Atmosphere/emummc/source/FS/offsets/1000.h
Michael Scire 12d83106fd git subrepo clone --branch=develop https://github.com/m4xw/emummc emummc
subrepo:
  subdir:   "emummc"
  merged:   "a9d569594"
upstream:
  origin:   "https://github.com/m4xw/emummc"
  branch:   "develop"
  commit:   "a9d569594"
git-subrepo:
  version:  "0.4.1"
  origin:   "???"
  commit:   "???"
2022-03-23 09:20:54 -07:00

60 lines
2.1 KiB
C
Vendored

/*
* Copyright (c) 2019 m4xw <m4x@m4xw.net>
* Copyright (c) 2019 Atmosphere-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __FS_1000_H__
#define __FS_1000_H__
// Accessor vtable getters
#define FS_OFFSET_1000_SDMMC_ACCESSOR_GC 0x14DC90
#define FS_OFFSET_1000_SDMMC_ACCESSOR_SD 0x14BDA0
#define FS_OFFSET_1000_SDMMC_ACCESSOR_NAND 0x146C20
// Hooks
#define FS_OFFSET_1000_SDMMC_WRAPPER_READ 0x142380
#define FS_OFFSET_1000_SDMMC_WRAPPER_WRITE 0x142460
#define FS_OFFSET_1000_RTLD 0x634
#define FS_OFFSET_1000_RTLD_DESTINATION 0x9C
#define FS_OFFSET_1000_CLKRST_SET_MIN_V_CLK_RATE 0x1415A0
// Misc funcs
#define FS_OFFSET_1000_LOCK_MUTEX 0x28910
#define FS_OFFSET_1000_UNLOCK_MUTEX 0x28960
#define FS_OFFSET_1000_SDMMC_WRAPPER_CONTROLLER_OPEN 0
#define FS_OFFSET_1000_SDMMC_WRAPPER_CONTROLLER_CLOSE 0x1422E0
// Misc Data
#define FS_OFFSET_1000_SD_MUTEX 0xE273E8
#define FS_OFFSET_1000_NAND_MUTEX 0xE22DA0
#define FS_OFFSET_1000_ACTIVE_PARTITION 0xE22DE0
#define FS_OFFSET_1000_SDMMC_DAS_HANDLE 0xE0AB90
// NOPs
#define FS_OFFSET_1000_SD_DAS_INIT 0x151CEC
// Nintendo Paths
#define FS_OFFSET_1000_NINTENDO_PATHS \
{ \
{.opcode_reg = 3, .adrp_offset = 0x0006BBA4, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 3, .adrp_offset = 0x00078520, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 3, .adrp_offset = 0x0007ED0C, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 4, .adrp_offset = 0x0009115C, .add_rel_offset = 0x00000004}, \
{.opcode_reg = 0, .adrp_offset = 0, .add_rel_offset = 0}, \
}
#endif // __FS_1000_H__