Add D1GP Support
This commit is contained in:
parent
4d90c377d6
commit
211fb9f79e
@ -40,6 +40,9 @@ cd..
|
|||||||
cd Chase HQ 2
|
cd Chase HQ 2
|
||||||
rename dinput8.dll d3d9.dll
|
rename dinput8.dll d3d9.dll
|
||||||
cd..
|
cd..
|
||||||
|
cd D1GP Arcade
|
||||||
|
rename dinput8.dll winmm.dll
|
||||||
|
cd..
|
||||||
cd Demul
|
cd Demul
|
||||||
rename dinput8.dll winmm.dll
|
rename dinput8.dll winmm.dll
|
||||||
cd..
|
cd..
|
||||||
|
@ -31,7 +31,7 @@ TeknoParrotGame::TeknoParrotGame()
|
|||||||
*((int*)secData + 8) = 0;
|
*((int*)secData + 8) = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (configGameId == 54)
|
if (configGameId == 54 || configGameId == 55)
|
||||||
{
|
{
|
||||||
ffbOffset = *((int*)secData + 6);
|
ffbOffset = *((int*)secData + 6);
|
||||||
ffbOffset2 = *((int*)secData + 7);
|
ffbOffset2 = *((int*)secData + 7);
|
||||||
@ -51,7 +51,7 @@ TeknoParrotGame::TeknoParrotGame()
|
|||||||
|
|
||||||
int TeknoParrotGame::GetTeknoParrotFFB()
|
int TeknoParrotGame::GetTeknoParrotFFB()
|
||||||
{
|
{
|
||||||
if (configGameId == 19 || configGameId == 54)
|
if (configGameId == 19 || configGameId == 54 || configGameId == 55)
|
||||||
{
|
{
|
||||||
ffbOffset = *((int*)secData + 6);
|
ffbOffset = *((int*)secData + 6);
|
||||||
}
|
}
|
||||||
|
@ -198,6 +198,19 @@ FFBRumbleStripSineStrength=55
|
|||||||
FFBRumbleStripSinePeriod = 30;
|
FFBRumbleStripSinePeriod = 30;
|
||||||
FFBRumbleStripFadeSinePeriod = 0;
|
FFBRumbleStripFadeSinePeriod = 0;
|
||||||
|
|
||||||
|
[D1GP Arcade]
|
||||||
|
GameId=55
|
||||||
|
FeedbackLength=500
|
||||||
|
EnableDamper=0
|
||||||
|
DamperStrength=100
|
||||||
|
EnableGroundEffects = 1;
|
||||||
|
FFBGrassSineStrength=40
|
||||||
|
FFBGrassSinePeriod = 40;
|
||||||
|
FFBGrassFadeSinePeriod = 0;
|
||||||
|
FFBRumbleStripSineStrength=55
|
||||||
|
FFBRumbleStripSinePeriod = 30;
|
||||||
|
FFBRumbleStripFadeSinePeriod = 0;
|
||||||
|
|
||||||
[Dirty Drivin']
|
[Dirty Drivin']
|
||||||
GameId=42
|
GameId=42
|
||||||
FeedbackLength=500
|
FeedbackLength=500
|
||||||
|
@ -24,6 +24,7 @@
|
|||||||
<ClInclude Include="Config\PersistentValues.h" />
|
<ClInclude Include="Config\PersistentValues.h" />
|
||||||
<ClInclude Include="Game Files\AliensExtermination.h" />
|
<ClInclude Include="Game Files\AliensExtermination.h" />
|
||||||
<ClInclude Include="Game Files\Batman.h" />
|
<ClInclude Include="Game Files\Batman.h" />
|
||||||
|
<ClInclude Include="Game Files\D1GP.h" />
|
||||||
<ClInclude Include="Game Files\DirtyDrivin.h" />
|
<ClInclude Include="Game Files\DirtyDrivin.h" />
|
||||||
<ClInclude Include="Game Files\FordRacingOther.h" />
|
<ClInclude Include="Game Files\FordRacingOther.h" />
|
||||||
<ClInclude Include="Game Files\GoldenGun.h" />
|
<ClInclude Include="Game Files\GoldenGun.h" />
|
||||||
@ -64,6 +65,7 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClCompile Include="Game Files\AliensExtermination.cpp" />
|
<ClCompile Include="Game Files\AliensExtermination.cpp" />
|
||||||
<ClCompile Include="Game Files\Batman.cpp" />
|
<ClCompile Include="Game Files\Batman.cpp" />
|
||||||
|
<ClCompile Include="Game Files\D1GP.cpp" />
|
||||||
<ClCompile Include="Game Files\DemulATVTrackInputs.cpp" />
|
<ClCompile Include="Game Files\DemulATVTrackInputs.cpp" />
|
||||||
<ClCompile Include="Game Files\DemulFasterThanSpeedInputs.cpp" />
|
<ClCompile Include="Game Files\DemulFasterThanSpeedInputs.cpp" />
|
||||||
<ClCompile Include="Game Files\DemulMaximumSpeedInputs.cpp" />
|
<ClCompile Include="Game Files\DemulMaximumSpeedInputs.cpp" />
|
||||||
|
@ -137,6 +137,7 @@
|
|||||||
<ClCompile Include="Game Files\WMMT6R.cpp" />
|
<ClCompile Include="Game Files\WMMT6R.cpp" />
|
||||||
<ClCompile Include="Game Files\InitialD0v131.cpp" />
|
<ClCompile Include="Game Files\InitialD0v131.cpp" />
|
||||||
<ClCompile Include="Game Files\StormRacerG.cpp" />
|
<ClCompile Include="Game Files\StormRacerG.cpp" />
|
||||||
|
