1
0
mirror of synced 2024-11-27 16:10:52 +01:00
This commit is contained in:
Boomslangnz 2023-03-11 15:55:48 +13:00
parent aa584e5f56
commit 2f8823e940
5 changed files with 62 additions and 91 deletions

View File

@ -117,9 +117,6 @@ DamperStrength=100
[GRID]
GameId=10
FeedbackLength=80
SpringStrength=65
GearChangeStrength=50
GearChangeLength=80
EnableDamper=0
DamperStrength=100

View File

@ -112,7 +112,6 @@
<Filter>Game Files</Filter>
</ClCompile>
<ClCompile Include="Game Files\HOTD4.cpp" />
<ClCompile Include="Game Files\GRID.cpp" />
<ClCompile Include="Game Files\AliensExtermination.cpp" />
<ClCompile Include="Game Files\Rambo.cpp" />
<ClCompile Include="Game Files\Transformers.cpp" />
@ -152,6 +151,7 @@
<ClCompile Include="Game Files\TokyoCop.cpp" />
<ClCompile Include="Game Files\RingRiders.cpp" />
<ClCompile Include="Game Files\InitialD0v230.cpp" />
<ClCompile Include="Game Files\GRID.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="Game Files\Daytona3.h">
@ -263,9 +263,6 @@
<ClInclude Include="Game Files\HOTD4.h">
<Filter>Common Header Files</Filter>
</ClInclude>
<ClInclude Include="Game Files\GRID.h">
<Filter>Common Header Files</Filter>
</ClInclude>
<ClInclude Include="Game Files\AliensExtermination.h">
<Filter>Common Header Files</Filter>
</ClInclude>
@ -371,6 +368,9 @@
<ClInclude Include="Common Files\MinHook.h">
<Filter>Common Header Files</Filter>
</ClInclude>
<ClInclude Include="Game Files\GRID.h">
<Filter>Common Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<MASM Include="DLLWrapper.asm" />

