mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
synced 2024-11-15 19:43:32 +01:00
64 lines
2.2 KiB
C++
64 lines
2.2 KiB
C++
/*
|
|
* Copyright (c) 2018-2019 Atmosphère-NX
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify it
|
|
* under the terms and conditions of the GNU General Public License,
|
|
* version 2, as published by the Free Software Foundation.
|
|
*
|
|
* This program is distributed in the hope it will be useful, but WITHOUT
|
|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
|
* more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
#include <switch.h>
|
|
#include <stratosphere.hpp>
|
|
#include <stratosphere/spl/spl_types.hpp>
|
|
|
|
namespace sts::spl {
|
|
|
|
/* Nintendo implements CTR_DRBG for their csrng. We will do the same. */
|
|
class CtrDrbg {
|
|
public:
|
|
static constexpr size_t MaxRequestSize = 0x10000;
|
|
static constexpr size_t ReseedInterval = 0x7FFFFFF0;
|
|
static constexpr size_t BlockSize = AES_BLOCK_SIZE;
|
|
static constexpr size_t SeedSize = 2 * AES_BLOCK_SIZE;
|
|
private:
|
|
Aes128Context aes_ctx;
|
|
u8 counter[BlockSize];
|
|
u8 key[BlockSize];
|
|
u8 work[2][SeedSize];
|
|
u32 reseed_counter;
|
|
private:
|
|
static void Xor(void *dst, const void *src, size_t size) {
|
|
const u8 *src_u8 = reinterpret_cast<const u8 *>(src);
|
|
u8 *dst_u8 = reinterpret_cast<u8 *>(dst);
|
|
|
|
for (size_t i = 0; i < size; i++) {
|
|
dst_u8[i] ^= src_u8[i];
|
|
}
|
|
}
|
|
|
|
static void IncrementCounter(void *ctr) {
|
|
u64 *ctr_64 = reinterpret_cast<u64 *>(ctr);
|
|
|
|
ctr_64[1] = __builtin_bswap64(__builtin_bswap64(ctr_64[1]) + 1);
|
|
if (!ctr_64[1]) {
|
|
ctr_64[0] = __builtin_bswap64(__builtin_bswap64(ctr_64[0]) + 1);
|
|
}
|
|
}
|
|
private:
|
|
void Update(const void *data);
|
|
public:
|
|
void Initialize(const void *seed);
|
|
void Reseed(const void *seed);
|
|
bool GenerateRandomBytes(void *out, size_t size);
|
|
};
|
|
|
|
}
|