<ClCompile Include="Game Files\D1GP.cpp" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="Game Files\Daytona3.h">
|
<ClInclude Include="Game Files\Daytona3.h">
|
||||||
@ -317,6 +318,9 @@
|
|||||||
<ClInclude Include="Game Files\StormRacerG.h">
|
<ClInclude Include="Game Files\StormRacerG.h">
|
||||||
<Filter>Common Header Files</Filter>
|
<Filter>Common Header Files</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="Game Files\D1GP.h">
|
||||||
|
<Filter>Common Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<MASM Include="DLLWrapper.asm" />
|
<MASM Include="DLLWrapper.asm" />
|
||||||
|
@ -35,6 +35,7 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
|
|||||||
#include "Game Files/Batman.h"
|
#include "Game Files/Batman.h"
|
||||||
#include "Game Files/BG4JP.h"
|
#include "Game Files/BG4JP.h"
|
||||||
#include "Game Files/ChaseHQ2.h"
|
#include "Game Files/ChaseHQ2.h"
|
||||||
|
#include "Game Files/D1GP.h"
|
||||||
#include "Game Files/Daytona3.h"
|
#include "Game Files/Daytona3.h"
|
||||||
#include "Game Files/DirtyDrivin.h"
|
#include "Game Files/DirtyDrivin.h"
|
||||||
#include "Game Files/FordRacing.h"
|
#include "Game Files/FordRacing.h"
|
||||||
@ -1015,6 +1016,7 @@ const int MARIO_KART_GPDX_USA = 51;
|
|||||||
const int WMMT_6 = 52;
|
const int WMMT_6 = 52;
|
||||||
const int WMMT_6_R = 53;
|
const int WMMT_6_R = 53;
|
||||||
const int SRG = 54;
|
const int SRG = 54;
|
||||||
|
const int D1_GP = 55;
|
||||||
|
|
||||||
HINSTANCE Get_hInstance()
|
HINSTANCE Get_hInstance()
|
||||||
{
|
{
|
||||||
@ -2455,6 +2457,9 @@ DWORD WINAPI FFBLoop(LPVOID lpParam)
|
|||||||
case SRG:
|
case SRG:
|
||||||
game = new StormRacerG;
|
game = new StormRacerG;
|
||||||
break;
|
break;
|
||||||
|
case D1_GP:
|
||||||
|
game = new D1GP;
|
||||||
|
break;
|
||||||
case TEST_GAME_CONST:
|
case TEST_GAME_CONST:
|
||||||
case TEST_GAME_FRICTION:
|
case TEST_GAME_FRICTION:
|
||||||
case TEST_GAME_SINE:
|
case TEST_GAME_SINE:
|
||||||
|
124
Game Files/D1GP.cpp
Normal file
124
Game Files/D1GP.cpp
Normal file
@ -0,0 +1,124 @@
|
|||||||
|
/*This file is part of FFB Arcade Plugin.
|
||||||
|
FFB Arcade Plugin is free software : you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
FFB Arcade Plugin is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include "D1GP.h"
|
||||||
|
#include "SDL.h"
|
||||||
|
|
||||||
|
extern int EnableDamper;
|
||||||
|
extern int DamperStrength;
|
||||||
|
static bool LetsShake;
|
||||||
|
static UINT8 oldEffect;
|
||||||
|
|
||||||
|
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
|
||||||
|
static int EnableGroundEffects = GetPrivateProfileInt(TEXT("Settings"), TEXT("EnableGroundEffects"), 0, settingsFilename);
|
||||||
|
static int FFBGrassSinePeriod = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBGrassSinePeriod"), 0, settingsFilename);
|
||||||
|
static int FFBGrassSineStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBGrassSineStrength"), 0, settingsFilename);
|
||||||
|
static int FFBGrassFadeSinePeriod = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBGrassFadeSinePeriod"), 0, settingsFilename);
|
||||||
|
static int FFBRumbleStripSineStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBRumbleStripSineStrength"), 0, settingsFilename);
|
||||||
|
static int FFBRumbleStripSinePeriod = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBRumbleStripSinePeriod"), 0, settingsFilename);
|
||||||
|
static int FFBRumbleStripFadeSinePeriod = GetPrivateProfileInt(TEXT("Settings"), TEXT("FFBRumbleStripFadeSinePeriod"), 0, settingsFilename);
|
||||||
|
|
||||||
|
static int ShakeThread(void* ptr)
|
||||||
|
{
|
||||||
|
Sleep(500);
|
||||||
|
LetsShake = false;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void D1GP::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers)
|
||||||
|
{
|
||||||
|
float FFBConstant = GetTeknoParrotFFB() / 1000.0;
|
||||||
|
int Effect = GetTeknoParrotFFB2();
|
||||||
|
float Speedo = helpers->ReadFloat32(0x2150F4, true);
|
