diff --git a/.vs/Dinput8Wrapper/v15/.suo b/.vs/Dinput8Wrapper/v15/.suo new file mode 100644 index 0000000..2a0225e Binary files /dev/null and b/.vs/Dinput8Wrapper/v15/.suo differ diff --git a/Includes/FFBPlugin.txt b/Includes/FFBPlugin.txt index 46b6d6e..1247f92 100644 --- a/Includes/FFBPlugin.txt +++ b/Includes/FFBPlugin.txt @@ -31,7 +31,7 @@ so are not using real force feedback values. Most games use correct ffb values h - Fixed issue where CPU could run at 100% with FFB Plugin - Updated SDL2 from 2.0.5 to 2.0.9 to match Teknoparrot (Delete SDL22.dll if leftover from old release in any teknoparrot folders) - +BE AWARE THIS WILL CHANGE YOUR GUID NUMBER OF DEVICES, RE-SET UP!!! ***1.0 Changes***