mirror of
https://github.com/Atmosphere-NX/Atmosphere.git
synced 2024-12-15 01:01:26 +01:00
94eb2195d3
* Implemented a system updater homebrew (titled Daybreak) * git subrepo pull ./troposphere/daybreak/nanovg subrepo: subdir: "troposphere/daybreak/nanovg" merged: "c197ba2f" upstream: origin: "https://github.com/Adubbz/nanovg-deko.git" branch: "master" commit: "c197ba2f" git-subrepo: version: "0.4.1" origin: "???" commit: "???" (+1 squashed commits) Squashed commits: [232dc943] git subrepo clone https://github.com/Adubbz/nanovg-deko.git troposphere/daybreak/nanovg subrepo: subdir: "troposphere/daybreak/nanovg" merged: "52bb784b" upstream: origin: "https://github.com/Adubbz/nanovg-deko.git" branch: "master" commit: "52bb784b" git-subrepo: version: "0.4.1" origin: "???" commit: "???" * daybreak: switch to using hiddbg for home blocking (+1 squashed commits) Squashed commits: [4bfc7b0d] daybreak: block the home button during installation
63 lines
1.2 KiB
C++
63 lines
1.2 KiB
C++
/*
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** Sample Framework for deko3d Applications
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** CShader.cpp: Utility class for loading shaders from the filesystem
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*/
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#include "CShader.h"
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struct DkshHeader
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{
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uint32_t magic; // DKSH_MAGIC
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uint32_t header_sz; // sizeof(DkshHeader)
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uint32_t control_sz;
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uint32_t code_sz;
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uint32_t programs_off;
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uint32_t num_programs;
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};
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bool CShader::load(CMemPool& pool, const char* path)
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{
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FILE* f;
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DkshHeader hdr;
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void* ctrlmem;
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m_codemem.destroy();
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f = fopen(path, "rb");
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if (!f) return false;
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if (!fread(&hdr, sizeof(hdr), 1, f))
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goto _fail0;
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ctrlmem = malloc(hdr.control_sz);
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if (!ctrlmem)
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goto _fail0;
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rewind(f);
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if (!fread(ctrlmem, hdr.control_sz, 1, f))
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goto _fail1;
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m_codemem = pool.allocate(hdr.code_sz, DK_SHADER_CODE_ALIGNMENT);
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if (!m_codemem)
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goto _fail1;
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if (!fread(m_codemem.getCpuAddr(), hdr.code_sz, 1, f))
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goto _fail2;
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dk::ShaderMaker{m_codemem.getMemBlock(), m_codemem.getOffset()}
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.setControl(ctrlmem)
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.setProgramId(0)
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.initialize(m_shader);
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free(ctrlmem);
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fclose(f);
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return true;
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_fail2:
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m_codemem.destroy();
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_fail1:
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free(ctrlmem);
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_fail0:
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fclose(f);
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return false;
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}
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