18 lines
319 B
C
18 lines
319 B
C
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#pragma once
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#include "Game.h"
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class TeknoParrotGame : public Game {
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// TP-related
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HANDLE hSection;
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LPVOID secData;
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int ffbOffset = 0;
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protected:
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int lastWasStop = 0;
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int GetTeknoParrotFFB();
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TeknoParrotGame();
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public:
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void FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers);
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};
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