mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
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3a1ccdd919
* ams: update to build with gcc10/c++20 * remove mno-outline-atomics * ams: take care of most TODO C++20s * fusee/sept: update for gcc10 * whoosh, your code now uses pre-compiled headers * make: dependency fixes
65 lines
2.0 KiB
C++
65 lines
2.0 KiB
C++
/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stratosphere.hpp>
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#include "sm_utils.hpp"
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namespace ams::sm {
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/* Ordinary SM API. */
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Result GetService(Service *out, ServiceName name) {
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return impl::DoWithUserSession([&]() {
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return smGetServiceWrapper(out, impl::ConvertName(name));
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});
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}
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Result RegisterService(Handle *out, ServiceName name, size_t max_sessions, bool is_light) {
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return impl::DoWithUserSession([&]() {
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return smRegisterService(out, impl::ConvertName(name), is_light, static_cast<int>(max_sessions));
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});
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}
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Result UnregisterService(ServiceName name) {
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return impl::DoWithUserSession([&]() {
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return smUnregisterService(impl::ConvertName(name));
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});
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}
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/* Atmosphere extensions. */
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Result HasService(bool *out, ServiceName name) {
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return impl::DoWithUserSession([&]() {
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return smAtmosphereHasService(out, impl::ConvertName(name));
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});
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}
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Result WaitService(ServiceName name) {
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return impl::DoWithUserSession([&]() {
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return smAtmosphereWaitService(impl::ConvertName(name));
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});
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}
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namespace impl {
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void DoWithSessionImpl(void (*Invoker)(void *), void *Function) {
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impl::DoWithUserSession([&]() {
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Invoker(Function);
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return ResultSuccess();
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});
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}
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}
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}
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