VirtualSocketCollection::Select(htcs::FdSet *read, htcs::FdSet *write, htcs::FdSet *except, htcs::TimeVal *timeout, s32 &error_code) {
/* Setup result/error code. */
s32 res = -1;
s32 tmp_error_code = 0;
/* Declare buffers. */
s32 read_primitives[SocketCountMax];
s32 write_primitives[SocketCountMax];
s32 except_primitives[SocketCountMax];
/* Get reads. */
s32 num_read = this->GetSockets(read_primitives, read, tmp_error_code);
if (tmp_error_code != HTCS_ENONE) {
error_code = tmp_error_code;
return res;
}
/* Get writes. */
s32 num_write = this->GetSockets(write_primitives, write, tmp_error_code);
if (tmp_error_code != HTCS_ENONE) {
error_code = tmp_error_code;
return res;
}
/* Get excepts. */
s32 num_except = this->GetSockets(except_primitives, except, tmp_error_code);
if (tmp_error_code != HTCS_ENONE) {
error_code = tmp_error_code;
return res;
}
/* Perform the select. */
if (num_read + num_write + num_except > 0) {
res = select(read_primitives, num_read, write_primitives, num_write, except_primitives, num_except, timeout, error_code);
/* Set the socket primitives. */
this->SetSockets(read, read_primitives, num_read);
this->SetSockets(write, write_primitives, num_write);
this->SetSockets(except, except_primitives, num_except);
} else {
error_code = HTCS_EINVAL;
}
return res;
}
s32 VirtualSocketCollection::CreateId() {
/* Lock ourselves. */
std::scoped_lock lk(m_mutex);
/* Get a free id. */
s32 res = 0;
do {
res = m_next_id++;
if (m_next_id <= 0) {
m_next_id = 1;
}
} while (this->Find(res) >= 0);
return res;
}
s32 VirtualSocketCollection::Add(sf::SharedPointer<tma::ISocket> socket) {
/* Check that the socket isn't null. */
if (socket == nullptr) {
return -1;
}
/* Create the socket. */
s32 error_code;
return this->CreateSocket(socket, error_code);
}
void VirtualSocketCollection::Insert(s32 id, sf::SharedPointer<tma::ISocket> socket) {
/* Lock ourselves. */
std::scoped_lock lk(m_mutex);
/* Add the socket to the list. */
if (m_list_count != 0) {
/* Ensure the list remains in sorder order. */
s32 index;
for (index = m_list_count - 1; index >= 0; --index) {
if (m_socket_list[index].m_id < id) {
break;
}
m_socket_list[index + 1] = m_socket_list[index];
}
/* Set the socket in the list. */
m_socket_list[index + 1].m_id = id;
m_socket_list[index + 1].m_socket = socket;
} else {
/* Set the socket in the list. */
m_socket_list[0].m_id = id;
m_socket_list[0].m_socket = socket;
}
/* Increment our count. */
++m_list_count;
}
void VirtualSocketCollection::SetSize(s32 size) {
/* ... */
}
s32 VirtualSocketCollection::Find(s32 id, s32 *error_code) {
/* Perform a binary search to find the socket. */
if (m_list_count > 0) {
s32 left = 0;
s32 right = m_list_count - 1;
while (left <= right) {
const s32 mid = (left + right) / 2;
if (m_socket_list[mid].m_id == id) {
return mid;
} else if (m_socket_list[mid].m_id > id) {
right = mid - 1;
} else /* if (m_socket_list[mid].m_id < id) */ {
left = mid + 1;
}
}
}
/* We failed to find the socket. */
if (error_code != nullptr) {
*error_code = HTCS_EBADF;
}
return InvalidSocket;
}
s32 VirtualSocketCollection::FindByPrimitive(s32 primitive) {
/* Find a socket with the desired primitive. */
for (auto i = 0; i < m_list_size; ++i) {
if (m_socket_list[i].m_primitive == primitive) {
return i;
}
}
return InvalidPrimitive;
}
bool VirtualSocketCollection::HasAddr(const htcs::SockAddrHtcs *address) {
/* Try to find a matching socket. */
for (auto i = 0; i < m_list_count; ++i) {
if (m_socket_list[i].m_address.family == address->family &&
std::strcmp(m_socket_list[i].m_address.peer_name.name, address->peer_name.name) == 0 &&
std::strcmp(m_socket_list[i].m_address.port_name.name, address->port_name.name) == 0)
{
return true;
}
}
