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15ff64e03a
Nintendo does this as of latest firmware. It's desirable because it removes the only usage of util::SNPrintf() from os library, which means programs which don't otherwise use SNPrintf do not need to link it into .text. This saves ~0xD40 of .text as of time-of-commit when successfully unlinking, and e.g. reduces our sm (and other modules) memory size by a page.
25 lines
827 B
C++
25 lines
827 B
C++
/*
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* Copyright (c) 2018-2020 Atmosphère-NX
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms and conditions of the GNU General Public License,
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* version 2, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "os_waitable_holder_base.hpp"
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#include "os_waitable_manager_impl.hpp"
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namespace ams::os::impl {
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void ExpandUnsignedValueToAscii(char *dst, u64 value);
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}
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