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FFBArcadePlugin/Common Files/TeknoParrotGame.cpp

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#include "TeknoParrotGame.h"
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
static int configGameId = GetPrivateProfileInt(TEXT("Settings"), TEXT("GameId"), 0, settingsFilename);
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TeknoParrotGame::TeknoParrotGame()
{
hSection = CreateFileMapping(INVALID_HANDLE_VALUE, nullptr, PAGE_READWRITE, 0, 64, L"TeknoParrot_JvsState");
secData = MapViewOfFile(hSection, FILE_MAP_ALL_ACCESS, 0, 0, 64);
if (configGameId == 19)
{
ffbOffset = *((int*)secData + 6);
ffbOffset2 = *((int*)secData + 7);
}
else
{
ffbOffset = *((int*)secData + 2);
}
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}
int TeknoParrotGame::GetTeknoParrotFFB()
{
if (configGameId == 19)
{
ffbOffset = *((int*)secData + 6);
}
else
{
ffbOffset = *((int*)secData + 2);
}
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return ffbOffset;
}
int TeknoParrotGame::GetTeknoParrotFFB2()
{
ffbOffset2 = *((int*)secData + 7);
return ffbOffset2;
}
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void TeknoParrotGame::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
helpers->log("TeknoParrot game not implemented");
}