return false;
}
sf::SharedPointer<tma::ISocket> VirtualSocketCollection::GetSocket(s32 id, s32 *error_code) {
sf::SharedPointer<tma::ISocket> res = nullptr;
/* Get the socket. */
{
std::scoped_lock lk(m_mutex);
if (const auto index = this->Find(id, error_code); index >= 0) {
res = m_socket_list[index].m_socket;
}
}
return res;
}
sf::SharedPointer<tma::ISocket> VirtualSocketCollection::FetchSocket(s32 id, s32 &error_code) {
/* Clear the error code. */
error_code = 0;
/* Get the socket. */
auto socket = this->GetSocket(id, std::addressof(error_code));
if (socket == nullptr && error_code == HTCS_ENONE) {
socket = this->RealizeSocket(id);
}
return socket;
}
sf::SharedPointer<tma::ISocket> VirtualSocketCollection::RealizeSocket(s32 id) {
/* Clear the error code. */
s32 error_code = 0;
/* Get socket. */
sf::SharedPointer<tma::ISocket> res = socket(id);
if (res != nullptr) {
/* Assign the new socket. */
s32 index;
{
std::scoped_lock lk(m_mutex);
index = this->Find(id, std::addressof(error_code));
if (index >= 0) {
m_socket_list[index].SetSocket(res, error_code);
}
}
/* If the socket was deleted, close it. */
if (index < 0) {
s32 temp_error = 0;
close(res, temp_error);
res = nullptr;
}
}
return res;
}
sf::SharedPointer<tma::ISocket> VirtualSocketCollection::DoAccept(sf::SharedPointer<tma::ISocket> socket, s32 id, htcs::SockAddrHtcs *address, s32 &error_code) {
/* Clear the error code. */
error_code = 0;
/* Try to accept. */
sf::SharedPointer<tma::ISocket> new_socket = accept(socket, address, error_code);
if (error_code == HTCS_ENETDOWN) {
new_socket = accept(socket, address, error_code);
std::scoped_lock lk(m_mutex);
if (const auto index = this->Find(id, std::addressof(error_code)); index >= 0) {
m_socket_list[index].m_socket = nullptr;
}
}
return new_socket;
}
s32 VirtualSocketCollection::GetSockets(s32 * const out_primitives, htcs::FdSet *set, s32 &error_code) {
/* Clear the error code. */
error_code = 0;
s32 count = 0;
/* Walk the fdset. */
if (set != nullptr) {
for (auto i = 0; i < FdSetSize; ++i) {
/* If the set no longer has fds, we're done. */
if (set->fds[i] == 0) {
break;
}
/* Find the fd's primitive. */
s32 primitive = InvalidPrimitive;
s32 index;
{
std::scoped_lock lk(m_mutex);
if (index = this->Find(set->fds[i], std::addressof(error_code)); index >= 0) {
/* Get the primitive, if necessary. */
if (m_socket_list[index].m_primitive == InvalidPrimitive && m_socket_list[index].m_socket != nullptr) {
m_socket_list[index].m_socket->GetPrimitive(std::addressof(m_socket_list[index].m_primitive));
}
primitive = m_socket_list[index].m_primitive;
}
}
/* Check that an error didn't occur. */
if (error_code != HTCS_ENONE) {
return 0;
}
/* If the primitive is invalid, try to realize the socket. */
if (primitive == InvalidPrimitive) {
if (this->RealizeSocket(set->fds[i]) != nullptr) {
std::scoped_lock lk(m_mutex);
/* Get the primitive. */
if (index = this->Find(set->fds[i], std::addressof(error_code)); index >= 0) {
m_socket_list[index].m_socket->GetPrimitive(std::addressof(m_socket_list[index].m_primitive));
primitive = m_socket_list[index].m_primitive;
}
}
/* Check that an error didn't occur. */
if (error_code != HTCS_ENONE) {
return 0;
}
}
/* Set the output primitive. */
if (primitive != InvalidPrimitive) {
out_primitives[count++] = primitive;
}
}
}
return count;
}
void VirtualSocketCollection::SetSockets(htcs::FdSet *set, s32 * const primitives, s32 count) {
if (set != nullptr) {
/* Clear the set. */
FdSetZero(set);
/* Copy the fds. */
for (auto i = 0; i < count; ++i) {
std::scoped_lock lk(m_mutex);
if (const auto index = this->FindByPrimitive(primitives[i]); index >= 0) {
set->fds[i] = m_socket_list[index].m_id;
}
}
}
}
