Sonic All Stars Changes
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@ -817,8 +817,10 @@ DamperStrength=100
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[Sonic & Sega All Stars Racing]
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[Sonic & Sega All Stars Racing]
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GameId=21
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GameId=21
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FeedbackLength=80
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FeedbackLength=80
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EnableDamper=1
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EnableDamper=0
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DamperStrength=100
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DamperStrength=100
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SpringEnable=1
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SpringStrength=100
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[GTI Club Supermini Festa]
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[GTI Club Supermini Festa]
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GameId=27
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GameId=27
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@ -23,10 +23,8 @@ void SegaRally3::FFBLoop(EffectConstants* constants, Helpers* helpers, EffectTri
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std::string ffs = std::to_string(ff);
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std::string ffs = std::to_string(ff);
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helpers->log((char*)ffs.c_str());
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helpers->log((char*)ffs.c_str());
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if (EnableDamper == 1)
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if (EnableDamper)
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{
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triggers->Damper(DamperStrength / 100.0);
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triggers->Damper(DamperStrength / 100.0);
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}
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if (ff > 15)
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if (ff > 15)
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{
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{
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@ -16,19 +16,27 @@ along with FFB Arcade Plugin.If not, see < https://www.gnu.org/licenses/>.
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extern int EnableDamper;
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extern int EnableDamper;
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extern int DamperStrength;
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extern int DamperStrength;
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static UINT8 OLDFFB;
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static wchar_t* settingsFilename = TEXT(".\\FFBPlugin.ini");
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static int SpringEnable = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringEnable"), 0, settingsFilename);
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static int SpringStrength = GetPrivateProfileInt(TEXT("Settings"), TEXT("SpringStrength"), 0, settingsFilename);
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void SonicSegaAllStarsRacing::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
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void SonicSegaAllStarsRacing::FFBLoop(EffectConstants *constants, Helpers *helpers, EffectTriggers* triggers) {
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INT_PTR FFBEnable = helpers->ReadByte(0x5CD858, true);
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UINT8 FFB = helpers->ReadByte(0x5CD864, true);
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INT_PTR FFB = helpers->ReadByte(0x5CD864, true);
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helpers->WriteByte(0x5CD858, 0x03, true);
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helpers->WriteByte(0x5CD858, 0x03, true);
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if (EnableDamper == 1)
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if (EnableDamper)
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{
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triggers->Damper(DamperStrength / 100.0);
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triggers->Damper(DamperStrength / 100.0);
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}
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if ((FFB > 0) && (FFB < 19))
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if (SpringEnable)
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triggers->Springi(SpringStrength / 100.0);
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if (OLDFFB != FFB)
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{
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if (FFB > 0 && FFB < 19)
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{
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{
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helpers->log("moving wheel left");
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helpers->log("moving wheel left");
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double percentForce = FFB / 18.0;
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double percentForce = FFB / 18.0;
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@ -36,7 +44,7 @@ void SonicSegaAllStarsRacing::FFBLoop(EffectConstants *constants, Helpers *helpe
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triggers->Rumble(0, percentForce, percentLength);
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triggers->Rumble(0, percentForce, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, percentForce);
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}
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}
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else if ((FFB > 237) && (FFB < 256))
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else if (FFB > 237 && FFB < 256)
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{
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{
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helpers->log("moving wheel right");
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helpers->log("moving wheel right");
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double percentForce = (256 - FFB) / 18.0;
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double percentForce = (256 - FFB) / 18.0;
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@ -44,4 +52,12 @@ void SonicSegaAllStarsRacing::FFBLoop(EffectConstants *constants, Helpers *helpe
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Rumble(percentForce, 0, percentLength);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, percentForce);
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}
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}
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else
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{
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triggers->Rumble(0, 0, 80);
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triggers->Constant(constants->DIRECTION_FROM_LEFT, 0);
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triggers->Constant(constants->DIRECTION_FROM_RIGHT, 0);
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}
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}
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OLDFFB = FFB;
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}
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}
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