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FFBArcadePlugin/Game Files/Hummer.cpp

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2024-10-18 17:09:36 +02:00
/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
#include <string>
#include "Hummer.h"
static EffectTriggers* myTriggers;
static EffectConstants* myConstants;
static Helpers* myHelpers;
extern int EnableDamper;
extern int DamperStrength;
static bool init = false;
extern int EnableDamper;
extern int DamperStrength;
static void(__cdecl* clSteerDualDeviceSetTRQCurveHalfPointOrig)(void* thisParam, int param_1, float param_2, float param_3);
static void __cdecl clSteerDualDeviceSetTRQCurveHalfPoint(void* thisParam, int param_1, float param_2, float param_3) {
return clSteerDualDeviceSetTRQCurveHalfPointOrig(thisParam, param_1, param_2, param_3);
}
static void(__cdecl* clSteerDualDeviceSetVibrateOrig)(void* thisParam, int param_1, float param_2, float param_3);
static void __cdecl clSteerDualDeviceSetVibrate(void* thisParam, int param_1, float param_2, float param_3) {
myTriggers->Sine(param_3 * 100, 1, param_2 * 60);
myTriggers->Rumble(param_2 * 60, 0, param_3 * 100);
return clSteerDualDeviceSetVibrateOrig(thisParam, param_1, param_2, param_3);
}
static void(__cdecl* clSteerDualDeviceSetViscosityOrig)(void* thisParam, int param_1, float param_2, float param_3);
static void __cdecl clSteerDualDeviceSetViscosity(void* thisParam, int param_1, float param_2, float param_3) {
myTriggers->Friction((double)param_2);
return clSteerDualDeviceSetViscosityOrig(thisParam, param_1, param_2, param_3);
}
static void(__cdecl* clSteerDualDeviceInitCenterOrig)(void* thisParam, int param_1, unsigned char param_2);
static void __cdecl clSteerDualDeviceInitCenter(void* thisParam, int param_1, unsigned char param_2) {
myTriggers->Springi(param_2);
return clSteerDualDeviceInitCenterOrig(thisParam, param_1, param_2);
}
static int(__cdecl* clSteerDualDeviceWaitOrig)(int param_1);
static int __cdecl clSteerDualDeviceWait(int param_1) {
return 0;
}
void Hummer::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
if (!init)
{
init = true;
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;
MH_Initialize();
//checking wheel is cool for an update
MH_CreateHook((LPVOID)0x82cdd1a, clSteerDualDeviceWait, (LPVOID*)&clSteerDualDeviceWaitOrig);
//Ingame effects
MH_CreateHook((LPVOID)0x82cd9ba, clSteerDualDeviceSetTRQCurveHalfPoint, (LPVOID*)&clSteerDualDeviceSetTRQCurveHalfPointOrig);
MH_CreateHook((LPVOID)0x82cdbfa, clSteerDualDeviceSetVibrate, (LPVOID*)&clSteerDualDeviceSetVibrateOrig);
MH_CreateHook((LPVOID)0x82cdada, clSteerDualDeviceSetViscosity, (LPVOID*)&clSteerDualDeviceSetViscosityOrig);
MH_CreateHook((LPVOID)0x82cd786, clSteerDualDeviceInitCenter, (LPVOID*)&clSteerDualDeviceInitCenterOrig);
MH_EnableHook(MH_ALL_HOOKS);
}
}