s32 VirtualSocketCollection::CreateSocket(sf::SharedPointer<tma::ISocket> socket, s32 &error_code) {
/* Clear the error code. */
error_code = 0;
s32 id = InvalidSocket;
/* Check that we can add to the list. */
if (m_list_count < m_list_size) {
/* Create a new id. */
id = this->CreateId();
/* Insert the socket into the list. */
this->Insert(id, socket);
} else {
if (socket != nullptr) {
s32 tmp_error_code;
close(socket, tmp_error_code);
}
error_code = HTCS_EMFILE;
}
return id;
}
}

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/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stratosphere.hpp>
namespace ams::htcs::client {
struct VirtualSocket;
class VirtualSocketCollection {
private:
void *m_buffer;
size_t m_buffer_size;
VirtualSocket *m_socket_list;
s32 m_list_count;
s32 m_list_size;
s32 m_next_id;
os::SdkMutex m_mutex;
public:
static size_t GetWorkingMemorySize(int num_sockets);
public:
explicit VirtualSocketCollection();
~VirtualSocketCollection();
public:
void Init(void *buffer, size_t buffer_size);
void Clear();
s32 Socket(s32 &error_code);
s32 Close(s32 id, s32 &error_code);
s32 Bind(s32 id, const htcs::SockAddrHtcs *address, s32 &error_code);
s32 Listen(s32 id, s32 backlog_count, s32 &error_code);
s32 Accept(s32 id, htcs::SockAddrHtcs *address, s32 &error_code);
s32 Fcntl(s32 id, s32 command, s32 value, s32 &error_code);
s32 Shutdown(s32 id, s32 how, s32 &error_code);
ssize_t Recv(s32 id, void *buffer, size_t buffer_size, s32 flags, s32 &error_code);
ssize_t Send(s32 id, const void *buffer, size_t buffer_size, s32 flags, s32 &error_code);
s32 Connect(s32 id, const htcs::SockAddrHtcs *address, s32 &error_code);
s32 Select(htcs::FdSet *read, htcs::FdSet *write, htcs::FdSet *except, htcs::TimeVal *timeout, s32 &error_code);
private:
s32 CreateId();
s32 Add(sf::SharedPointer<tma::ISocket> socket);
void Insert(s32 id, sf::SharedPointer<tma::ISocket> socket);
void SetSize(s32 size);
s32 Find(s32 id, s32 *error_code = nullptr);
s32 FindByPrimitive(s32 primitive);
bool HasAddr(const htcs::SockAddrHtcs *address);
sf::SharedPointer<tma::ISocket> GetSocket(s32 id, s32 *error_code = nullptr);
sf::SharedPointer<tma::ISocket> FetchSocket(s32 id, s32 &error_code);
sf::SharedPointer<tma::ISocket> RealizeSocket(s32 id);
sf::SharedPointer<tma::ISocket> DoAccept(sf::SharedPointer<tma::ISocket> socket, s32 id, htcs::SockAddrHtcs *address, s32 &error_code);
s32 GetSockets(s32 * const out_primitives, htcs::FdSet *set, s32 &error_code);
void SetSockets(htcs::FdSet *set, s32 * const primitives, s32 count);
s32 CreateSocket(sf::SharedPointer<tma::ISocket> socket, s32 &error_code);
};
}

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/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stratosphere.hpp>
#include "client/htcs_session.hpp"
#include "client/htcs_virtual_socket_collection.hpp"
namespace ams::htcs {
namespace {
constinit bool g_initialized = false;
constinit bool g_enable_disconnection_emulation = false;
constinit AllocateFunction g_allocate_function = nullptr;
constinit DeallocateFunction g_deallocate_function = nullptr;
constinit void *g_buffer = nullptr;
constinit size_t g_buffer_size = 0;
constinit os::TlsSlot g_tls_slot;
constinit tma::IHtcsManager *g_manager = nullptr;
constinit tma::IHtcsManager *g_monitor = nullptr;
constinit client::VirtualSocketCollection *g_sockets = nullptr;
void InitializeImpl(void *buffer, size_t buffer_size, int num_sessions) {
/* Check the session count. */
AMS_ASSERT(0 < num_sessions && num_sessions <= SessionCountMax);
/* Initialize the manager and monitor. */
client::InitializeSessionManager(std::addressof(g_manager), std::addressof(g_monitor));
/* Register the process. */
const sf::ClientProcessId process_id{0};
