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FFBArcadePlugin/Game Files/TokyoCop.cpp

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/*This file is part of FFB Arcade Plugin.
FFB Arcade Plugin is free software : you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FFB Arcade Plugin is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
*/
#include <string>
#include "TokyoCop.h"
static EffectTriggers* myTriggers;
static EffectConstants* myConstants;
static Helpers* myHelpers;
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extern int EnableDamper;
extern int DamperStrength;
static bool init;
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static int(__stdcall* SetMotorOri)(DWORD* a1, float a2);
static int __stdcall SetMotorHook(DWORD* a1, float a2)
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{
if (a2 > 0)
{
double percentForce = a2;
double percentLength = 100;
if (percentForce > 1.0)
percentForce = 1.0;
myTriggers->Rumble(percentForce, 0, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
}
else if (a2 < 0)
{
double percentForce = -a2;
double percentLength = 100;
if (percentForce > 1.0)
percentForce = 1.0;
myTriggers->Rumble(0, percentForce, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
}
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return SetMotorOri(a1, a2);
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}
void TokyoCop::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
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if (!init)
{
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init = true;
MH_Initialize();
MH_CreateHook((void*)0x80E6FA4, SetMotorHook, (void**)&SetMotorOri);
MH_EnableHook(MH_ALL_HOOKS);
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}
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if (EnableDamper)
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triggers->Damper(DamperStrength / 100.0);
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;
}