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Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
804a40830e
Properly configure pull up and pull down offsets for autocal. Run autocal prior to every transfer. Prevent race conditions in sdmmc_wait_for_event() - make sure the fault handler has highest priority, then the target irq, state conditions and finally the error mask. Do not clear all bits (|=) when acknowledging fault conditions, only acknowledge the fault conditions itself. Enable interrupts before preparing command registers - if sdmmc is fast enough it can actually finish transfer before we enabled the interrupts. Enabling interrupts clears the COMMAND COMPLETE status bit. Temporarily print all the sdmmc messages in stage2 - for yet unknown reason respecting the log level results in some failures. This results in working microsd card in stage2 on my switch with Samsung EVO+ 256GB microsd card. |
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exosphere | ||
fusee | ||
img | ||
stratosphere | ||
thermosphere | ||
.gitignore | ||
LICENSE | ||
Makefile | ||
README.md |
Atmosphère is a work-in-progress customized firmware for the Nintendo Switch.
Credits
Atmosphère is currently being developed and maintained by SciresM, TuxSH and hexkyz.
In no particular order, we credit the following for their invaluable contributions:
- switchbrew for the libnx project and the extensive documentation, research and tool development pertaining to the Nintendo Switch.
- devkitPro for the devkitA64 toolchain and libnx support.
- ReSwitched Team for additional documentation, research and tool development pertaining to the Nintendo Switch.
- ChaN for the FatFs module.
- Riley for suggesting "Atmosphere" as a Horizon OS reimplementation+customization project name.
- naehrwert for the hekate project and its hwinit code base.
- ktemkin for the work on Fusée Gelée and Atmosphère's SDMMC driver and hypervisor system.
- hedgeberg for research and hardware testing.
- lioncash for code cleanup and general improvements.
- jaames for designing and providing Atmosphère's graphical resources.
- Everyone who submitted entries for Atmosphère's splash design contest.
- All those who actively contribute to the Atmosphère repository.