R_ABORT_UNLESS(g_manager->RegisterProcessId(process_id));
R_ABORT_UNLESS(g_monitor->MonitorManager(process_id));
/* Allocate a tls slot for our last error. */
os::SdkAllocateTlsSlot(std::addressof(g_tls_slot), nullptr);
/* Setup the virtual socket collection. */
AMS_ASSERT(buffer != nullptr);
g_sockets = reinterpret_cast<client::VirtualSocketCollection *>(buffer);
std::construct_at(g_sockets);
g_sockets->Init(static_cast<u8 *>(buffer) + sizeof(*g_sockets), buffer_size - sizeof(*g_sockets));
/* Mark initialized. */
g_initialized = true;
}
void InitializeImpl(AllocateFunction allocate, DeallocateFunction deallocate, int num_sessions, int num_sockets) {
/* Check the session count. */
AMS_ASSERT(0 < num_sessions && num_sessions <= SessionCountMax);
/* Set the allocation functions. */
g_allocate_function = allocate;
g_deallocate_function = deallocate;
/* Allocate a buffer. */
g_buffer_size = sizeof(client::VirtualSocketCollection) + client::VirtualSocketCollection::GetWorkingMemorySize(num_sockets);
g_buffer = g_allocate_function(g_buffer_size);
/* Initialize. */
InitializeImpl(g_buffer, g_buffer_size, num_sessions);
}
}
bool IsInitialized() {
return g_initialized;
}
size_t GetWorkingMemorySize(int num_sockets) {
AMS_ASSERT(num_sockets <= SocketCountMax);
return sizeof(client::VirtualSocketCollection) + client::VirtualSocketCollection::GetWorkingMemorySize(num_sockets);
}
void Initialize(AllocateFunction allocate, DeallocateFunction deallocate, int num_sessions) {
/* Check that we're not already initialized. */
AMS_ASSERT(!IsInitialized());
/* Configure disconnection emulation. */
g_enable_disconnection_emulation = true;
/* Initialize. */
InitializeImpl(allocate, deallocate, num_sessions, htcs::SocketCountMax);
}
void Initialize(void *buffer, size_t buffer_size) {
/* Check that we're not already initialized. */
AMS_ASSERT(!IsInitialized());
/* Configure disconnection emulation. */
g_enable_disconnection_emulation = true;
/* Initialize. */
InitializeImpl(buffer, buffer_size, htcs::SessionCountMax);
}
void InitializeForDisableDisconnectionEmulation(AllocateFunction allocate, DeallocateFunction deallocate, int num_sessions) {
/* Check that we're not already initialized. */
AMS_ASSERT(!IsInitialized());
/* Configure disconnection emulation. */
g_enable_disconnection_emulation = false;
/* Initialize. */
InitializeImpl(allocate, deallocate, num_sessions, htcs::SocketCountMax);
}
void InitializeForDisableDisconnectionEmulation(void *buffer, size_t buffer_size) {
/* Check that we're not already initialized. */
AMS_ASSERT(!IsInitialized());
/* Configure disconnection emulation. */
g_enable_disconnection_emulation = false;
/* Initialize. */
InitializeImpl(buffer, buffer_size, htcs::SessionCountMax);
}
void InitializeForSystem(void *buffer, size_t buffer_size, int num_sessions) {
/* Check that we're not already initialized. */
AMS_ASSERT(!IsInitialized());
/* Configure disconnection emulation. */
g_enable_disconnection_emulation = true;
/* Initialize. */
InitializeImpl(buffer, buffer_size, num_sessions);
}
void Finalize() {
/* Check that we're initialized. */
AMS_ASSERT(IsInitialized());
/* Set not initialized. */
g_initialized = false;
/* Destroy the virtual socket collection. */
std::destroy_at(g_sockets);
g_sockets = nullptr;
/* Free the buffer, if we have one. */
if (g_buffer != nullptr) {
g_deallocate_function(g_buffer, g_buffer_size);
g_buffer = nullptr;
g_buffer_size = 0;
}
/* Free the tls slot. */
os::FreeTlsSlot(g_tls_slot);
/* Release the manager objects. */
sf::ReleaseSharedObject(g_manager);
sf::ReleaseSharedObject(g_monitor);
g_manager = nullptr;
g_monitor = nullptr;
/* Finalize the bsd client sessions. */
client::FinalizeSessionManager();
}
}