126 lines
3.4 KiB
C++
126 lines
3.4 KiB
C++
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#include <Windows.h>
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#include <iostream>
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#include <fstream>
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#include <string>
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#include "Game.h"
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typedef unsigned char U8;
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bool Helpers::fileExists(char *filename)
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{
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std::ifstream ifile(filename);
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return !ifile.fail();
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}
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void Helpers::log(char *msg) {
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if (enableLogging == 0) { return; }
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std::ofstream ofs("FFBlog.txt", std::ofstream::app);
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ofs << msg << std::endl;
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ofs.close();
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}
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void Helpers::logInt(int value) {
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std::string njs = std::to_string(value);
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log((char *)njs.c_str());
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}
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void Helpers::logInit(char *msg) {
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if (enableLogging == 0) { return; }
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std::ofstream ofs("FFBlog.txt", std::ofstream::out);
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ofs << msg << std::endl;
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ofs.close();
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}
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// reading memory
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LPVOID Helpers::GetTranslatedOffset(INT_PTR offset)
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{
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return reinterpret_cast<LPVOID>((INT_PTR)GetModuleHandle(NULL) + offset);
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}
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UINT8 Helpers::ReadByte(INT_PTR offset, bool isRelativeOffset)
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{
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UINT8 val = 0;
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SIZE_T read;
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LPVOID trueOffset = (isRelativeOffset ? GetTranslatedOffset(offset) : (LPVOID)offset);
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ReadProcessMemory(GetCurrentProcess(), trueOffset, &val, sizeof(UINT8), &read);
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return val;
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}
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float Helpers::WriteFloat32(INT_PTR offset, float val, bool isRelativeOffset)
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{
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//val = 0.0f;
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SIZE_T written;
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LPVOID trueOffset = (isRelativeOffset ? GetTranslatedOffset(offset) : (LPVOID)offset);
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WriteProcessMemory(GetCurrentProcess(), trueOffset, &val, sizeof(float), &written);
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return val;
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};
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UINT8 Helpers::WriteByte(INT_PTR offset, UINT8 val, bool isRelativeOffset)
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{
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SIZE_T written;
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LPVOID trueOffset = (isRelativeOffset ? GetTranslatedOffset(offset) : (LPVOID)offset);
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WriteProcessMemory(GetCurrentProcess(), trueOffset, &val, sizeof(UINT8), &written);
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return val;
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}
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INT_PTR Helpers::WriteIntPtr(INT_PTR offset, INT_PTR val, bool isRelativeOffset)
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{
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SIZE_T written;
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LPVOID trueOffset = (isRelativeOffset ? GetTranslatedOffset(offset) : (LPVOID)offset);
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WriteProcessMemory(GetCurrentProcess(), trueOffset, &val, sizeof(INT_PTR), &written);
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return val;
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};
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UINT8 Helpers::WriteNop(INT_PTR offset, bool isRelativeOffset)
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{
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U8 nop = 0x90;
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SIZE_T written;
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LPVOID trueOffset = (isRelativeOffset ? GetTranslatedOffset(offset) : (LPVOID)offset);
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WriteProcessMemory(GetCurrentProcess(), trueOffset, &nop, 1, &written);
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return nop;
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}
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int Helpers::ReadInt32(INT_PTR offset, bool isRelativeOffset)
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{
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int val = 0;
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SIZE_T read;
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//log("going to try to RPM");
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LPVOID trueOffset = (isRelativeOffset ? GetTranslatedOffset(offset) : (LPVOID)offset);
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ReadProcessMemory(GetCurrentProcess(), trueOffset, &val, sizeof(int), &read);
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//log("RPM");
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//char text[256];
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//sprintf_s(text, "%16X / %16X\n", offset, trueOffset);
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//log(text);
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return val;
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}
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INT_PTR Helpers::ReadIntPtr(INT_PTR offset, bool isRelativeOffset)
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{
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SIZE_T read;
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LPVOID trueOffset = (isRelativeOffset ? GetTranslatedOffset(offset) : (LPVOID)offset);
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INT_PTR val;
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ReadProcessMemory(GetCurrentProcess(), trueOffset, &val, sizeof(INT_PTR), &read);
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return val;
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};
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float Helpers::ReadFloat32(INT_PTR offset, bool isRelativeOffset)
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{
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float val = 0.0f;
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SIZE_T read;
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//log("going to try to RPM");
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LPVOID trueOffset = (isRelativeOffset ? GetTranslatedOffset(offset) : (LPVOID)offset);
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ReadProcessMemory(GetCurrentProcess(), trueOffset, &val, sizeof(float), &read);
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//char text[256];
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//sprintf_s(text, "%16X / %16X\n", offset, trueOffset);
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//log(text);
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//log("RPM");
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return val;
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};
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void Game::FFBLoop(EffectConstants * constants, Helpers * helpers, EffectTriggers * triggers)
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{
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return;
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}
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