View File

@ -14,97 +14,72 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
#include <string>
#include "GRID.h"
#include "SDL.h"
static EffectTriggers* myTriggers;
static EffectConstants* myConstants;
static Helpers* myHelpers;
static bool gearshift = false;
extern int EnableDamper;
extern int DamperStrength;
static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
static int SpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringStrength"), 0, settingsFilename);
static int GearChangeStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("GearChangeStrength"), 20, settingsFilename);
static int GearChangeLength = GetPrivateProfileInt(TEXT("Settings"), TEXT("GearChangeLength"), 200, settingsFilename);
static bool init;
static int FFBCounter;
static int(__stdcall* Out32Ori)(DWORD device, DWORD data);
static int __stdcall Out32Hook(DWORD device, DWORD data)
{
if (device == 0x378)
{
++FFBCounter;
if (FFBCounter == 5)
{
FFBCounter = 0;
if (data > 15)
{
double percentForce = (31 - data) / 15.0;
double percentLength = 100;
myTriggers->Rumble(percentForce, 0, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
}
else if (data > 0)
{
double percentForce = (16 - data) / 15.0;
double percentLength = 100;
myTriggers->Rumble(0, percentForce, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
}
}
}
return Out32Ori(device, data);
}
static int(__fastcall* EnableFFBOri)(int a1, double a2);
static int __fastcall EnableFFBHook(int a1, double a2)
{
EnableFFBOri(a1, a2);
*(BYTE*)(a1 + 92) = 1;
return 0;
}
void GRID::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTriggers* triggers) {
INT_PTR WallBase = helpers->ReadIntPtr(0xB1B7F0, true);
INT_PTR WallBase1 = helpers->ReadIntPtr(WallBase + 0x730, false);
INT_PTR WallBase2 = helpers->ReadIntPtr(WallBase1 + 0x4, false);
INT_PTR WallBase3 = helpers->ReadIntPtr(WallBase2 + 0x4, false);
float WallBase4 = helpers->ReadFloat32(WallBase3 + 0x118, false);
INT_PTR PanelBase = helpers->ReadIntPtr(0xA3FA34, true);
INT_PTR PanelBase1 = helpers->ReadIntPtr(PanelBase + 0x678, false);
INT_PTR PanelBase2 = helpers->ReadIntPtr(PanelBase1 + 0x14, false);
INT_PTR PanelBase3 = helpers->ReadIntPtr(PanelBase2 + 0x30, false);
UINT8 PanelBase4 = helpers->ReadByte(PanelBase3 + 0x2C, false);
UINT8 Wheels = helpers->ReadByte(PanelBase3 + 0xB4, false);
UINT8 Skids = helpers->ReadByte(PanelBase3 + 0x100, false);
UINT8 AI = helpers->ReadByte(PanelBase3 + 0x3D4, false);
UINT8 gear = helpers->ReadByte(0x414F7898, false);
INT_PTR speedoBase = helpers->ReadIntPtr(0x28C008, true);
INT_PTR speedoBase1 = helpers->ReadIntPtr(speedoBase + 0xD0, false);
INT_PTR speedoBase2 = helpers->ReadIntPtr(speedoBase1 + 0x460, false);
INT_PTR speedoBase3 = helpers->ReadIntPtr(speedoBase2 + 0x184, false);
float speedo = helpers->ReadFloat32(speedoBase3 + 0x4F4, false);
UINT8 static oldgear = 0;
UINT8 newgear = gear;
triggers->Springi(SpringStrength / 100.0);
if (EnableDamper)
triggers->Damper(DamperStrength / 100.0);
if (oldgear != newgear && speedo > 0)
gearshift = true;
if (gearshift)
if (!init)
{
myHelpers->log("gear change");
double percentForce = GearChangeStrength / 100.0;
myTriggers->Sine(GearChangeLength, 0, percentForce);
myTriggers->Rumble(0, percentForce, 150);
gearshift = false;
init = true;
HMODULE hMod = GetModuleHandleA("inpout32.dll");
if (hMod)
{
MH_Initialize();
MH_CreateHook((void*)0xB9CDE0, EnableFFBHook, (void**)&EnableFFBOri);
MH_CreateHookApi(L"inpout32.dll", "Out32", Out32Hook, (void**)&Out32Ori);
MH_EnableHook(MH_ALL_HOOKS);
}
}
if (Wheels > 0)
{
double percentForce = Wheels / 37.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
triggers->Sine(80, 80, percentForce);
}
if (Skids > 12 && speedo > 0)
{
double percentForce = ((Skids - 12) / 8.0);
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
}
if (AI > 0 && PanelBase4 > 0)
{
double percentForce = PanelBase4 / 8.0;
double percentLength = 100;
triggers->Rumble(percentForce, percentForce, percentLength);
}
if (WallBase4 > 0 && PanelBase4 > 0)
{
double percentForce = PanelBase4 / 8.0;
double percentLength = 100;
triggers->Rumble(percentForce, 0, percentLength);
triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
}
else if (WallBase4 < 0 && PanelBase4 > 0)
{
double percentForce = PanelBase4 / 8.0;
double percentLength = 100;
triggers->Rumble(0, percentForce, percentLength);
triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
}
oldgear = newgear;
myTriggers = triggers;
myConstants = constants;
myHelpers = helpers;

View File

@ -104,8 +104,7 @@ static int ThreadLoop()
int cabid = myHelpers->ReadByte((INT_PTR)gl_hjgtDll + 0x951034, false);
int cabid2 = myHelpers->ReadByte((INT_PTR)gl_hjgtDll + 0x952B9C, false);
float timeroutofmenu = myHelpers->ReadByte((INT_PTR)gl_hjgtDll + 0x94BEE8, false);
uintptr_t jgtBase;
jgtBase = (uintptr_t)GetModuleHandleA("jgt.dll");
uintptr_t jgtBase = (uintptr_t)GetModuleHandleA("jgt.dll");
if (CabinetID == 2)
{

View File

@ -20,14 +20,14 @@ static int __stdcall Out32(DWORD device, DWORD data)
{
double percentForce = (31 - data) / 15.0;
double percentLength = 100;
myTriggers->LeftRight(percentForce, 0, percentLength);
myTriggers->Rumble(percentForce, 0, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_LEFT, percentForce);
}
else if (data > 0)
{
double percentForce = (16 - data) / 15.0;
double percentLength = 100;
myTriggers->LeftRight(0, percentForce, percentLength);
myTriggers->Rumble(0, percentForce, percentLength);
myTriggers->Constant(myConstants->DIRECTION_FROM_RIGHT, percentForce);
}
return 0;