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FFBArcadePlugin/Common Files/TeknoParrotGame.h

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#pragma once
#include "Game.h"
class TeknoParrotGame : public Game {
// TP-related
HANDLE hSection;
LPVOID secData;
protected:
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int ffbOffset = 0;
int ffbOffset2 = 0;
int ffbOffset3 = 0;
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int ffbOffset4 = 0;
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int GetTeknoParrotFFB();
int GetTeknoParrotFFB2();
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int GetTeknoParrotFFB3();
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int GetTeknoParrotFFB4();
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TeknoParrotGame();
public:
void FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers);
};