2023-11-07 20:11:48 +01:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets= "Build" xmlns= "http://schemas.microsoft.com/developer/msbuild/2003" >
<Import Project= "..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props" Condition= "Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<ItemGroup Label= "ProjectConfigurations" >
<ProjectConfiguration Include= "Debug|x64" >
<Configuration > Debug</Configuration>
<Platform > x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include= "Release|x64" >
<Configuration > Release</Configuration>
<Platform > x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label= "Globals" >
<VCProjectVersion > 17.0</VCProjectVersion>
<Keyword > Win32Proj</Keyword>
<ProjectGuid > {2351a0df-782c-4d74-85b7-0847d245d6b4}</ProjectGuid>
<RootNamespace > epgui</RootNamespace>
<WindowsTargetPlatformVersion > 10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition= "'$(Configuration)|$(Platform)'=='Debug|x64'" Label= "Configuration" >
<ConfigurationType > DynamicLibrary</ConfigurationType>
<UseDebugLibraries > true</UseDebugLibraries>
2024-02-14 00:11:23 +01:00
<PlatformToolset > v143</PlatformToolset>
2023-11-07 20:11:48 +01:00
<CharacterSet > Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)|$(Platform)'=='Release|x64'" Label= "Configuration" >
<ConfigurationType > DynamicLibrary</ConfigurationType>
<UseDebugLibraries > false</UseDebugLibraries>
2024-02-14 00:11:23 +01:00
<PlatformToolset > v143</PlatformToolset>
2023-11-07 20:11:48 +01:00
<WholeProgramOptimization > true</WholeProgramOptimization>
<CharacterSet > Unicode</CharacterSet>
</PropertyGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label= "ExtensionSettings" >
</ImportGroup>
<ImportGroup Label= "Shared" >
</ImportGroup>
<ImportGroup Label= "PropertySheets" Condition= "'$(Configuration)|$(Platform)'=='Debug|x64'" >
<Import Project= "$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition= "exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label= "LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label= "PropertySheets" Condition= "'$(Configuration)|$(Platform)'=='Release|x64'" >
<Import Project= "$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition= "exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label= "LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label= "UserMacros" />
<PropertyGroup Condition= "'$(Configuration)|$(Platform)'=='Debug|x64'" >
<LinkIncremental > true</LinkIncremental>
<OutDir > $(SolutionDir)\build\$(Configuration)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition= "'$(Configuration)|$(Platform)'=='Release|x64'" >
<LinkIncremental > false</LinkIncremental>
<OutDir > $(SolutionDir)\build\$(Configuration)\</OutDir>
</PropertyGroup>
<ItemDefinitionGroup >
<ClCompile >
<WarningLevel > Level3</WarningLevel>
<SDLCheck > true</SDLCheck>
<ConformanceMode > true</ConformanceMode>
<LanguageStandard > stdcpp20</LanguageStandard>
<AdditionalIncludeDirectories > $(SolutionDir)libs\libvalinet;$(SolutionDir)libs\funchook\include;$(SolutionDir)libs\funchook\distorm\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeaderFile > pch.h</PrecompiledHeaderFile>
</ClCompile>
<Link >
<SubSystem > Console</SubSystem>
<GenerateDebugInformation > true</GenerateDebugInformation>
<AdditionalLibraryDirectories > $(SolutionDir)libs\funchook\build\Release\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition= "'$(Configuration)|$(Platform)'=='Debug|x64'" >
<ClCompile >
<PreprocessorDefinitions > _DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary > MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition= "'$(Configuration)|$(Platform)'=='Release|x64'" >
<ClCompile >
<FunctionLevelLinking > true</FunctionLevelLinking>
<IntrinsicFunctions > true</IntrinsicFunctions>
<PreprocessorDefinitions > NDEBUG;WINRT_NO_SOURCE_LOCATION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary > MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link >
<EnableCOMDATFolding > true</EnableCOMDATFolding>
<OptimizeReferences > true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup >
<ClCompile Include= "..\ExplorerPatcher\fmemopen.c" />
<ClCompile Include= "..\ExplorerPatcher\getline.c" />
2023-11-20 18:02:10 +01:00
<ClCompile Include= "..\ExplorerPatcher\Localization.cpp" />
2023-11-07 20:11:48 +01:00
<ClCompile Include= "..\ExplorerPatcher\utility.c" />
<ClCompile Include= "..\ep_weather_host_stub\ep_weather_host_i.c" />
</ItemGroup>
<ItemGroup >
<ClInclude Include= "GUI.h" />
<!-- <ClInclude Include="GUI2.h" /> -->
<ClInclude Include= "pch.h" />
<ClInclude Include= "resources\EPSettingsResources.h" />
2023-11-11 22:11:41 +01:00
<ClInclude Include= "resources\EPSharedResources.h" />
2023-11-07 20:11:48 +01:00
<ClInclude Include= "resources\resource.h" />
</ItemGroup>
<ItemGroup >
<ResourceCompile Include= "resources\ep_gui.rc" />
2023-11-11 22:11:41 +01:00
<ResourceCompile Include= "resources\lang\ep_gui.*.rc" />
2023-11-07 20:11:48 +01:00
<ResourceCompile Include= "..\ExplorerPatcher-L10N\resources\lang\ep_gui.*.rc" Condition= "Exists('..\ExplorerPatcher-L10N\resources\lang')" />
</ItemGroup>
<ItemGroup >
<None Include= "packages.config" />
<None Include= "resources\settings.reg" />
<None Include= "resources\settings10.reg" />
</ItemGroup>
<ItemGroup >
<ClCompile Include= "dllmain.cpp" />
<ClCompile Include= "GUI.c" />
<!-- <ClCompile Include="GUI2.cpp">
<PrecompiledHeader > Use</PrecompiledHeader>
</ClCompile> -->
<ClCompile Include= "pch.cpp" >
<PrecompiledHeader > Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<Import Project= "$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label= "ExtensionTargets" >
<Import Project= "..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition= "Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
<Import Project= "..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets" Condition= "Exists('..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets')" />
<Import Project= "..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets" Condition= "Exists('..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets')" />
</ImportGroup>
<Target Name= "EnsureNuGetPackageBuildImports" BeforeTargets= "PrepareForBuild" >
<PropertyGroup >
<ErrorText > This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition= "!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition= "!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
<Error Condition= "!Exists('..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Web.WebView2.1.0.1264.42\build\native\Microsoft.Web.WebView2.targets'))" />
<Error Condition= "!Exists('..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.UI.Xaml.2.6.3\build\native\Microsoft.UI.Xaml.targets'))" />
</Target>
</Project>