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92321ccbc8
Nintendo used to do what we were doing because the function wasn't directly in the handler table, but we've always been directly in the handler table, so we were trashing the last four arguments to light ipc when called from aarch32. Nothing uses this, but needed to be fixed. |
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.. | ||
svc | ||
kern_cpu_asm.s | ||
kern_cpu.cpp | ||
kern_exception_handlers.cpp | ||
kern_k_debug.cpp | ||
kern_k_hardware_timer.cpp | ||
kern_k_interrupt_controller.board.generic.cpp | ||
kern_k_interrupt_manager.cpp | ||
kern_k_page_table_impl.cpp | ||
kern_k_page_table.cpp | ||
kern_k_supervisor_page_table.cpp | ||
kern_k_thread_context.cpp | ||
kern_panic_asm.s | ||
kern_userspace_memory_access_asm.s |