||||||
|
|
||||||
|
if (EnableDamper == 1)
|
||||||
|
{
|
||||||
|
triggers->Damper(DamperStrength / 100.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (FFBConstant > 0)
|
||||||
|
{
|
||||||
|
double percentForce = FFBConstant * 5.0;
|
||||||
|
double percentLength = 100;
|
||||||
|
|
||||||
|
if (percentForce > 1.0)
|
||||||
|
percentForce = 1.0;
|
||||||
|
|
||||||
|
triggers->Rumble(0, percentForce, percentLength);
|
||||||
|
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
|
||||||
|
}
|
||||||
|
else if (FFBConstant < 0)
|
||||||
|
{
|
||||||
|
double percentForce = -FFBConstant * 5.0;
|
||||||
|
double percentLength = 100;
|
||||||
|
|
||||||
|
if (percentForce > 1.0)
|
||||||
|
percentForce = 1.0;
|
||||||
|
|
||||||
|
triggers->Rumble(percentForce, 0, percentLength);
|
||||||
|
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
|
||||||
|
}
|
||||||
|
|
||||||
|
double percentForce = Speedo / 200.0;
|
||||||
|
|
||||||
|
if (percentForce > 1.0)
|
||||||
|
percentForce = 1.0;
|
||||||
|
|
||||||
|
if (Effect != oldEffect)
|
||||||
|
{
|
||||||
|
switch (Effect)
|
||||||
|
{
|
||||||
|
case 0x01:
|
||||||
|
triggers->Spring(0.8);
|
||||||
|
break;
|
||||||
|
case 0x02:
|
||||||
|
triggers->Rumble(0.3, 0.3, 100);
|
||||||
|
triggers->Sine(35, 0, 0.3);
|
||||||
|
break;
|
||||||
|
case 0x04:
|
||||||
|
LetsShake = true;
|
||||||
|
SDL_CreateThread(ShakeThread, "ShakeThread", (void*)NULL);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (EnableGroundEffects == 1 && Speedo > 0.1)
|
||||||
|
{
|
||||||
|
switch (Effect)
|
||||||
|
{
|
||||||
|
case 0x08:
|
||||||
|
case 0x20:
|
||||||
|
case 0x80:
|
||||||
|
case 0x200:
|
||||||
|
triggers->Rumble(percentForce, percentForce, 100);
|
||||||
|
triggers->Sine(FFBGrassSinePeriod, FFBGrassFadeSinePeriod, percentForce);
|
||||||
|
break;
|
||||||
|
case 0x10:
|
||||||
|
case 0x40:
|
||||||
|
case 0x100:
|
||||||
|
case 0x400:
|
||||||
|
triggers->Rumble(percentForce, percentForce, 100);
|
||||||
|
triggers->Sine(FFBRumbleStripSinePeriod, FFBRumbleStripFadeSinePeriod, percentForce);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (LetsShake)
|
||||||
|
{
|
||||||
|
triggers->Rumble(0.6, 0.6, 100);
|
||||||
|
triggers->Sine(70, 60, 0.4);
|
||||||
|
}
|
||||||
|
|
||||||
|
oldEffect = Effect;
|
||||||
|
}
|
21
Game Files/D1GP.h
Normal file
21
Game Files/D1GP.h
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
/*This file is part of FFB Arcade Plugin.
|
||||||
|
FFB Arcade Plugin is free software : you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
FFB Arcade Plugin is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
#include "../Common Files/TeknoParrotGame.h"
|
||||||
|
|
||||||
|
class D1GP : public TeknoParrotGame {
|
||||||
|
public:
|
||||||
|
D1GP() : TeknoParrotGame() { }
|
||||||
|
void FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers);
|
||||||
|
};
|
@ -2920,14 +2920,14 @@ void MAMESupermodel::FFBLoop(EffectConstants* constants, Helpers* helpers, Effec
|
|||||||
{
|
{
|
||||||
double percentForce = (256 - stateFFB) / 126.0;
|
double percentForce = (256 - stateFFB) / 126.0;
|
||||||
double percentLength = 100;
|
double percentLength = 100;
|
||||||
triggers->Rumble(0, percentForce, percentLength);
|
triggers->Rumble(percentForce, 0, percentLength);
|
||||||
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
|
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
|
||||||
}
|
}
|
||||||
else if ((stateFFB > 0x00) && (stateFFB < 0x80))
|
else if ((stateFFB > 0x00) && (stateFFB < 0x80))
|
||||||
{
|
{
|
||||||
double percentForce = (stateFFB) / 126.0;
|
double percentForce = (stateFFB) / 126.0;
|
||||||
double percentLength = 100;
|
double percentLength = 100;
|
||||||
triggers->Rumble(percentForce, 0, percentLength);
|
triggers->Rumble(0, percentForce, percentLength);
|
||||||
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
|
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user