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2019-04-07 17:16:19 +12:00
#pragma once
#include "../Common Files/TeknoParrotGame.h"
class FordRacing : public TeknoParrotGame {
public:
FordRacing() : TeknoParrotGame() { }
void FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers);
};